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Single melee weapon ranger
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<blockquote data-quote="Zaphling" data-source="post: 5568947" data-attributes="member: 89462"><p>Try this for size for a single weapon ranger. I'm using a greatsword on this.</p><p></p><p>I used Marauder's Rush since it is the only way you can deal extra damage since you will be giving up an extra weapon. Lastly, I chose Hit and Run for situations where you have to back-out. Other powers are just replaceable.</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>level 11</p><p>Half-Orc, Ranger, Bloodfury Savage</p><p>Fighting Style: Hunter Fighting Style</p><p>Ranger: Running Attack</p><p>Unbound Assault: Unbound Assault Strength</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 23, Con 11, Dex 17, Int 11, Wis 14, Cha 9.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 18, Con 10, Dex 14, Int 10, Wis 11, Cha 8.</p><p></p><p></p><p>AC: 23 Fort: 24 Reflex: 21 Will: 19</p><p>HP: 73 Surges: 7 Surge Value: 18</p><p></p><p>TRAINED SKILLS</p><p>Dungeoneering +12, Stealth +12, Athletics +15, Nature +12, Perception +12</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +7, Arcana +5, Bluff +4, Diplomacy +4, Endurance +6, Heal +7, History +5, Insight +7, Intimidate +15, Religion +5, Streetwise +4, Thievery +7</p><p></p><p>FEATS</p><p>Level 1: Thirst for Battle</p><p>Level 2: Strong-Arm Tactics</p><p>Level 4: Agile Running Attack</p><p>Level 6: Flank on the Run</p><p>Level 8: Lethal Hunter</p><p>Level 10: Blade Opportunist</p><p>Level 11: Eyes in the Back of Your Head</p><p></p><p>POWERS</p><p>Ranger at-will 1: Marauder's Rush</p><p>Ranger at-will 1: Hit and Run</p><p>Ranger encounter 1: Evasive Strike</p><p>Ranger daily 1: Boar Assault</p><p>Ranger utility 2: Begin the Hunt</p><p>Ranger encounter 3: Avenging Charge</p><p>Ranger daily 5: Snarling Wolf Stance</p><p>Ranger utility 6: Death Threat</p><p>Ranger encounter 7: Toppling Rush</p><p>Ranger daily 9: Marked for Death</p><p>Ranger utility 10: Spot Weakness</p><p></p><p>ITEMS</p><p>Hide Armor, Greatsword</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p></p><p>If you chose the Hunter Fighting Style which gives you Quick Draw and sheathing your weapon as a free action, you can actually exploit this when you use Throw and Stab. Just hold 2 throwing weapons, then make the first attack. When you get to the effect line where it says you have to move and make a melee basic attack, you can sheathe your throwing weapon and quickdraw a greatsword and attack. right? ;D</p></blockquote><p></p>
[QUOTE="Zaphling, post: 5568947, member: 89462"] Try this for size for a single weapon ranger. I'm using a greatsword on this. I used Marauder's Rush since it is the only way you can deal extra damage since you will be giving up an extra weapon. Lastly, I chose Hit and Run for situations where you have to back-out. Other powers are just replaceable. ====== Created Using Wizards of the Coast D&D Character Builder ====== level 11 Half-Orc, Ranger, Bloodfury Savage Fighting Style: Hunter Fighting Style Ranger: Running Attack Unbound Assault: Unbound Assault Strength FINAL ABILITY SCORES Str 23, Con 11, Dex 17, Int 11, Wis 14, Cha 9. STARTING ABILITY SCORES Str 18, Con 10, Dex 14, Int 10, Wis 11, Cha 8. AC: 23 Fort: 24 Reflex: 21 Will: 19 HP: 73 Surges: 7 Surge Value: 18 TRAINED SKILLS Dungeoneering +12, Stealth +12, Athletics +15, Nature +12, Perception +12 UNTRAINED SKILLS Acrobatics +7, Arcana +5, Bluff +4, Diplomacy +4, Endurance +6, Heal +7, History +5, Insight +7, Intimidate +15, Religion +5, Streetwise +4, Thievery +7 FEATS Level 1: Thirst for Battle Level 2: Strong-Arm Tactics Level 4: Agile Running Attack Level 6: Flank on the Run Level 8: Lethal Hunter Level 10: Blade Opportunist Level 11: Eyes in the Back of Your Head POWERS Ranger at-will 1: Marauder's Rush Ranger at-will 1: Hit and Run Ranger encounter 1: Evasive Strike Ranger daily 1: Boar Assault Ranger utility 2: Begin the Hunt Ranger encounter 3: Avenging Charge Ranger daily 5: Snarling Wolf Stance Ranger utility 6: Death Threat Ranger encounter 7: Toppling Rush Ranger daily 9: Marked for Death Ranger utility 10: Spot Weakness ITEMS Hide Armor, Greatsword ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== If you chose the Hunter Fighting Style which gives you Quick Draw and sheathing your weapon as a free action, you can actually exploit this when you use Throw and Stab. Just hold 2 throwing weapons, then make the first attack. When you get to the effect line where it says you have to move and make a melee basic attack, you can sheathe your throwing weapon and quickdraw a greatsword and attack. right? ;D [/QUOTE]
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