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Sinking Ever Deeper [IC] (HM Judging)
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<blockquote data-quote="SelcSilverhand" data-source="post: 5537243" data-attributes="member: 30016"><p>Fulgrim, Zoryk, Drev, Sauvressa</p><p>[SBLOCK]</p><p>The water is a solid cloud of silt from Vincenzo's earlier passing. You can feel yourself in a muddy tunnel that slopes downward. You find it fairly easy to pull yourself along the rope and swim at the same time. Blindly you feel your way along the underwater corridor. You can only imagine what it would have felt like to traverse this far without knowing if there would be air ahead, or enough in your lungs to get back. After a full minute and a half the tunnel begins to slope upward and you sense you are nearing the end of the rope. Both Fulgrim and Zoryk struggled hard underwater, even with the rope to assist them and were nearly out of breath by the time they reached the far side. </p><p></p><p>Fulgrim comes up coughing and sputtering to clear the water from his lungs. On the way up the slope he slipped and got a mouthful of foul, muddy water and it takes a moment to clear it from his throat. Zoryk pops up behind him also choking on water, followed by the two summoned entities. You can see that you are in a large room mostly flooded by water. The water comes up nearly to Fulgrims chin, and to mid chest on the others. Across the room is a thick wooden door that has swollen with sea water so that it is firmly stuck in the frame. The floor is muddy and slippery, making it hard to get traction on it.</p><p>[/SBLOCK]</p><p></p><p>Vincenzo, Elenka, Temarel</p><p>[SBLOCK]</p><p>Pausing at the entrance to the pool of water you give your companions a moment to clear the obstruction on the far side. As you wait Vincenzo and Temeral turn to look back into the rubble room, alerted by some small sound. Peering into the gloom, Vincenzo raises his sunrod to cast light into the other room. Something is moving. </p><p>Another sound, that of wood striking wood. Then, a soft groan. Rising from the rubble, its burial shroud slipping from it, one of the bodies stands up. It is followed by another, and then another. The mound of debris quivers as still buried corpses claw their way to the surface. Frantic thoughts turn to the size of the original mound of bodies, and what happens if all of them arise... They don't seem to have noticed you yet. All that lies between you and them are the shattered bits of the door and the pile of lumber that lies to its side.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5537243, member: 30016"] Fulgrim, Zoryk, Drev, Sauvressa [SBLOCK] The water is a solid cloud of silt from Vincenzo's earlier passing. You can feel yourself in a muddy tunnel that slopes downward. You find it fairly easy to pull yourself along the rope and swim at the same time. Blindly you feel your way along the underwater corridor. You can only imagine what it would have felt like to traverse this far without knowing if there would be air ahead, or enough in your lungs to get back. After a full minute and a half the tunnel begins to slope upward and you sense you are nearing the end of the rope. Both Fulgrim and Zoryk struggled hard underwater, even with the rope to assist them and were nearly out of breath by the time they reached the far side. Fulgrim comes up coughing and sputtering to clear the water from his lungs. On the way up the slope he slipped and got a mouthful of foul, muddy water and it takes a moment to clear it from his throat. Zoryk pops up behind him also choking on water, followed by the two summoned entities. You can see that you are in a large room mostly flooded by water. The water comes up nearly to Fulgrims chin, and to mid chest on the others. Across the room is a thick wooden door that has swollen with sea water so that it is firmly stuck in the frame. The floor is muddy and slippery, making it hard to get traction on it. [/SBLOCK] Vincenzo, Elenka, Temarel [SBLOCK] Pausing at the entrance to the pool of water you give your companions a moment to clear the obstruction on the far side. As you wait Vincenzo and Temeral turn to look back into the rubble room, alerted by some small sound. Peering into the gloom, Vincenzo raises his sunrod to cast light into the other room. Something is moving. Another sound, that of wood striking wood. Then, a soft groan. Rising from the rubble, its burial shroud slipping from it, one of the bodies stands up. It is followed by another, and then another. The mound of debris quivers as still buried corpses claw their way to the surface. Frantic thoughts turn to the size of the original mound of bodies, and what happens if all of them arise... They don't seem to have noticed you yet. All that lies between you and them are the shattered bits of the door and the pile of lumber that lies to its side. [/SBLOCK] [/QUOTE]
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