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Six From Gate Pass - A War of the Burning Sky Campaign (3.5)
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<blockquote data-quote="Gregor" data-source="post: 5432247" data-attributes="member: 11751"><p>Bannock, you hack the attack dog with your glaive, splitting it in half down the middle. Bones crack, flesh rips and blood and guts splatter onto the floor of the pub. The dog is dead before it can even cry out and a pool of blood spreads from its mangled remains.</p><p></p><p>[GM]Although your easily murderized the dog, be sure to roll each d10 for any future critical hits. Dice are always rolled and your static modified (e.g. +7 to damage) is multiplied. So its 3d10+21 in your case.[/GM]</p><p></p><p>Bolstered by the change in the battle tide by Bannock, Torrent attempts to finish off the wounded thug before her (H13). She chops downward with her axe and once again connects with the thug's now wounded collarbone. With a crack and a spray of blood she drives her axe blade deep into the thug's chest, slaying him.</p><p></p><p>The other thug (G13) quakes with fear at the sight of his mutilated pet and now dead ally. "<span style="color: Red">To the nine hells with this!</span>" he shouts and then bolts out the alley door. </p><p></p><p>Torrent allows the man to run away.</p><p></p><p>At the front door, the thug at J8 continues his rage-filled assault on Alric. Yet again, his attack meets a shield wall.</p><p></p><p>The other thug at J9 sees his friend bolt out of the alley and follows suit by running into the street. "<span style="color: Red">Dis 'ere bounty ain't worth me life!</span>" you hear him scream as he runs away. </p><p></p><p>You hear another booming voice outside: "<span style="color: red">In the name of Torm I've had enough of these Black Horse fools!</span>" which is followed by a whinnying horse and the sounds of hoofs on cobblestones fading into quiet.</p></blockquote><p></p>
[QUOTE="Gregor, post: 5432247, member: 11751"] Bannock, you hack the attack dog with your glaive, splitting it in half down the middle. Bones crack, flesh rips and blood and guts splatter onto the floor of the pub. The dog is dead before it can even cry out and a pool of blood spreads from its mangled remains. [GM]Although your easily murderized the dog, be sure to roll each d10 for any future critical hits. Dice are always rolled and your static modified (e.g. +7 to damage) is multiplied. So its 3d10+21 in your case.[/GM] Bolstered by the change in the battle tide by Bannock, Torrent attempts to finish off the wounded thug before her (H13). She chops downward with her axe and once again connects with the thug's now wounded collarbone. With a crack and a spray of blood she drives her axe blade deep into the thug's chest, slaying him. The other thug (G13) quakes with fear at the sight of his mutilated pet and now dead ally. "[COLOR="Red"]To the nine hells with this![/COLOR]" he shouts and then bolts out the alley door. Torrent allows the man to run away. At the front door, the thug at J8 continues his rage-filled assault on Alric. Yet again, his attack meets a shield wall. The other thug at J9 sees his friend bolt out of the alley and follows suit by running into the street. "[COLOR="Red"]Dis 'ere bounty ain't worth me life![/COLOR]" you hear him scream as he runs away. You hear another booming voice outside: "[COLOR="red"]In the name of Torm I've had enough of these Black Horse fools![/COLOR]" which is followed by a whinnying horse and the sounds of hoofs on cobblestones fading into quiet. [/QUOTE]
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