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<blockquote data-quote="Phoenix8008" data-source="post: 4126529" data-attributes="member: 211"><p><strong>Phoenix- F Elan Soulknife 5 (AC: 12, HP: 50/50, PP: 6/6)</strong></p><p></p><p>Phoenix strips off her armor as she watches Lookspring scamper over the edge and begin his climb down. <span style="color: DarkOrange">"Rowan, if you want to store your armor in my Bag of Holding, it might improve your climbing."</span> she offers.<span style="color: DarkOrange">"Good luck, 'Spring."</span> she calls out as the Katara goes over the edge. <span style="color: DarkOrange">"And be ready with that healing wand once you're down there."</span> Phoenix warns Lookspring as she moves closer to the edge to watch him descend. Accepting and returning Rowan's embrace, she watches for a moment until Lookspring is a good ways distant before grabbing Rowan's head with both hands and pulling him closer to kiss him long and fiercely before finally coming up for air. <span style="color: DarkOrange">"A kiss for luck."</span> she says as her unarmored body presses against his.</p><p></p><p>Once Lookspring is clear, she moves to grab the rope and begin her climb down next. She tucks a sunrod in her belt shifts her weight over the edge to begin down the rope. At some point farther down, Rowan and Lookspring hear her curse once before the light at her belt falls away from the wall and descends much faster that it should...right towards Lookspring and the waiting ground below.</p><p></p><p>[sblock=OOC] Moving at 7.5 feet per round while climbing, Phoenix needs 13 Climb checks to move her 97.5 feet. The first 6 will be on the rope, and the last 7 without the rope. Phoenix will remove her armor and shield and put them in her Bag of Holding so her Climb check increases to +4 instead of being only +2 due to ACP. She offers the same to Rowan if he wants as well.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1537397/" target="_blank">6 Climb checks on rope (1d20 4=19, 1d20 4=9, 1d20 4=24, 1d20 4=7, 1d20 4=6, 1d20 4=15)</a></p><p><a href="http://invisiblecastle.com/roller/view/1537399/" target="_blank">7 Climb checks without rope (1d20 4=14, 1d20 4=10, 1d20 4=8, 1d20 4=23, 1d20 4=23, 1d20 4=13, 1d20 4=15)</a></p><p>If its DC20 without the rope, then Phoenix no sooner lets go the rope before she looses her grip and tumbles the remaining 55+ feet. Since we rested, she has all 6 power points to use for her Resilience ability which would instantly heal 12 damage. I see this like Claire on Heroes- she stands up (if conscious) while snapping her bones back into place and her skin healing over as the fire burns away her injuries. Except that I'm sure it'll be more than 12 points of damage so Phoenix will still be injured, unlike Claire-bear.[/sblock]</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4126529, member: 211"] [b]Phoenix- F Elan Soulknife 5 (AC: 12, HP: 50/50, PP: 6/6)[/b] Phoenix strips off her armor as she watches Lookspring scamper over the edge and begin his climb down. [COLOR=DarkOrange]"Rowan, if you want to store your armor in my Bag of Holding, it might improve your climbing."[/Color] she offers.[Color=DarkOrange]"Good luck, 'Spring."[/COLOR] she calls out as the Katara goes over the edge. [COLOR=DarkOrange]"And be ready with that healing wand once you're down there."[/COLOR] Phoenix warns Lookspring as she moves closer to the edge to watch him descend. Accepting and returning Rowan's embrace, she watches for a moment until Lookspring is a good ways distant before grabbing Rowan's head with both hands and pulling him closer to kiss him long and fiercely before finally coming up for air. [COLOR=DarkOrange]"A kiss for luck."[/COLOR] she says as her unarmored body presses against his. Once Lookspring is clear, she moves to grab the rope and begin her climb down next. She tucks a sunrod in her belt shifts her weight over the edge to begin down the rope. At some point farther down, Rowan and Lookspring hear her curse once before the light at her belt falls away from the wall and descends much faster that it should...right towards Lookspring and the waiting ground below. [sblock=OOC] Moving at 7.5 feet per round while climbing, Phoenix needs 13 Climb checks to move her 97.5 feet. The first 6 will be on the rope, and the last 7 without the rope. Phoenix will remove her armor and shield and put them in her Bag of Holding so her Climb check increases to +4 instead of being only +2 due to ACP. She offers the same to Rowan if he wants as well. [url=http://invisiblecastle.com/roller/view/1537397/]6 Climb checks on rope (1d20 4=19, 1d20 4=9, 1d20 4=24, 1d20 4=7, 1d20 4=6, 1d20 4=15)[/url] [url=http://invisiblecastle.com/roller/view/1537399/]7 Climb checks without rope (1d20 4=14, 1d20 4=10, 1d20 4=8, 1d20 4=23, 1d20 4=23, 1d20 4=13, 1d20 4=15)[/url] If its DC20 without the rope, then Phoenix no sooner lets go the rope before she looses her grip and tumbles the remaining 55+ feet. Since we rested, she has all 6 power points to use for her Resilience ability which would instantly heal 12 damage. I see this like Claire on Heroes- she stands up (if conscious) while snapping her bones back into place and her skin healing over as the fire burns away her injuries. Except that I'm sure it'll be more than 12 points of damage so Phoenix will still be injured, unlike Claire-bear.[/sblock] [/QUOTE]
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