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Six From Gate Pass - A War of the Burning Sky Campaign (3.5)
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<blockquote data-quote="Gregor" data-source="post: 5437670" data-attributes="member: 11751"><p>[GM]If you're grabbing a lantern, just mark it off on your sheet. It comes with 1 pint of oil[/GM]</p><p></p><p>Torrent grabs a lantern from the gate house, which the guards light for her, and walks over with the dwarf to the front door of the tower. The guard unlocks the front door with a massive iron key and bids you all a good night before striding back to the gate house.</p><p></p><p><span style="color: DeepSkyBlue">"Remember, our contact's name is Rivereye Badgerface. He is expecting to meet his usual contact and friend, a man named Peppin Tallman. So, we may need to convince him that we're his new contact."</span></p><p></p><p>Torrent opens the door and turns back to you all. <span style="color: DeepSkyBlue"> "Ready? Lets get this case and get out of the city."</span> She then steps through the doorway.</p><p></p><p>From the light of your lanterns, you can see that the first floor of the tower is one huge room, and though the far side is hidden in shadows, it looks to be about sixty feet in diameter. A broad stone ramp circles clockwise upward to the left of the door, while the interior of the room is filled with aisles of metal lockers, each slightly larger than a coffin propped upright. The ceiling is twenty feet high, supported by squat round columns.</p><p></p><p>As far as you can tell, you are the only people in this room.</p></blockquote><p></p>
[QUOTE="Gregor, post: 5437670, member: 11751"] [GM]If you're grabbing a lantern, just mark it off on your sheet. It comes with 1 pint of oil[/GM] Torrent grabs a lantern from the gate house, which the guards light for her, and walks over with the dwarf to the front door of the tower. The guard unlocks the front door with a massive iron key and bids you all a good night before striding back to the gate house. [COLOR="DeepSkyBlue"]"Remember, our contact's name is Rivereye Badgerface. He is expecting to meet his usual contact and friend, a man named Peppin Tallman. So, we may need to convince him that we're his new contact."[/COLOR] Torrent opens the door and turns back to you all. [COLOR="DeepSkyBlue"] "Ready? Lets get this case and get out of the city."[/COLOR] She then steps through the doorway. From the light of your lanterns, you can see that the first floor of the tower is one huge room, and though the far side is hidden in shadows, it looks to be about sixty feet in diameter. A broad stone ramp circles clockwise upward to the left of the door, while the interior of the room is filled with aisles of metal lockers, each slightly larger than a coffin propped upright. The ceiling is twenty feet high, supported by squat round columns. As far as you can tell, you are the only people in this room. [/QUOTE]
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