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General Tabletop Discussion
D&D Older Editions
Sing to me, O Muse, of BECMI!
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<blockquote data-quote="cavalier973" data-source="post: 9298723" data-attributes="member: 91595"><p>A hearty “thank you” to The Sigil, for recommending that list of products; <em>King’s Festival</em> has a bit of information on it’s “adventure clock” (p. 20) that I could not find anywhere else: how long an adventuring day lasts. Twelve hours. The rules elsewhere say that a party traveling at 90 yards a turn can cross eighteen miles “in a day”, but I was unable to find what “a day” meant. Eight hours? Ten? The RC says a day lasts 144 turns, which is twenty-four hours, but I don’t think that an adventuring company travels twenty-four hours without resting. One might noodle it out from p. 91 of the RC, when it says that a party begins travel at daybreak, and ends travel at nightfall, but unless days in The Known World have exactly twelve hours of daylight year round, then one would not know how long a day’s worth of travel lasts. And, if daylight is variable, then it means that adventuring parties travel faster in the winter than in the summer.</p></blockquote><p></p>
[QUOTE="cavalier973, post: 9298723, member: 91595"] A hearty “thank you” to The Sigil, for recommending that list of products; [I]King’s Festival[/I] has a bit of information on it’s “adventure clock” (p. 20) that I could not find anywhere else: how long an adventuring day lasts. Twelve hours. The rules elsewhere say that a party traveling at 90 yards a turn can cross eighteen miles “in a day”, but I was unable to find what “a day” meant. Eight hours? Ten? The RC says a day lasts 144 turns, which is twenty-four hours, but I don’t think that an adventuring company travels twenty-four hours without resting. One might noodle it out from p. 91 of the RC, when it says that a party begins travel at daybreak, and ends travel at nightfall, but unless days in The Known World have exactly twelve hours of daylight year round, then one would not know how long a day’s worth of travel lasts. And, if daylight is variable, then it means that adventuring parties travel faster in the winter than in the summer. [/QUOTE]
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