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<blockquote data-quote="steeldragons" data-source="post: 6535568" data-attributes="member: 92511"><p>Insofar as I am following what you're asking and, for whatever reason, not just picking two races from the books as is how about this that i just made up:</p><p></p><p>Ability Generation: Roll 4d6, drop the lowest. Every PC gets +4 they can apply as they wish. HOWEVER!...</p><p></p><p>Race A can only apply their bonus points to: Str., Wis., or Cha.</p><p>Race B can only apply their bonus points to: Int., Dex., or Con.</p><p></p><p>Shake them up/season to taste. But figure this would generate a baseline of racial diversity and racial vis a vis cultural foci. What does a culture of highly intelligent, speedy and/or tough folks look like? What about some physically intimidating, but personable with a deep spiritual enlightenment?</p><p></p><p>Also allows to play into or against tropes like Elves can have Int. & Dex, but if they do need to be wimpy/low Con. Well, now you could have a aslightly less smart, but still speedy and unusually tough elf. Have a nation of strong and charismatic dwarven paladins, who are not particularly "tough" in the typically thought of dwarvish way. Or a dwarven culture built around a warlock-upper class, ever concerned with increasing their powers (and Charisma) to the point that the typical dwarven "toughness" has essentially been forgotten/bred out. </p><p></p><p>I don't know...first cup of coffee and all...but seems like there's some possibilities in there that I may not even be seeing at the moment. </p><p></p><p>Do note, I have no idea if it would WORK! I've never done this in a game I've run or seen it done before.</p><p></p><p>But there's an idea for ya. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="steeldragons, post: 6535568, member: 92511"] Insofar as I am following what you're asking and, for whatever reason, not just picking two races from the books as is how about this that i just made up: Ability Generation: Roll 4d6, drop the lowest. Every PC gets +4 they can apply as they wish. HOWEVER!... Race A can only apply their bonus points to: Str., Wis., or Cha. Race B can only apply their bonus points to: Int., Dex., or Con. Shake them up/season to taste. But figure this would generate a baseline of racial diversity and racial vis a vis cultural foci. What does a culture of highly intelligent, speedy and/or tough folks look like? What about some physically intimidating, but personable with a deep spiritual enlightenment? Also allows to play into or against tropes like Elves can have Int. & Dex, but if they do need to be wimpy/low Con. Well, now you could have a aslightly less smart, but still speedy and unusually tough elf. Have a nation of strong and charismatic dwarven paladins, who are not particularly "tough" in the typically thought of dwarvish way. Or a dwarven culture built around a warlock-upper class, ever concerned with increasing their powers (and Charisma) to the point that the typical dwarven "toughness" has essentially been forgotten/bred out. I don't know...first cup of coffee and all...but seems like there's some possibilities in there that I may not even be seeing at the moment. Do note, I have no idea if it would WORK! I've never done this in a game I've run or seen it done before. But there's an idea for ya. :) [/QUOTE]
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