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Single class Hexblade - missing something?
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<blockquote data-quote="Todd Roybark" data-source="post: 8082055" data-attributes="member: 6920677"><p>One only gets 3 spell slots for spells level 2-5, and less slots for spell levels 6+, so any time a primary spell caster that doesn't have Arcane Recovery, has to repeat cast, the blow to their resources is significant.</p><p></p><p>One doesn't play the warlock class to be an epic caster of spell slots....one plays the warlock for endless at will abilities through Cantrips and Invocations, with Spells, Pact Magic Spell slots and Once per day Invocations adding a change of pace.</p><p></p><p>If someone cast Shadow Blade on round one, and the monster is dead before the end of round two what typically happens? Does the spell caster just shrug their shoulders and let the spell expire, or does the group try to rush to the next encounter to get more use out of the spell?</p><p></p><p>Warlocks and Wizards,(with Arcane Recovery remaining), might be more willing to exercise restraint and not go chasing "Lightning Round" combats because their 1 minute duration spell is set to expire.</p><p></p><p>My experience has been, without a supply of scrolls or other one shot spell emulators, bards and clerics are the first to call for Long Rests.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8082055, member: 6920677"] One only gets 3 spell slots for spells level 2-5, and less slots for spell levels 6+, so any time a primary spell caster that doesn't have Arcane Recovery, has to repeat cast, the blow to their resources is significant. One doesn't play the warlock class to be an epic caster of spell slots....one plays the warlock for endless at will abilities through Cantrips and Invocations, with Spells, Pact Magic Spell slots and Once per day Invocations adding a change of pace. If someone cast Shadow Blade on round one, and the monster is dead before the end of round two what typically happens? Does the spell caster just shrug their shoulders and let the spell expire, or does the group try to rush to the next encounter to get more use out of the spell? Warlocks and Wizards,(with Arcane Recovery remaining), might be more willing to exercise restraint and not go chasing "Lightning Round" combats because their 1 minute duration spell is set to expire. My experience has been, without a supply of scrolls or other one shot spell emulators, bards and clerics are the first to call for Long Rests. [/QUOTE]
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