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Sithramir's Secrets (FINALLY Updated 10/30/03)
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<blockquote data-quote="sithramir" data-source="post: 1169591" data-attributes="member: 12183"><p>After a quiet meal, at least on the part of the mercenaries, they complete negotiations and make their way to “feed the pet”. While Gungir had assured them that the beast was chained, it brought little relief.</p><p></p><p> “Maybe this wasn’t the best of ideas in the first place, “ Xerxes thought aloud. “Its fine and dandy delivering messages and granting minor healing, but frost giants and hydras just aren’t my style! Although, that could make for an interesting set of hats.”</p><p></p><p> Forking off from the tunnel, Crom, Vez, Xerxes, Adoran, and Quinten turn into a rubble-strewn chamber. A bluish-purple multi-headed reptilian beast sits expectantly in the middle of the floor, sniffing the air and growling audibly. Boasting eleven heads, the huge beast begins howling and roaring moving closer to the group.</p><p></p><p> Quinten instantly begins chanting, bringing about a globe of elemental protection for himself and moves into better range for further spellcasting.</p><p></p><p> Vez makes his way around the cavern, hoping to find a chance to slip in without being seen, although the prospect seems unlikely given the number of heads of the beast. </p><p></p><p> Crom moves further towards the beast but waits, wanting to test the limits of the beasts chains.</p><p></p><p> Adoran, like Quinten, moves to a position that will keep his comrades from any spells he may be forced to use. Noticing the unstable fifteen foot ceiling, he shouts, “Watch guys. This part of the cavern doesn’t look too safe, watch out for a cave in.”</p><p></p><p> Taking Adoran’s advice to heart, Xerxes casts a spell shaping the stone and strengthening it in an attempt to keep the structure and the party safe. </p><p></p><p> Quinten pulls out a scroll and reading from it, fires another strength reducing ray at the purple headed beast. Succeeding he yells out, “Now. Charge it before it can blast its breath.”</p><p></p><p> Crom makes his way in, but the cryro-hydra is quicker than anyone expected moving up and blasting him with its cold breath freezing his bones to their core. Knowing it was do or die, Crom still succeeds in scoring a minor hit to the beasts scaly hide.</p><p></p><p> Moving in to flank, Vez ducks and rolls under a snapping jaw making it into range for a nice slash from both of his greatswords scoring a tremendous hit. The beast screams in rage and two more of its heads bite into the drow’s shoulder and arm. Luckily for him, the beasts bites are a lot weaker than is customary, thanks to Quinten.</p><p></p><p> Knowing the situation may be dire, Adoran moves to the other end of the chamber and blasts the beast with an empowered lightning bolt, effectively missing both Crom and the dark elf. </p><p></p><p> Xerxes and Quinten, both move into better positions to provide healing for their comrades. It is difficult with the hydra’s large reach. Quinten prepares another defensive spell while Xerxes makes use of his crossbow taking out one of the creatures eyes. </p><p></p><p> The beast, not liking the blows dealt to it by Vez concentrates most of its attacks on the dark elf while three or the heads breath more ice on the firbolg attempting to force him back. </p><p></p><p> Crom, taking advantage of his foes distraction, moves even further in and lands three powerful hits to its flank. Even with all the damage dealt to it, the beast does not seem to relent, its wounds quickly healing.</p><p></p><p> Vez, not looking good, decides to chance luck and tumbles around slicing and dicing the beast, knowing that if they don’t keep a constant onslaught the beast will regenerate and their efforts would be wasted. </p><p></p><p> Adoran, again chanting, fires several fire darts into the beasts flank, and the hydra stumbles. Making one last struggling effort, several heads gnaw into Crom’s legs in an attempt at tripping it’s would be slayer.</p><p></p><p> Laying two powerful strokes into the brute, Crom grins as the hydra finally lays its heads to rest. Vez takes the opportunity to stumble towards the cleric and with a lay of his hands, Xerxes eases the dark elf’s pains. </p><p></p><p> Quinten, wanting to make sure the beast would not awaken, jumps in and graspes one of the beasts neck’s and draw’s its remaining life force into himself, invigorating him with pleasure. </p><p></p><p> Adoran walks over and with pointing his two thumbs together, palms out looses a jet of flame over the beast igniting it into dwindling flames. </p><p></p><p> “Oo” Quinten notes, there’s several diamond necklaces on the beast. Another minor protection spell to protect himself from the flames and the necromancer begins wrestling the heads to retrieve the treasure. Oddly, it doesn’t look like this is his first rendezvous with a corpse, although perhaps his first with a flaming one.</p><p></p><p> “Still warm” Vez notes with a guffaw. “I’ll have to admit this has been an entertaining adventure so far. I wonder what Gungir’s going to have to say about his pet now.”</p><p></p><p> Hearing movement from the hall they had just come from, the hydra slayers freeze thinking they may be in a bit more trouble than they could handle.</p></blockquote><p></p>
[QUOTE="sithramir, post: 1169591, member: 12183"] After a quiet meal, at least on the part of the mercenaries, they complete negotiations and make their way to “feed the pet”. While Gungir had assured them that the beast was chained, it brought little relief. “Maybe this wasn’t the best of ideas in the first place, “ Xerxes thought aloud. “Its fine and dandy delivering messages and granting minor healing, but frost giants and hydras just aren’t my style! Although, that could make for an interesting set of hats.” Forking off from the tunnel, Crom, Vez, Xerxes, Adoran, and Quinten turn into a rubble-strewn chamber. A bluish-purple multi-headed reptilian beast sits expectantly in the middle of the floor, sniffing the air and growling audibly. Boasting eleven heads, the huge beast begins howling and roaring moving closer to the group. Quinten instantly begins chanting, bringing about a globe of elemental protection for himself and moves into better range for further spellcasting. Vez makes his way around the cavern, hoping to find a chance to slip in without being seen, although the prospect seems unlikely given the number of heads of the beast. Crom moves further towards the beast but waits, wanting to test the limits of the beasts chains. Adoran, like Quinten, moves to a position that will keep his comrades from any spells he may be forced to use. Noticing the unstable fifteen foot ceiling, he shouts, “Watch guys. This part of the cavern doesn’t look too safe, watch out for a cave in.” Taking Adoran’s advice to heart, Xerxes casts a spell shaping the stone and strengthening it in an attempt to keep the structure and the party safe. Quinten pulls out a scroll and reading from it, fires another strength reducing ray at the purple headed beast. Succeeding he yells out, “Now. Charge it before it can blast its breath.” Crom makes his way in, but the cryro-hydra is quicker than anyone expected moving up and blasting him with its cold breath freezing his bones to their core. Knowing it was do or die, Crom still succeeds in scoring a minor hit to the beasts scaly hide. Moving in to flank, Vez ducks and rolls under a snapping jaw making it into range for a nice slash from both of his greatswords scoring a tremendous hit. The beast screams in rage and two more of its heads bite into the drow’s shoulder and arm. Luckily for him, the beasts bites are a lot weaker than is customary, thanks to Quinten. Knowing the situation may be dire, Adoran moves to the other end of the chamber and blasts the beast with an empowered lightning bolt, effectively missing both Crom and the dark elf. Xerxes and Quinten, both move into better positions to provide healing for their comrades. It is difficult with the hydra’s large reach. Quinten prepares another defensive spell while Xerxes makes use of his crossbow taking out one of the creatures eyes. The beast, not liking the blows dealt to it by Vez concentrates most of its attacks on the dark elf while three or the heads breath more ice on the firbolg attempting to force him back. Crom, taking advantage of his foes distraction, moves even further in and lands three powerful hits to its flank. Even with all the damage dealt to it, the beast does not seem to relent, its wounds quickly healing. Vez, not looking good, decides to chance luck and tumbles around slicing and dicing the beast, knowing that if they don’t keep a constant onslaught the beast will regenerate and their efforts would be wasted. Adoran, again chanting, fires several fire darts into the beasts flank, and the hydra stumbles. Making one last struggling effort, several heads gnaw into Crom’s legs in an attempt at tripping it’s would be slayer. Laying two powerful strokes into the brute, Crom grins as the hydra finally lays its heads to rest. Vez takes the opportunity to stumble towards the cleric and with a lay of his hands, Xerxes eases the dark elf’s pains. Quinten, wanting to make sure the beast would not awaken, jumps in and graspes one of the beasts neck’s and draw’s its remaining life force into himself, invigorating him with pleasure. Adoran walks over and with pointing his two thumbs together, palms out looses a jet of flame over the beast igniting it into dwindling flames. “Oo” Quinten notes, there’s several diamond necklaces on the beast. Another minor protection spell to protect himself from the flames and the necromancer begins wrestling the heads to retrieve the treasure. Oddly, it doesn’t look like this is his first rendezvous with a corpse, although perhaps his first with a flaming one. “Still warm” Vez notes with a guffaw. “I’ll have to admit this has been an entertaining adventure so far. I wonder what Gungir’s going to have to say about his pet now.” Hearing movement from the hall they had just come from, the hydra slayers freeze thinking they may be in a bit more trouble than they could handle. [/QUOTE]
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