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<blockquote data-quote="Sir Osis of Liver" data-source="post: 1038294" data-attributes="member: 2427"><p><strong>Midnight: crown of shadows</strong></p><p></p><p>Aerenar Tell </p><p>Erenlander Com1: CR 1; Size M (5 ft., 8 in. tall); HD 1d4+1; Init +7 (+3 Dex, +4 Improved initiative); Spd 30 ft.; AC 13 (+3 Dex); Attack +1 melee, or +3 ranged; SV Fort +1, Ref +3, Will +1; AL NG; Str 12, Dex 16, Con 13, Int 13, Wis 12, Cha 14.</p><p></p><p>Hit Points: 5</p><p></p><p>Languages: Erenlander, Trader’s Tongue, Colonial</p><p></p><p>Skills:</p><p>Bluff: (1 rank) +3</p><p>Climb: (1 rank) +2</p><p>Concentration (1 rank) +2</p><p>Handle Animal: (1 rank) +3</p><p>Hide: (2 ranks) +5</p><p>Jump: (1 rank) +2</p><p>Listen: (2 ranks) +2</p><p>Knowledge: (Central Erenland) (1 rank) +3</p><p>Move Silently: (2 ranks) +5</p><p>Profession: (Tanner) (4 ranks) +6</p><p>Ride: (1 rank) +4</p><p>Sleight of Hand: (1 rank) +4</p><p>Spot: (2 ranks) +2</p><p>Swim: (1 rank) +2</p><p>Tumble: (2 rank) +5</p><p>Use Rope: (1 rank) +4</p><p></p><p>Heroic path: Mystic</p><p></p><p>Feat: Improved Initiative, two weapon fighting</p><p></p><p>Weapon Proficiency: Dagger</p><p></p><p>Possessions: Three sets of clothes, three pairs of boots, wool cloak, leather cloak, dagger, torch x 2, lamp w/ oil (2 pints), tanner’s tools, small sack, fur blanket, flint & steel,</p><p></p><p>Background: Born in the year 89 of the Third Age as the second son of a leather tanner. Aeren I has always been the black sheep of the family. Mischievous and care free, he cared little for the family business, much to his father’s dismay.</p><p></p><p>Aeren I grew up on his grandfather’s stories about the heroes of the past. He told him of the wonders of the world before the Shadow fell. Often nights, Aeren I would fall asleep to the soothing sound of his grandfather’s voice as he related tales from the books he had once read.</p><p></p><p>Aeren I didn’t want to be a tanner; he wanted to see the world. He wanted to be a hero of legend. Heroes of legend didn’t smell like deer brains and urine. His father however, kept him firmly grounded in reality. He told him that anyone who wanted to be a hero was a fool. “Heroes” found themselves in an orc’s cook pot.</p><p></p><p>Recent Events: About a week ago, while walking in the forest with his friend Kal, the pair of them came upon a group of orcs on their way to the village. They hid in the forest but, unfortunately, they where spotted. Bored, two of the orcs decided to kill them for sport. </p><p></p><p>The two were chased through the forest and only narrowly managed to evade the creatures by hiding under a small waterfall. Since that time, Aeren has been “scared straight”. He doesn’t fantasize about being a great hero anymore. He got a glimpse at his own mortality and never wants to see an orc again.</p><p></p><p>Another of his friends, Tamari, feels much the same way Aeren does. They often sit and talk about the world outside, and it is Tamari that tought Aeren to speak in the tongue of the Sarcosans. Their talks have been more solemn of late however, as Tamari’s mother has fallen ill and Aeren doubts his own courage to actually leave.</p></blockquote><p></p>
[QUOTE="Sir Osis of Liver, post: 1038294, member: 2427"] [b]Midnight: crown of shadows[/b] Aerenar Tell Erenlander Com1: CR 1; Size M (5 ft., 8 in. tall); HD 1d4+1; Init +7 (+3 Dex, +4 Improved initiative); Spd 30 ft.; AC 13 (+3 Dex); Attack +1 melee, or +3 ranged; SV Fort +1, Ref +3, Will +1; AL NG; Str 12, Dex 16, Con 13, Int 13, Wis 12, Cha 14. Hit Points: 5 Languages: Erenlander, Trader’s Tongue, Colonial Skills: Bluff: (1 rank) +3 Climb: (1 rank) +2 Concentration (1 rank) +2 Handle Animal: (1 rank) +3 Hide: (2 ranks) +5 Jump: (1 rank) +2 Listen: (2 ranks) +2 Knowledge: (Central Erenland) (1 rank) +3 Move Silently: (2 ranks) +5 Profession: (Tanner) (4 ranks) +6 Ride: (1 rank) +4 Sleight of Hand: (1 rank) +4 Spot: (2 ranks) +2 Swim: (1 rank) +2 Tumble: (2 rank) +5 Use Rope: (1 rank) +4 Heroic path: Mystic Feat: Improved Initiative, two weapon fighting Weapon Proficiency: Dagger Possessions: Three sets of clothes, three pairs of boots, wool cloak, leather cloak, dagger, torch x 2, lamp w/ oil (2 pints), tanner’s tools, small sack, fur blanket, flint & steel, Background: Born in the year 89 of the Third Age as the second son of a leather tanner. Aeren I has always been the black sheep of the family. Mischievous and care free, he cared little for the family business, much to his father’s dismay. Aeren I grew up on his grandfather’s stories about the heroes of the past. He told him of the wonders of the world before the Shadow fell. Often nights, Aeren I would fall asleep to the soothing sound of his grandfather’s voice as he related tales from the books he had once read. Aeren I didn’t want to be a tanner; he wanted to see the world. He wanted to be a hero of legend. Heroes of legend didn’t smell like deer brains and urine. His father however, kept him firmly grounded in reality. He told him that anyone who wanted to be a hero was a fool. “Heroes” found themselves in an orc’s cook pot. Recent Events: About a week ago, while walking in the forest with his friend Kal, the pair of them came upon a group of orcs on their way to the village. They hid in the forest but, unfortunately, they where spotted. Bored, two of the orcs decided to kill them for sport. The two were chased through the forest and only narrowly managed to evade the creatures by hiding under a small waterfall. Since that time, Aeren has been “scared straight”. He doesn’t fantasize about being a great hero anymore. He got a glimpse at his own mortality and never wants to see an orc again. Another of his friends, Tamari, feels much the same way Aeren does. They often sit and talk about the world outside, and it is Tamari that tought Aeren to speak in the tongue of the Sarcosans. Their talks have been more solemn of late however, as Tamari’s mother has fallen ill and Aeren doubts his own courage to actually leave. [/QUOTE]
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