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Sinking Ever Deeper [IC] (HM Judging)
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<blockquote data-quote="SelcSilverhand" data-source="post: 5603883" data-attributes="member: 30016"><p>The others quickly dive into the water following Zoryk, leaving just Fulgrim and Drev in the room holding back the swarm. Fulgrim swipes at the next zombie as it approaches, but misses! He is forced backwards by the horde but Drev steps in to hold them back to allow the dwarf time to drop his enlarging spell and squeeze into the tunnel.</p><p></p><p></p><p>The Underwater Tunnel</p><p>The tunnel is claustrophobically narrow throughout its length. Unlike the first passage which seemed more of a submerged hallway, this feels more like a snakes burrowed tunnel. You half swim, half crawl through its cramped quarters feeling desperately in all directions for another passage or signs of it widening. The passage feels as if it is always curving around, like a circle or a spiral. It is black and silty, making it impossible to see so you keep your eyes shut and continue to grope. As the rope reaches its full length you feel a slight widening and realize there is space above your head!</p><p>With lungs burning your burst upwards into a pocket of air. Treading water you feel around you to find that you are in a space slightly larger that a man. There is enough room here for one person to breath at a time. Your kicking legs feel another opening continuing onward beneath the water</p><p>There is a back log as each person entering the space gasps for air and quickly dives again so that the next person in line has a chance to get a breath. By the time Vincenzo makes it to the air pocket, the air stale and barely any good for breathing. He takes a fast breath and pulls himself along after the others. </p><p>The tunnel continues to twist and turn leading you farther from the air pocket. While the tunnel is too narrow to turn around, you trust in Elenka that there will be something farther along. </p><p>As your lungs begin to burn and ache horribly you feel the tunnel abruptly curve upward! With an effort of will you shove yourself upward and gasp as your head clears the water. You spend a moment gasping in stale air before the spots clear from your eyes enough to allow you to look around. </p><p></p><p>The Parlor</p><p>The room you are in looks like it was once an entertaining room. You can see a long bar table with empty shelves behind it. One part of the room is filled with a collapse pile of wood. After a few seconds you recognize it as a piano, likely too large to be carried out through narrow doorways without major renovations. The floor around the waterline is all mud with a few rotting timbers still jutting out around the walls. </p><p>There is an open doorway across from you and another closed door near it. </p><p></p><p></p><p>Earned XP 6/26</p><p>[SBLOCK]</p><p>4 Eels + 5 Zombies = 1,000xp/5</p><p>76 Days of adventuring * 7xp</p><p>-------------------------</p><p>200xp (Encounters) + 532xp (Time) = 732xp</p><p></p><p>I'll do my best to pick up the pace on this one, we don't have many rooms left. </p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5603883, member: 30016"] The others quickly dive into the water following Zoryk, leaving just Fulgrim and Drev in the room holding back the swarm. Fulgrim swipes at the next zombie as it approaches, but misses! He is forced backwards by the horde but Drev steps in to hold them back to allow the dwarf time to drop his enlarging spell and squeeze into the tunnel. The Underwater Tunnel The tunnel is claustrophobically narrow throughout its length. Unlike the first passage which seemed more of a submerged hallway, this feels more like a snakes burrowed tunnel. You half swim, half crawl through its cramped quarters feeling desperately in all directions for another passage or signs of it widening. The passage feels as if it is always curving around, like a circle or a spiral. It is black and silty, making it impossible to see so you keep your eyes shut and continue to grope. As the rope reaches its full length you feel a slight widening and realize there is space above your head! With lungs burning your burst upwards into a pocket of air. Treading water you feel around you to find that you are in a space slightly larger that a man. There is enough room here for one person to breath at a time. Your kicking legs feel another opening continuing onward beneath the water There is a back log as each person entering the space gasps for air and quickly dives again so that the next person in line has a chance to get a breath. By the time Vincenzo makes it to the air pocket, the air stale and barely any good for breathing. He takes a fast breath and pulls himself along after the others. The tunnel continues to twist and turn leading you farther from the air pocket. While the tunnel is too narrow to turn around, you trust in Elenka that there will be something farther along. As your lungs begin to burn and ache horribly you feel the tunnel abruptly curve upward! With an effort of will you shove yourself upward and gasp as your head clears the water. You spend a moment gasping in stale air before the spots clear from your eyes enough to allow you to look around. The Parlor The room you are in looks like it was once an entertaining room. You can see a long bar table with empty shelves behind it. One part of the room is filled with a collapse pile of wood. After a few seconds you recognize it as a piano, likely too large to be carried out through narrow doorways without major renovations. The floor around the waterline is all mud with a few rotting timbers still jutting out around the walls. There is an open doorway across from you and another closed door near it. Earned XP 6/26 [SBLOCK] 4 Eels + 5 Zombies = 1,000xp/5 76 Days of adventuring * 7xp ------------------------- 200xp (Encounters) + 532xp (Time) = 732xp I'll do my best to pick up the pace on this one, we don't have many rooms left. [/SBLOCK] [/QUOTE]
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