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Single class Hexblade - missing something?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8081698" data-attributes="member: 59057"><p>Yes it would be a multiclass fix. But the expand a spell slot is a paladin ability and in the first Printing it actually stated that it needs to be a paladin spell slot (and was only changed, because paladin slot was no game term), so you might actually have insight in what was the intent ath that time at least. </p><p></p><p>My reading isn't actually mine, but a note from Jeremy Crawford. And after reading the multiclass rules this is a legit reading. Multiclass rules don't actually assume everything stacks and make exceptions (blacklist) but they explicietely state what does work (whitelist) and using pact magic to fuel special abilities is not on the list. And this reading fixes many problematic optimized builds.</p><p></p><p>I do however think, for consistency's sake warlock spell should be renamed pact magic slot (in every invocation actually... although you could argue that for those 1/day invocations it should be scrapped altogether) , because that is how his spellcasting ability is called.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8081698, member: 59057"] Yes it would be a multiclass fix. But the expand a spell slot is a paladin ability and in the first Printing it actually stated that it needs to be a paladin spell slot (and was only changed, because paladin slot was no game term), so you might actually have insight in what was the intent ath that time at least. My reading isn't actually mine, but a note from Jeremy Crawford. And after reading the multiclass rules this is a legit reading. Multiclass rules don't actually assume everything stacks and make exceptions (blacklist) but they explicietely state what does work (whitelist) and using pact magic to fuel special abilities is not on the list. And this reading fixes many problematic optimized builds. I do however think, for consistency's sake warlock spell should be renamed pact magic slot (in every invocation actually... although you could argue that for those 1/day invocations it should be scrapped altogether) , because that is how his spellcasting ability is called. [/QUOTE]
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Single class Hexblade - missing something?
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