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General Tabletop Discussion
*Pathfinder & Starfinder
Single melee weapon ranger
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<blockquote data-quote="WalterKovacs" data-source="post: 5568982" data-attributes="member: 63763"><p>This is true.</p><p> </p><p>I was just happening to go through the builder making up a hunter build, and I noticed a lot of the Dex based melee attacks don't have two-weapon restrictions which, along with the at-will attack that can be used in both melee and ranged (and works as an MBA for OA's), you can go without having to max out strength and still being able to get a good mix of attacks. You'll mostly be ranged, but you'll have a few nice Dex based melee attacks. Since technically the only free actions you can use out of turn are triggered, you have a sort of fighting style where you put your weapon away at the end of each turn, and draw the weapon as part of any attacks (including OA's and interupts) you may have. That build could probably make some good use out of prime shot and the paragon feat that let's you prime shot in melee, along with other prime shot support, as you can afford to get into close combat with the melee options and bonuses against OAs.</p><p> </p><p>EDIT: </p><p> </p><p>I should add, I multiclassed into Ossassin, mostly to get Ki Focus and thus not need a magic melee weapon and a magic bow, and since Master At Arms isn't very helpful since you have quick draw and weapon stowing for free anyway, it means that Ki Focus Expertise can be taken instead. If going down that route, power swap feats get opened up and thus more melee attack options are available, without having to pump up a secondary stat. Since you don't need Str to use the Dex based melee powers, pumping up Wisdom as a secondary and poaching from the Avenger can also be nice (although you do miss out on the 'savings' from ki focus proficiency).</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5568982, member: 63763"] This is true. I was just happening to go through the builder making up a hunter build, and I noticed a lot of the Dex based melee attacks don't have two-weapon restrictions which, along with the at-will attack that can be used in both melee and ranged (and works as an MBA for OA's), you can go without having to max out strength and still being able to get a good mix of attacks. You'll mostly be ranged, but you'll have a few nice Dex based melee attacks. Since technically the only free actions you can use out of turn are triggered, you have a sort of fighting style where you put your weapon away at the end of each turn, and draw the weapon as part of any attacks (including OA's and interupts) you may have. That build could probably make some good use out of prime shot and the paragon feat that let's you prime shot in melee, along with other prime shot support, as you can afford to get into close combat with the melee options and bonuses against OAs. EDIT: I should add, I multiclassed into Ossassin, mostly to get Ki Focus and thus not need a magic melee weapon and a magic bow, and since Master At Arms isn't very helpful since you have quick draw and weapon stowing for free anyway, it means that Ki Focus Expertise can be taken instead. If going down that route, power swap feats get opened up and thus more melee attack options are available, without having to pump up a secondary stat. Since you don't need Str to use the Dex based melee powers, pumping up Wisdom as a secondary and poaching from the Avenger can also be nice (although you do miss out on the 'savings' from ki focus proficiency). [/QUOTE]
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