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Sins of Our Fathers - 2/10 - Final Update
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<blockquote data-quote="Destan" data-source="post: 1378477" data-attributes="member: 12157"><p>No kidding. Had to laugh when I read this post. Truth is - I'm not quite sure what it's gonna be called. <em>The Valus</em>, probably. Not too terribly creative, huh?</p><p></p><p></p><p></p><p>Hmm...they happened within the same week in the game world, and they all happened in between the same two group sessions in the real world. I did a couple of tabletop sessions with Baden. John, Raylin, and Kellus were all together for a single, short tabletop session. Vath and Amelyssan died in our only WebRPG session thus far in this campaign.</p><p></p><p>For those who don't know, this group gets together about 2-3 times a year. Each time is a Thursday-Sunday marathon. We have one coming up the second weekend in March. Sometimes, when the game lends itself to such, we do in-character posts or emailing and, occassionally, solo adventures. Helps pass the time.</p><p></p><p>As Joshua Randall first said, and many of you have echoed: <em>Never split the party.</em> We know that...now. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>No. I wish I could be that good at predicting my PC's actions. Heck, I never know what they're gonna do from combat round to combat round. The prophecy Nasma is referring to is when Ilmater spoke to Vath and said he would be killed by a burrowing creature. When I wrote that update, of course, I knew how Vath would eventually buy the farm. A little bit o' artistic license, if you will.</p><p></p><p></p><p></p><p>That long, eh? Whew.</p><p></p><p></p><p></p><p>Actually, it's free to most people, but I charge WizarDru and Old One a minimal reading fee.</p><p></p><p></p><p></p><p>Yah, it all goes downhill from here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> When I first envisioned the campaign theme, I wanted some behind-the-scenes uber bad guy. Loroth has always been out there, waiting, planning, working his little evil machinations and what not. The PC's are pretty ding-dang-dong advanced from where they are currently in this story hour, but they're still far from being able to go head to horns with the Big Guy.</p><p></p><p></p><p></p><p>Well, on WebRPG the die rolls were in the open, so Vath and Amelyssan were goners whether I wanted to be nice or not. And with John's death, it was just...obvious. I couldn't let him live and not have it appear as a complete cop-out to all involved. I <em>do</em> like to let the dice fall where they may, something ol' Pogre can probably attest to from his own DMing. I'm of the mind that the moment players feel that the DM will cut them breaks is the moment they lose a bit of the fun. I'm sure that's not the same for all groups, but I'm pretty certain that's true for the Olgotha Brothers.</p><p></p><p></p><p></p><p>If only I could dare to dream...actually, you might remember me as the short, fat, bald red-robed DM from the 80's D&D cartoons. Or maybe not.</p><p></p><p></p><p></p><p>If we fire up another thread, you bet I'll include this link. I'd plan on starting Thread #2 right from the get-go, without any background or preamble, so the link will be needed if we can snare some unsuspecting new readers into this little tale of death and depression.</p><p></p><p>Oh, look! Here comes one now...</p><p></p><p></p><p></p><p><em>Pssst</em> - everyone dies in the end. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Thanks to the folks quoted above and all you other little D&D addicts for posting and reading.</p><p></p><p>Now, I'm off to drum up some CR42 monsters for our upcoming March session! Where is Blackdirge when you need him...</p><p></p><p>Take care,</p><p>D</p></blockquote><p></p>
[QUOTE="Destan, post: 1378477, member: 12157"] No kidding. Had to laugh when I read this post. Truth is - I'm not quite sure what it's gonna be called. [i]The Valus[/i], probably. Not too terribly creative, huh? Hmm...they happened within the same week in the game world, and they all happened in between the same two group sessions in the real world. I did a couple of tabletop sessions with Baden. John, Raylin, and Kellus were all together for a single, short tabletop session. Vath and Amelyssan died in our only WebRPG session thus far in this campaign. For those who don't know, this group gets together about 2-3 times a year. Each time is a Thursday-Sunday marathon. We have one coming up the second weekend in March. Sometimes, when the game lends itself to such, we do in-character posts or emailing and, occassionally, solo adventures. Helps pass the time. As Joshua Randall first said, and many of you have echoed: [i]Never split the party.[/i] We know that...now. :) No. I wish I could be that good at predicting my PC's actions. Heck, I never know what they're gonna do from combat round to combat round. The prophecy Nasma is referring to is when Ilmater spoke to Vath and said he would be killed by a burrowing creature. When I wrote that update, of course, I knew how Vath would eventually buy the farm. A little bit o' artistic license, if you will. That long, eh? Whew. Actually, it's free to most people, but I charge WizarDru and Old One a minimal reading fee. Yah, it all goes downhill from here. :) When I first envisioned the campaign theme, I wanted some behind-the-scenes uber bad guy. Loroth has always been out there, waiting, planning, working his little evil machinations and what not. The PC's are pretty ding-dang-dong advanced from where they are currently in this story hour, but they're still far from being able to go head to horns with the Big Guy. Well, on WebRPG the die rolls were in the open, so Vath and Amelyssan were goners whether I wanted to be nice or not. And with John's death, it was just...obvious. I couldn't let him live and not have it appear as a complete cop-out to all involved. I [i]do[/i] like to let the dice fall where they may, something ol' Pogre can probably attest to from his own DMing. I'm of the mind that the moment players feel that the DM will cut them breaks is the moment they lose a bit of the fun. I'm sure that's not the same for all groups, but I'm pretty certain that's true for the Olgotha Brothers. If only I could dare to dream...actually, you might remember me as the short, fat, bald red-robed DM from the 80's D&D cartoons. Or maybe not. If we fire up another thread, you bet I'll include this link. I'd plan on starting Thread #2 right from the get-go, without any background or preamble, so the link will be needed if we can snare some unsuspecting new readers into this little tale of death and depression. Oh, look! Here comes one now... [i]Pssst[/i] - everyone dies in the end. :) Thanks to the folks quoted above and all you other little D&D addicts for posting and reading. Now, I'm off to drum up some CR42 monsters for our upcoming March session! Where is Blackdirge when you need him... Take care, D [/QUOTE]
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