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Situations to keep combat interesting
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<blockquote data-quote="NewJeffCT" data-source="post: 4782178" data-attributes="member: 10784"><p>Make them role-play! One bad guy snatches an innocent prisoner and holds a knife to his or her throat, saying to the PCs to throw down their weapons or else the innocent dies.</p><p></p><p>Of course, that only works if the PCs are playing truly good-aligned characters, and it would help if the innocent is somebody that has a connection to the players (the barmaid who was nice to them a few sessions back when they were down on their luck, the young acolyte from the local church that helped bind their wounds & heal them, etc)</p><p></p><p>Make it clear that its a coup-de-gras situation as well.</p><p></p><p>Of course, the young innocent may shout out, "forget me, save yourselves!" or, will the innocent have tears pouring out of their eyes and be a quivering mess, looking at the players with puppy dog eyes?</p><p></p><p>Then, be prepared for a PC to attempt a swift/immediate action sort of spell or something, or maybe a dive from across the battlefield? Maybe an invisible PC can attempt to sneak around the bad guy and get in a big sneak attack bonus?</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 4782178, member: 10784"] Make them role-play! One bad guy snatches an innocent prisoner and holds a knife to his or her throat, saying to the PCs to throw down their weapons or else the innocent dies. Of course, that only works if the PCs are playing truly good-aligned characters, and it would help if the innocent is somebody that has a connection to the players (the barmaid who was nice to them a few sessions back when they were down on their luck, the young acolyte from the local church that helped bind their wounds & heal them, etc) Make it clear that its a coup-de-gras situation as well. Of course, the young innocent may shout out, "forget me, save yourselves!" or, will the innocent have tears pouring out of their eyes and be a quivering mess, looking at the players with puppy dog eyes? Then, be prepared for a PC to attempt a swift/immediate action sort of spell or something, or maybe a dive from across the battlefield? Maybe an invisible PC can attempt to sneak around the bad guy and get in a big sneak attack bonus? [/QUOTE]
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