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Story Hour
Sins of Our Fathers - 2/10 - Final Update
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<blockquote data-quote="Destan" data-source="post: 1020259" data-attributes="member: 12157"><p>Hmm...I can see that my players have let the cat out of the bag, so to speak, regarding our old rules system. On the whole, <em>Whist</em> really is a powerful gaming device. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Not at all! On the contrary, I feel honored to be compared to Sep's story hour - in whatever light. I'm a reader, too!</p><p></p><p></p><p></p><p>I wish I could, but I'm afraid I don't have their sheets from the transition. I'll ask around, but that may be a tall order. Part of me likes keeping the mechanics hidden behind the curtain, but the other part of me knows how I enjoy to sift through the Rogue's Gallery to check the stats of the characters I read about. I'll see what I can do.</p><p></p><p></p><p></p><p>As we shall see, my players may not always agree. <insert cackle></p><p></p><p>Finally, it's great to see some new faces pop up on the boards. And I certainly appreciate those folks who have been around since this fledgling story hour first attempted flight, as ungainly as such may be. Story hours are made and unmade, I think, by the posted comments (or lack thereof) of the ENWorld community. I wouldn't have it any other way.</p><p></p><p>It all boils down to this, folks: <strong>Thank you.</strong></p><p></p><p>D</p></blockquote><p></p>
[QUOTE="Destan, post: 1020259, member: 12157"] Hmm...I can see that my players have let the cat out of the bag, so to speak, regarding our old rules system. On the whole, [i]Whist[/i] really is a powerful gaming device. :) Not at all! On the contrary, I feel honored to be compared to Sep's story hour - in whatever light. I'm a reader, too! I wish I could, but I'm afraid I don't have their sheets from the transition. I'll ask around, but that may be a tall order. Part of me likes keeping the mechanics hidden behind the curtain, but the other part of me knows how I enjoy to sift through the Rogue's Gallery to check the stats of the characters I read about. I'll see what I can do. As we shall see, my players may not always agree. <insert cackle> Finally, it's great to see some new faces pop up on the boards. And I certainly appreciate those folks who have been around since this fledgling story hour first attempted flight, as ungainly as such may be. Story hours are made and unmade, I think, by the posted comments (or lack thereof) of the ENWorld community. I wouldn't have it any other way. It all boils down to this, folks: [b]Thank you.[/b] D [/QUOTE]
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Sins of Our Fathers - 2/10 - Final Update
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