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Single class Hexblade - missing something?
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<blockquote data-quote="Todd Roybark" data-source="post: 8081135" data-attributes="member: 6920677"><p>The classic 1e Elven Fighter 1/ Magic User 1 had only a single spell for the entire day as a baseline. </p><p></p><p>The Hexblade through Cantrips, is a magical warrior. Eldritch Blast and Booming Blade, specifically.</p><p>A Hexblade is Emrikol the Chaotic with armor and weapons...EB beams from afar, weapons up close.</p><p></p><p>At 2nd level you pick up a second spell slot per Short Rest, and two Invocations. Being able to cast False Life on yourself at will through an Invocation at 2nd level alleviates the HP gap between the Hexblade and d10 HP classes. At 5th level retrain the Invocation( you have enough HP).</p><p></p><p>A Hexblade is a natural battlefield controller. Repelling Blast on the EB, keeps the monster's patchouli stink away from you. The War Caster feat allows you to use Booming Blade or Green Flame Blade on OAs, which with the Pole Arm Master and/or Sentinel feats can add the feel of being a Battlefield controller to the character.</p><p></p><p>If you do want to muli-class, the key question is do you want Heavy Armor?</p><p>Certain Cleric domains are the only way for you to get the Heavy Armor proficiency from a multi-class dip....unless you do not start as a 'Lock.</p><p></p><p>Echo Knight (Fighter) + Hexblade, can be a good, at will controller. Echo Avatar is a better scout then a Familiar...who needs Pact of the Chain! <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /></p><p></p><p>Paladin + Hexblade is a very good Combo. Arcane Smite and Divine Smite technically stack, so a single expenditure of a Warlock spell slot can get you the effects of both.</p><p>The Pally spell list is good, and having a Preparation spell list to access has many benefits.</p><p></p><p>A Hexblade can also Arcane Smite with a Bow with the Improved Pact Weapon Invocation.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8081135, member: 6920677"] The classic 1e Elven Fighter 1/ Magic User 1 had only a single spell for the entire day as a baseline. The Hexblade through Cantrips, is a magical warrior. Eldritch Blast and Booming Blade, specifically. A Hexblade is Emrikol the Chaotic with armor and weapons...EB beams from afar, weapons up close. At 2nd level you pick up a second spell slot per Short Rest, and two Invocations. Being able to cast False Life on yourself at will through an Invocation at 2nd level alleviates the HP gap between the Hexblade and d10 HP classes. At 5th level retrain the Invocation( you have enough HP). A Hexblade is a natural battlefield controller. Repelling Blast on the EB, keeps the monster's patchouli stink away from you. The War Caster feat allows you to use Booming Blade or Green Flame Blade on OAs, which with the Pole Arm Master and/or Sentinel feats can add the feel of being a Battlefield controller to the character. If you do want to muli-class, the key question is do you want Heavy Armor? Certain Cleric domains are the only way for you to get the Heavy Armor proficiency from a multi-class dip....unless you do not start as a 'Lock. Echo Knight (Fighter) + Hexblade, can be a good, at will controller. Echo Avatar is a better scout then a Familiar...who needs Pact of the Chain! 😈 Paladin + Hexblade is a very good Combo. Arcane Smite and Divine Smite technically stack, so a single expenditure of a Warlock spell slot can get you the effects of both. The Pally spell list is good, and having a Preparation spell list to access has many benefits. A Hexblade can also Arcane Smite with a Bow with the Improved Pact Weapon Invocation. [/QUOTE]
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