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Story Hour
Sins of Our Fathers II - New Art Uploaded - 1/25
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<blockquote data-quote="Destan" data-source="post: 1440712" data-attributes="member: 12157"><p><span style="font-family: 'Verdana'"><span style="color: red"><strong>Author's Note: This story hour explores some decidedly mature themes. The following posts recount the exploits of a group of characters played by a handful of thirtysomething players. This is a "low fantasy" campaign, rife with moral ambiguities. I want to entertain, not offend. If I inadvertently accomplish the latter, please accept my apologies.</strong></span></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><span style="color: yellow"><strong> Thanks to EN World member Greyhawk DM, we've now got a complete and total archive of the first <em>Sins of Our Fathers</em> story hour. The three Word documents attached to this post include all the updates from the original Sins story hour thread, and may make for easier reading for newcomers.</strong></span></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">If you're new to this tale, please head to the original <a href="http://www.enworld.org/forums/showthread.php?t=51797" target="_blank"><strong>Sins of Our Fathers</strong></a> story hour. This thread is the second installment, and begins where the first left off. There is no summary here of the story thus far, so new readers may be lost. Of course, old readers may be lost as well - but that's part of the fun.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">You can head to our <a href="http://www.enworld.org/forums/showthread.php?t=63429/" target="_blank"><strong>Rogues Galley - Fiends & Friends</strong></a> thread to see some of the behind the scenes (read: stat blocks) info. I'm going to attempt to update that thread more regularly than I have in the past, as I still have much of the game-related information from these more recent sessions. Perusing some other threads on the boards seems to indicate readers like seeing the mechanics behind the tale - if this is not the case, let me know, and save me some time.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">The Sins group gets together 2-3 times yearly. Each session typically lasts from Thursday evening until the wee hours of Sunday morning. There are seven PC's and myself (that makes for a lot of empty beer cans). Our most recent players have been with us for nearly three years, and the Old Guard has been rolling dice and frolicking in nerdom since 1987. We cut our teeth on 1st Edition, added so many house rules it becamse a wholly new (and wholly confusing) homebrewed system, and finally saw the light of 3E about 2 1/2 years ago. We haven't looked back since.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">This campaign, as it now stands, is entirely 3.5E. There are some differences, of course, and I'll try to note those as we move along in the story.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Lastly, the mountain of notebooks and feverish scratching that comprises the campaign world has been published by <a href="http://www.diffworlds.com/valus.htm" target="_blank">Different Worlds</a> just prior to GenCon Indy. Some of the information in this story hour is at odds with what's in the published manuscript (namely the pantheons). Um...enough about that.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Let's get to the story, eh? It's been too long.</span></p></blockquote><p></p>
[QUOTE="Destan, post: 1440712, member: 12157"] [font=Verdana][color=red][b]Author's Note: This story hour explores some decidedly mature themes. The following posts recount the exploits of a group of characters played by a handful of thirtysomething players. This is a "low fantasy" campaign, rife with moral ambiguities. I want to entertain, not offend. If I inadvertently accomplish the latter, please accept my apologies.[/b][/color][b][/b] [color=yellow][b] Thanks to EN World member Greyhawk DM, we've now got a complete and total archive of the first [i]Sins of Our Fathers[/i] story hour. The three Word documents attached to this post include all the updates from the original Sins story hour thread, and may make for easier reading for newcomers.[/b][/color] If you're new to this tale, please head to the original [URL=http://www.enworld.org/forums/showthread.php?t=51797][b]Sins of Our Fathers[/b][/URL] story hour. This thread is the second installment, and begins where the first left off. There is no summary here of the story thus far, so new readers may be lost. Of course, old readers may be lost as well - but that's part of the fun. You can head to our [url=http://www.enworld.org/forums/showthread.php?t=63429/][b]Rogues Galley - Fiends & Friends[/b][/url] thread to see some of the behind the scenes (read: stat blocks) info. I'm going to attempt to update that thread more regularly than I have in the past, as I still have much of the game-related information from these more recent sessions. Perusing some other threads on the boards seems to indicate readers like seeing the mechanics behind the tale - if this is not the case, let me know, and save me some time. The Sins group gets together 2-3 times yearly. Each session typically lasts from Thursday evening until the wee hours of Sunday morning. There are seven PC's and myself (that makes for a lot of empty beer cans). Our most recent players have been with us for nearly three years, and the Old Guard has been rolling dice and frolicking in nerdom since 1987. We cut our teeth on 1st Edition, added so many house rules it becamse a wholly new (and wholly confusing) homebrewed system, and finally saw the light of 3E about 2 1/2 years ago. We haven't looked back since. This campaign, as it now stands, is entirely 3.5E. There are some differences, of course, and I'll try to note those as we move along in the story. Lastly, the mountain of notebooks and feverish scratching that comprises the campaign world has been published by [URL=http://www.diffworlds.com/valus.htm]Different Worlds[/URL] just prior to GenCon Indy. Some of the information in this story hour is at odds with what's in the published manuscript (namely the pantheons). Um...enough about that. Let's get to the story, eh? It's been too long.[/font] [/QUOTE]
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