Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
*Sirine* Monster Class Progression
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LadyIslay" data-source="post: 933149" data-attributes="member: 11299"><p>Help please! First time doing anything like this, so feedback would be muchly appreciated. Also, comments on whether "Charming Song" works on humanoids or all "creatures" would be great too.</p><p></p><p>Sirine</p><p>Fey (Aquatic)</p><p>+4 Level Adjustment due to favorable ability score bonus, spell-like abilities, intelligence damage and swim speed (with water breathing).</p><p></p><p>Racial Traits</p><p>Starting Ability Score Adjustments: +2 Dex, +2 Int, +2 Wis, +2 Cha</p><p>Speed: 30’, swim 60’</p><p>Low Light Vision</p><p>Skills: +8 Perform</p><p>Automatic Languages: Common, Sylvan and Aquan</p><p>Favored Class: Sirine</p><p></p><p>Class Skills</p><p>Animal Empathy, Concentration, Craft, Heal, Hide, Perform, Profession, Swim, Wilderness Lore</p><p></p><p>Class Features</p><p>Weapon and Armour Proficiency: Sirines are proficient with all simple weapons and with bows and with the short sword, but not armour or shields.</p><p></p><p>Feats: A sirine receives one feat at 1st level and another at 4th level. After 8th level it gains feats normally according to its character level.</p><p></p><p>Charming Song (Sp): At will, a sirine can sing a special song that functions like a charm person spell (as a sorcerer of half her hit dice), except that it lasts for eleven hours and affects every creature that hears it.</p><p></p><p>Intelligence Damage (Su): Any creature hit by a sirine’s touch attack takes 1d4 Intelligence damage (or 2d4 on a critical hit).</p><p></p><p>Soothing Touch (Su): A sirine, if it desires, can use its touch to restore 1d6 points of Intelligence damage caused by any sirine.</p><p></p><p>Deflection (Su): A sirine is surrounded by an aura that grants deflection bonus to AC equal to her Charisma bonus.</p><p></p><p>Spell Like Abilities (Sp): 1/day – fog cloud, improved invisibility, polymorph self</p><p></p><p>Lvl HD BAB Fort Ref Will Skills Special</p><p>1 1d6 0 0 2 2 (6+Int Mod)X4 Feat, Deflection, Soothing Touch</p><p>2 1d6 0 0 2 2 Charming Song 1/Day</p><p>3 2d6 1 0 3 3 (6+Int Mod) +2 Dex, Intelligence Drain 3/Day</p><p>4 2d6 1 0 3 3 Charming Song 3/Day</p><p>5 3d6 2 1 3 3 (6+Int Mod) Feat, +2 Dex, +2 Cha, +2 Wis</p><p>6 3d6 2 1 3 3 Spell Like Abilities</p><p>7 4d6 2 1 4 4 (6+Int Mod) +2 Dex, +2 Cha, +2 Wis</p><p>8 4d6 2 1 4 4 Intelligence drain at Will, Charming Song at will</p></blockquote><p></p>
[QUOTE="LadyIslay, post: 933149, member: 11299"] Help please! First time doing anything like this, so feedback would be muchly appreciated. Also, comments on whether "Charming Song" works on humanoids or all "creatures" would be great too. Sirine Fey (Aquatic) +4 Level Adjustment due to favorable ability score bonus, spell-like abilities, intelligence damage and swim speed (with water breathing). Racial Traits Starting Ability Score Adjustments: +2 Dex, +2 Int, +2 Wis, +2 Cha Speed: 30’, swim 60’ Low Light Vision Skills: +8 Perform Automatic Languages: Common, Sylvan and Aquan Favored Class: Sirine Class Skills Animal Empathy, Concentration, Craft, Heal, Hide, Perform, Profession, Swim, Wilderness Lore Class Features Weapon and Armour Proficiency: Sirines are proficient with all simple weapons and with bows and with the short sword, but not armour or shields. Feats: A sirine receives one feat at 1st level and another at 4th level. After 8th level it gains feats normally according to its character level. Charming Song (Sp): At will, a sirine can sing a special song that functions like a charm person spell (as a sorcerer of half her hit dice), except that it lasts for eleven hours and affects every creature that hears it. Intelligence Damage (Su): Any creature hit by a sirine’s touch attack takes 1d4 Intelligence damage (or 2d4 on a critical hit). Soothing Touch (Su): A sirine, if it desires, can use its touch to restore 1d6 points of Intelligence damage caused by any sirine. Deflection (Su): A sirine is surrounded by an aura that grants deflection bonus to AC equal to her Charisma bonus. Spell Like Abilities (Sp): 1/day – fog cloud, improved invisibility, polymorph self Lvl HD BAB Fort Ref Will Skills Special 1 1d6 0 0 2 2 (6+Int Mod)X4 Feat, Deflection, Soothing Touch 2 1d6 0 0 2 2 Charming Song 1/Day 3 2d6 1 0 3 3 (6+Int Mod) +2 Dex, Intelligence Drain 3/Day 4 2d6 1 0 3 3 Charming Song 3/Day 5 3d6 2 1 3 3 (6+Int Mod) Feat, +2 Dex, +2 Cha, +2 Wis 6 3d6 2 1 3 3 Spell Like Abilities 7 4d6 2 1 4 4 (6+Int Mod) +2 Dex, +2 Cha, +2 Wis 8 4d6 2 1 4 4 Intelligence drain at Will, Charming Song at will [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
*Sirine* Monster Class Progression
Top