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Single class Hexblade - missing something?
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<blockquote data-quote="Ancalagon" data-source="post: 8081174" data-attributes="member: 23"><p>Nod - for example your group allowing flanking <em>really</em> makes a big difference IMO.</p><p></p><p></p><p></p><p>I had forgotten thet +1 to Cha, that changes things a bit - but again, depends on the table/party.</p><p></p><p></p><p></p><p>It's good to be versatile yes, but the tactical benefits of ranged combat are huge - if you are equally as good as both, ranged is better (unless you have to tank, and then you better have one great defensive spell up or...).</p><p></p><p></p><p></p><p></p><p>Indeed... but it feels like the hexblade would need it at tier 2. How did the level 6 spell play out?</p><p></p><p></p><p></p><p>At tier 2... ooof. Take a hexblade without spell slots, in a melee fight, and let's compare it with a few other combatants</p><p></p><p>Barbarian is better without raging (HP is much better) and <em>much</em> better when raging</p><p>Fighter: You have an extra feat, a fighting style, action surge, better armor, maybe battlemaster maneuvers</p><p>Paladin: You have better armor and a fighting style, and your defensive aura. You probably have a slot or two left for a spell or a smite</p><p>Ranger: Not so great, but again you might have a spell or two left</p><p>College of sword bard: you definitely have spells left and you are essentially a mini-battle master</p><p></p><p>The hexblade can "step up" to that level of fighting with the use of magic. Without... mediocre.</p><p></p><p></p><p>Lastly - how was the specter?</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8081174, member: 23"] Nod - for example your group allowing flanking [I]really[/I] makes a big difference IMO. I had forgotten thet +1 to Cha, that changes things a bit - but again, depends on the table/party. It's good to be versatile yes, but the tactical benefits of ranged combat are huge - if you are equally as good as both, ranged is better (unless you have to tank, and then you better have one great defensive spell up or...). Indeed... but it feels like the hexblade would need it at tier 2. How did the level 6 spell play out? At tier 2... ooof. Take a hexblade without spell slots, in a melee fight, and let's compare it with a few other combatants Barbarian is better without raging (HP is much better) and [I]much[/I] better when raging Fighter: You have an extra feat, a fighting style, action surge, better armor, maybe battlemaster maneuvers Paladin: You have better armor and a fighting style, and your defensive aura. You probably have a slot or two left for a spell or a smite Ranger: Not so great, but again you might have a spell or two left College of sword bard: you definitely have spells left and you are essentially a mini-battle master The hexblade can "step up" to that level of fighting with the use of magic. Without... mediocre. Lastly - how was the specter? [/QUOTE]
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