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<blockquote data-quote="kronovan" data-source="post: 9242797" data-attributes="member: 6775134"><p>I'm by no means system monogamous, but there's limits to how system polygamous I am. I tend towards homebrewing, so my preference is universal gaming systems. That said, of the 10 or so TTRPGs I own, despite giving them a college try, none of them have proven adequate for every genre. My current universal games systems and preferred genres for them are:</p><p></p><ul> <li data-xf-list-type="ul">SWADE - Use it for all Pulp subgenres, Cyberpunk, Steampunk, Dieselpunk, Action-Horror, as well as Military SciFi, Sword & Sorcery and Historical Fantasy which have a strong cinematic vibe.</li> <li data-xf-list-type="ul">BRP/Mythras - Use it for all Historical Fantasy, Horror and Sword & Sorcery when I really want to turn up the grit (love Mythras for this.)</li> <li data-xf-list-type="ul">CoC 7 - not so much of a universal system for me, it's the only TTRPG I now use for Lovecraftian/Cosmic Horror.</li> <li data-xf-list-type="ul">True20 - Use it for Fantasy-SciFi and Epic/Heroic Fantasy settings and homebrews I originally brewed for d20. As well, with wounds instead of HPs and the frequent anxiety of Toughness saves Vs Damage, I've also found (via Shadows of Cthulhu & its sanity rules) that it can adequately support Cosmic Horror.</li> <li data-xf-list-type="ul">13th Age - Use it for any setting that was written for any flavor of D&D, including 1 of my own homebrews. Homebrewing monster/NPCs is IMO far from easy with the system, but reskinning is doable; just a challenge if a similar threat isn't available via some 3rd party settting.</li> <li data-xf-list-type="ul">Traveller/Cepheus Engine - use them for Military SciFi, Hard SciFi, Space Opera as well as Sword & Sorcery (Sword of Cepheus) where the party of PCs will start as more seasoned. The knock against both is that its a big time sink to homebrew custom Careers. CE with its ever growing list of 3rd party settings though, is helping by giving career examples to milk & borrow from.</li> <li data-xf-list-type="ul">2d20 - While I've given a few of Modiphus' settings a try, my players and I have only liked it for Star Trek Adventures.</li> <li data-xf-list-type="ul">AGE - I have my own MidAGE hack which combines elements of Fantasy Age with Dragon Age. I brewed it up to better support the AGE appendix in the original Midgard Campaign setting book and to smooth out some rough edges in DA. I've also used if for a DA campaign which went well. I own the Modern Age and Expanse books, but have only run 1-shot adventures. ModAge's concept of modes though is IMO worth the price of purchase; also has other good features among its pages.</li> <li data-xf-list-type="ul">ICONS - Now using it for any Supers subgenre.</li> </ul><p>Of all the TTRPGS I use, none tops SWADE for ease of homebrewing. Due to the simplicity of its Extras, It's the only TTRPG I own where I can brew up NPCs on the fly. If I know I'm going to very limited on prep time, I tend to fall back on SWADE.</p></blockquote><p></p>
[QUOTE="kronovan, post: 9242797, member: 6775134"] I'm by no means system monogamous, but there's limits to how system polygamous I am. I tend towards homebrewing, so my preference is universal gaming systems. That said, of the 10 or so TTRPGs I own, despite giving them a college try, none of them have proven adequate for every genre. My current universal games systems and preferred genres for them are: [LIST] [*]SWADE - Use it for all Pulp subgenres, Cyberpunk, Steampunk, Dieselpunk, Action-Horror, as well as Military SciFi, Sword & Sorcery and Historical Fantasy which have a strong cinematic vibe. [*]BRP/Mythras - Use it for all Historical Fantasy, Horror and Sword & Sorcery when I really want to turn up the grit (love Mythras for this.) [*]CoC 7 - not so much of a universal system for me, it's the only TTRPG I now use for Lovecraftian/Cosmic Horror. [*]True20 - Use it for Fantasy-SciFi and Epic/Heroic Fantasy settings and homebrews I originally brewed for d20. As well, with wounds instead of HPs and the frequent anxiety of Toughness saves Vs Damage, I've also found (via Shadows of Cthulhu & its sanity rules) that it can adequately support Cosmic Horror. [*]13th Age - Use it for any setting that was written for any flavor of D&D, including 1 of my own homebrews. Homebrewing monster/NPCs is IMO far from easy with the system, but reskinning is doable; just a challenge if a similar threat isn't available via some 3rd party settting. [*]Traveller/Cepheus Engine - use them for Military SciFi, Hard SciFi, Space Opera as well as Sword & Sorcery (Sword of Cepheus) where the party of PCs will start as more seasoned. The knock against both is that its a big time sink to homebrew custom Careers. CE with its ever growing list of 3rd party settings though, is helping by giving career examples to milk & borrow from. [*]2d20 - While I've given a few of Modiphus' settings a try, my players and I have only liked it for Star Trek Adventures. [*]AGE - I have my own MidAGE hack which combines elements of Fantasy Age with Dragon Age. I brewed it up to better support the AGE appendix in the original Midgard Campaign setting book and to smooth out some rough edges in DA. I've also used if for a DA campaign which went well. I own the Modern Age and Expanse books, but have only run 1-shot adventures. ModAge's concept of modes though is IMO worth the price of purchase; also has other good features among its pages. [*]ICONS - Now using it for any Supers subgenre. [/LIST] Of all the TTRPGS I use, none tops SWADE for ease of homebrewing. Due to the simplicity of its Extras, It's the only TTRPG I own where I can brew up NPCs on the fly. If I know I'm going to very limited on prep time, I tend to fall back on SWADE. [/QUOTE]
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