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<blockquote data-quote="takyris" data-source="post: 2134186" data-attributes="member: 5171"><p>Cool. Really wasn't gunning for you in my post. Sorry about the confusion -- I posted late, and it was a bit of a stream-of-consciousness thing.</p><p></p><p></p><p></p><p>Interesting. That does give me some hope, because that's the kind of thing that really does need to gradually reel you in. If it maintains the voice throughout, that might end up qualifying as good dialogue. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Nonrandom side comment: How well did Sky Captain do? That's as close to Sin City as I can imagine -- not in terms of genre, and not simply because it's CG-background, but because it's the most recent attempt to do a faithful modern-day recreation of a story style from the past -- in Sky Captain's case, the pulp serials. Was it a hit or a flop or something in-between? My wife and I watched it in a hotel room on our anniversary (in Canada, where I was interviewing for the job I now have, having dragged her up there from California with our then-two-month-old son when it was -25 Celsius at the hottest point in the day -- dang, I've got a supportive wife), and we agreed that it had beautiful visuals but was hampered by trying to remain true to its roots when the average audience member no longer holds the same values as the audience member at a time when the movies that it was trying to recreate were popular. (Uh, that is to say -- modern audiences aren't as much into useless women who trip during the chase scene and deliver inane airhead dialogue, and the average viewer would much rather have watched Sky Captain and Frankie than Sky Captain and Polly, because Frankie was completely anachronistic for a pulp serial but a whole lot more interesting for a modern viewer.)</p><p></p><p>If Sky Captain did well despite what I saw as its flaws, then you're definitely right -- I utterly overestimated the degree to which audiences are gonna be picky about dialogue and writing. If Sky Captain bombed, then I dunno -- people might surprise you. If Sky Captain did so-so, well, that just leaves room for everyone to be right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yeah, there's a definite difference between "Able to appreciate good dialogue" and "Require good dialogue", and I'm sorry if I implied otherwise. I'm in the "require good dialogue" camp -- if it's got beautiful fight scenes and cinematography, I'll usually cringe my way through the bad dialogue while waiting for the fights to start up again (Hello, dubbed Jackie Chan movies!), but that's about the best I can do.</p></blockquote><p></p>
[QUOTE="takyris, post: 2134186, member: 5171"] Cool. Really wasn't gunning for you in my post. Sorry about the confusion -- I posted late, and it was a bit of a stream-of-consciousness thing. Interesting. That does give me some hope, because that's the kind of thing that really does need to gradually reel you in. If it maintains the voice throughout, that might end up qualifying as good dialogue. :) Nonrandom side comment: How well did Sky Captain do? That's as close to Sin City as I can imagine -- not in terms of genre, and not simply because it's CG-background, but because it's the most recent attempt to do a faithful modern-day recreation of a story style from the past -- in Sky Captain's case, the pulp serials. Was it a hit or a flop or something in-between? My wife and I watched it in a hotel room on our anniversary (in Canada, where I was interviewing for the job I now have, having dragged her up there from California with our then-two-month-old son when it was -25 Celsius at the hottest point in the day -- dang, I've got a supportive wife), and we agreed that it had beautiful visuals but was hampered by trying to remain true to its roots when the average audience member no longer holds the same values as the audience member at a time when the movies that it was trying to recreate were popular. (Uh, that is to say -- modern audiences aren't as much into useless women who trip during the chase scene and deliver inane airhead dialogue, and the average viewer would much rather have watched Sky Captain and Frankie than Sky Captain and Polly, because Frankie was completely anachronistic for a pulp serial but a whole lot more interesting for a modern viewer.) If Sky Captain did well despite what I saw as its flaws, then you're definitely right -- I utterly overestimated the degree to which audiences are gonna be picky about dialogue and writing. If Sky Captain bombed, then I dunno -- people might surprise you. If Sky Captain did so-so, well, that just leaves room for everyone to be right. :) Yeah, there's a definite difference between "Able to appreciate good dialogue" and "Require good dialogue", and I'm sorry if I implied otherwise. I'm in the "require good dialogue" camp -- if it's got beautiful fight scenes and cinematography, I'll usually cringe my way through the bad dialogue while waiting for the fights to start up again (Hello, dubbed Jackie Chan movies!), but that's about the best I can do. [/QUOTE]
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