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<blockquote data-quote="Sir Osis of Liver" data-source="post: 1014686" data-attributes="member: 2427"><p><strong>Midnight: Peril in Arbordale</strong></p><p></p><p>Dane Swift </p><p>Human (Erenlander)</p><p>Channeler 2/rogue 1</p><p>Heroic path: Chanceborn</p><p>Alignment: chaotic Good</p><p></p><p>Str: 14 +2</p><p>Dex: 15 +2</p><p>Con: 14 +2</p><p>Int: 16 +3</p><p>Wis: 13 +1</p><p>Cha: 10 +0</p><p></p><p>HP:21</p><p>AC:14</p><p>Init: +6</p><p></p><p>Fort: +2 Refl: +5 Will: +4</p><p></p><p>Abilities:resistance 1/day, luck of heroes +1d4, true strike 1/day, Sneak attack +1d6, Magecraft(hermatic traditionm), bonus school(transmutation,illusion), bonus spells, art of magic, channler gift(lorebook), Summon familiar</p><p></p><p>Feats: Dodge, Weapon Focus (short sword), Combat casting, Improved intiative</p><p></p><p>Skills: Bluff +5(5ranks), Concentration +8(6ranks), Diplomacy +5(5ranks), Disable device +5(2ranks),</p><p>Gather info +5(5ranks), Hide +6(4ranks), Knowledge(arcana) +5(2ranks), Knowledge(Architecture and engineering) +4(1rank), </p><p>Knowledge (geography) +4(1rank), Knowledge(History) +4(1rank), Knowledge(nature)+5(2ranks), Listen +5(4ranks), Move Silently +6(4ranks), </p><p>Pick Pocket +4(2ranks), Profession(farming) +5(4ranks), Search +7(4ranks), Sense Motive +6(5ranks), Spellcraft +7(4rank),</p><p>Spot +5(4 ranks), Tumble +6(4ranks), Use rope +6(4ranks)</p><p></p><p>Equipment:</p><p>Short Sword +4 att, 1d6 +2 dmg, 19-20/x2 crit</p><p>Light Crossbow +3 att, 1d8 dmg, 19-20/x2 crit, 80 ft range</p><p>Crossbow bolts (20)</p><p>Leather armor +2 ac, 10% spell failure</p><p>Expolrer's outfit</p><p>Backpack</p><p>Bedroll</p><p>Flint and steel</p><p>1 week trail rations</p><p>silk rope (50 ft)</p><p>Waterskin</p><p>wet stone</p><p>Thieves' tools</p><p></p><p>horse,light</p><p>riding saddle</p><p>bit and bridle</p><p></p><p></p><p>Spell energy: 5</p><p></p><p>Spells known:</p><p>oth: Detect magic, Purify food and drink, read magic, dancing lights, Mage hand, Virtue</p><p></p><p>1st: Burning hands, Feather fall, Color spray</p><p></p><p>2nd: Alter self</p><p></p><p>3rd: Displacement</p><p></p><p>Background:</p><p></p><p>Dane's father was a scribe and sage, in the service of the noble caste from the once great city of Sharuun. He hated life there and wanted nothing more then to get his family out of the city in hopes of finding a place were they could hide from the shadow and live free. It was to this end he saved every copper he earned and slowly built up stores of supplies. Life for Dane was easy. His only chore was learning from his father. Being the son of a trusted servant to the so called noble houses he was able to be schooled in his fathers trade. He learned reading, writing, as well as the history and geogrophy of Erenland. In his free time Dane spent his days running about the city. He got into a lot of mischiff, liffting purses from those wealthy enough to have them, swipping treats from farmers carts, and exploring the city it's self. He never second guessed himself, relying on speed, a sharp mind, and a lot of luck to keep him out of trouble. His friends nick named him, Dane "the Swift" and the name stuck. At the age of 13 life changed. Dane's father made his move and took his family out of the city heading northeast. In hopes of finding a quite place on the planes between Erenhead and the mountains. It was however not to be. Midway through thier journey they ran afoul of a group of Orcs making thier way to Erenhead. During the attack, Danes father revealed a secreat even his wife and son did not know, whne he hurled mystical flames down on the attacking Orcs. Dane was the only one to escape the encounter, his mother knocked him out and tetherd him to the horse. The horse ran off into the night and when Dane came to it he was safely away from what was left of the Orcs. Eventually Dane made his way North. Doing what he had to to survive. He eventually ended up in Erenhead. Were he abandoned his fathers surname and became Dane Swift. His hate for the shadow and it's minions never faltering Dane took any opertunity he could help those in need. Eventually he fell in with a group of smugglers. He worked with them for several years, and learned much from thier leader, Krenner a skilled channler of the hermatic tradition. Eventually they were forced to disband, and Dane left the city. Stowing away on a boat he found himself in Fallport, were he narrowly avioded enslavement. Once he he escaped that foul place Dane decide to try his luck slipping into the elvan lands in hopes of joining the last true resistance agianst the shadow.</p><p></p><p>Dane is now 20 years old. He is about five foot ten inches and of avarge build. His hair and eyes are dark brown, he keeps his hair short and his face clean shaven. He dresses in dark forest colors adn were's a set of worn leather armor given to him by his former mentor, Krenner. His most valued possesions are an old shortsword he found in a ruined village and the lore book he found in his fathers saddlebag.</p></blockquote><p></p>
[QUOTE="Sir Osis of Liver, post: 1014686, member: 2427"] [b]Midnight: Peril in Arbordale[/b] Dane Swift Human (Erenlander) Channeler 2/rogue 1 Heroic path: Chanceborn Alignment: chaotic Good Str: 14 +2 Dex: 15 +2 Con: 14 +2 Int: 16 +3 Wis: 13 +1 Cha: 10 +0 HP:21 AC:14 Init: +6 Fort: +2 Refl: +5 Will: +4 Abilities:resistance 1/day, luck of heroes +1d4, true strike 1/day, Sneak attack +1d6, Magecraft(hermatic traditionm), bonus school(transmutation,illusion), bonus spells, art of magic, channler gift(lorebook), Summon familiar Feats: Dodge, Weapon Focus (short sword), Combat casting, Improved intiative Skills: Bluff +5(5ranks), Concentration +8(6ranks), Diplomacy +5(5ranks), Disable device +5(2ranks), Gather info +5(5ranks), Hide +6(4ranks), Knowledge(arcana) +5(2ranks), Knowledge(Architecture and engineering) +4(1rank), Knowledge (geography) +4(1rank), Knowledge(History) +4(1rank), Knowledge(nature)+5(2ranks), Listen +5(4ranks), Move Silently +6(4ranks), Pick Pocket +4(2ranks), Profession(farming) +5(4ranks), Search +7(4ranks), Sense Motive +6(5ranks), Spellcraft +7(4rank), Spot +5(4 ranks), Tumble +6(4ranks), Use rope +6(4ranks) Equipment: Short Sword +4 att, 1d6 +2 dmg, 19-20/x2 crit Light Crossbow +3 att, 1d8 dmg, 19-20/x2 crit, 80 ft range Crossbow bolts (20) Leather armor +2 ac, 10% spell failure Expolrer's outfit Backpack Bedroll Flint and steel 1 week trail rations silk rope (50 ft) Waterskin wet stone Thieves' tools horse,light riding saddle bit and bridle Spell energy: 5 Spells known: oth: Detect magic, Purify food and drink, read magic, dancing lights, Mage hand, Virtue 1st: Burning hands, Feather fall, Color spray 2nd: Alter self 3rd: Displacement Background: Dane's father was a scribe and sage, in the service of the noble caste from the once great city of Sharuun. He hated life there and wanted nothing more then to get his family out of the city in hopes of finding a place were they could hide from the shadow and live free. It was to this end he saved every copper he earned and slowly built up stores of supplies. Life for Dane was easy. His only chore was learning from his father. Being the son of a trusted servant to the so called noble houses he was able to be schooled in his fathers trade. He learned reading, writing, as well as the history and geogrophy of Erenland. In his free time Dane spent his days running about the city. He got into a lot of mischiff, liffting purses from those wealthy enough to have them, swipping treats from farmers carts, and exploring the city it's self. He never second guessed himself, relying on speed, a sharp mind, and a lot of luck to keep him out of trouble. His friends nick named him, Dane "the Swift" and the name stuck. At the age of 13 life changed. Dane's father made his move and took his family out of the city heading northeast. In hopes of finding a quite place on the planes between Erenhead and the mountains. It was however not to be. Midway through thier journey they ran afoul of a group of Orcs making thier way to Erenhead. During the attack, Danes father revealed a secreat even his wife and son did not know, whne he hurled mystical flames down on the attacking Orcs. Dane was the only one to escape the encounter, his mother knocked him out and tetherd him to the horse. The horse ran off into the night and when Dane came to it he was safely away from what was left of the Orcs. Eventually Dane made his way North. Doing what he had to to survive. He eventually ended up in Erenhead. Were he abandoned his fathers surname and became Dane Swift. His hate for the shadow and it's minions never faltering Dane took any opertunity he could help those in need. Eventually he fell in with a group of smugglers. He worked with them for several years, and learned much from thier leader, Krenner a skilled channler of the hermatic tradition. Eventually they were forced to disband, and Dane left the city. Stowing away on a boat he found himself in Fallport, were he narrowly avioded enslavement. Once he he escaped that foul place Dane decide to try his luck slipping into the elvan lands in hopes of joining the last true resistance agianst the shadow. Dane is now 20 years old. He is about five foot ten inches and of avarge build. His hair and eyes are dark brown, he keeps his hair short and his face clean shaven. He dresses in dark forest colors adn were's a set of worn leather armor given to him by his former mentor, Krenner. His most valued possesions are an old shortsword he found in a ruined village and the lore book he found in his fathers saddlebag. [/QUOTE]
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