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Single Nova Tier 3 Desert Encounter
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<blockquote data-quote="LordEntrails" data-source="post: 8375671" data-attributes="member: 6804070"><p>Yes there is. Good thought. (Really appreciate the help here.)</p><p></p><p>I've changed it up just some so far. What I'm thinking is instead of a big field (that they could go around) that instead there are a lot of mounds stretching left and right across the party's path. So they have to cross through or go tens of miles around. Map below. So I see two possible "victories"; one being they make it across and fend off the kruthiks and purple worm long enough to flee. Or two, they kill the purple worm and enough kruthik that the smell starts to drive off the others. What I'm thinking here is that to start, no kruthik will stand where another kruthik lies dead. That should start the party thinking as they pile up.</p><p></p><p>Of course the party just happens to cross where their is a hive lord lair underground (working on the underground map). The young and adults are attracted by those walking above (tremorsense). I'll be using some of the thoughts from The Monsters Know <a href="https://www.themonstersknow.com/kruthik-tactics/" target="_blank">Kruthik Tactics - The Monsters Know What They’re Doing</a> so their will be a maze beneath, often of passages too small for most PCS to fight in, and others only single file.</p><p></p><p>The activity of the party and kruthik will attract the purple worm, probably after 3 rounds of combat. The purple worm will attack that which causes it the most pain, or randomly the nearest food source if nothing attacks it. The kruthik will withdraw from the purple worm, leaving it to the party, but will immediately return if it is killed.</p><p></p><p>As for the hive lord, I don't see him appearing until after the worm is dead, and seems to me that he would be very grateful for it's death. Maybe even enough to reward the party with... something if they can figure out how to speak to it. That is assuming the party does not find it's way into the lair/hatchery and kill the eggs...</p><p></p><p>[ATTACH=full]142302[/ATTACH]</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8375671, member: 6804070"] Yes there is. Good thought. (Really appreciate the help here.) I've changed it up just some so far. What I'm thinking is instead of a big field (that they could go around) that instead there are a lot of mounds stretching left and right across the party's path. So they have to cross through or go tens of miles around. Map below. So I see two possible "victories"; one being they make it across and fend off the kruthiks and purple worm long enough to flee. Or two, they kill the purple worm and enough kruthik that the smell starts to drive off the others. What I'm thinking here is that to start, no kruthik will stand where another kruthik lies dead. That should start the party thinking as they pile up. Of course the party just happens to cross where their is a hive lord lair underground (working on the underground map). The young and adults are attracted by those walking above (tremorsense). I'll be using some of the thoughts from The Monsters Know [URL="https://www.themonstersknow.com/kruthik-tactics/"]Kruthik Tactics - The Monsters Know What They’re Doing[/URL] so their will be a maze beneath, often of passages too small for most PCS to fight in, and others only single file. The activity of the party and kruthik will attract the purple worm, probably after 3 rounds of combat. The purple worm will attack that which causes it the most pain, or randomly the nearest food source if nothing attacks it. The kruthik will withdraw from the purple worm, leaving it to the party, but will immediately return if it is killed. As for the hive lord, I don't see him appearing until after the worm is dead, and seems to me that he would be very grateful for it's death. Maybe even enough to reward the party with... something if they can figure out how to speak to it. That is assuming the party does not find it's way into the lair/hatchery and kill the eggs... [ATTACH type="full"]142302[/ATTACH] [/QUOTE]
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