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General Tabletop Discussion
*Dungeons & Dragons
Single class party?
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<blockquote data-quote="Shiroiken" data-source="post: 8122750" data-attributes="member: 6775477"><p>I think the edition change makes a huge difference. During the playtest, one of our Encounters groups was comprised entirely of wizards. One was an older character who was a teacher, while everyone else was his student (despite the same level, as the position was an academic one). The trick was balancing spell use and cantrip use, because they didn't want to overuse their spells, but they couldn't just hold them all for the presumed BBEG. It wasn't easy for them (they struggled with a few encounters the rest of us dealt with easily), but it was completely possible.</p><p></p><p>With the full edition it's even easier, since the plethora of sub-classes allow for melee builds as well as blasters and controllers. Pretty much the only issue with a single class party is the lack of magical healing, which really means in-combat healing. Outside of combat, the party can take short rests for HD and consume potions of healing (assuming the DM allows them to be purchased as standard gear).</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8122750, member: 6775477"] I think the edition change makes a huge difference. During the playtest, one of our Encounters groups was comprised entirely of wizards. One was an older character who was a teacher, while everyone else was his student (despite the same level, as the position was an academic one). The trick was balancing spell use and cantrip use, because they didn't want to overuse their spells, but they couldn't just hold them all for the presumed BBEG. It wasn't easy for them (they struggled with a few encounters the rest of us dealt with easily), but it was completely possible. With the full edition it's even easier, since the plethora of sub-classes allow for melee builds as well as blasters and controllers. Pretty much the only issue with a single class party is the lack of magical healing, which really means in-combat healing. Outside of combat, the party can take short rests for HD and consume potions of healing (assuming the DM allows them to be purchased as standard gear). [/QUOTE]
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