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Six From Gate Pass - A War of the Burning Sky Campaign (3.5)
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<blockquote data-quote="Gregor" data-source="post: 5461720" data-attributes="member: 11751"><p>You all walk through the cold wind for the rest of the day. The road is as Torrent said: hilly, rough and tiring. Gate Pass is about 7 or 8 miles behind you now and the sun is setting on the horizon, changing the grey clouds into a deep dark blue. Its almost night fall.</p><p></p><p>Exhausted, especially given your few hours of sleep last night, you arrive at a well-used campsite in a large natural stone overhang along the side of the road. The overhang provides shelter from rain or snow and its shape allows for some relief from the cold wind. A large fire pit sits in the middle and you can see, from the ruts, that many a wagon has rested here. You figure it must be a common stopping place for merchants or other travelers as there is a large stack of fire wood piled up which forms a wall between the overhang and the elements.</p><p></p><p>You all follow Torrent under the overhang, which is high enough for even Bannock not to worry about hitting his head and take a seat. Torrent blows on her hands and asks: <span style="color: DeepSkyBlue">"Does anyone have any flint and steel, I forgot to pack some. We should get a fire going and then set up tents. The sun is already beyond the cliffs and its only going to get darker and colder. I've got a bottle of whiskey on me, I'll pop it open once we've got some flames going." </span></p><p></p><p>[GM]I'll leave it up to you to mark off any food and water you consume tonight. Also, check how many tents, blankets and/or cold weather outfits you have. When outdoors, you'll need to make a Fortitude save vs. DC 15 each morning or be fatigued for the day due to the temperature. Cold weather outfits grant you a +5 on your roll. I'll leave you to manage those saving throws each morning.[/GM]</p></blockquote><p></p>
[QUOTE="Gregor, post: 5461720, member: 11751"] You all walk through the cold wind for the rest of the day. The road is as Torrent said: hilly, rough and tiring. Gate Pass is about 7 or 8 miles behind you now and the sun is setting on the horizon, changing the grey clouds into a deep dark blue. Its almost night fall. Exhausted, especially given your few hours of sleep last night, you arrive at a well-used campsite in a large natural stone overhang along the side of the road. The overhang provides shelter from rain or snow and its shape allows for some relief from the cold wind. A large fire pit sits in the middle and you can see, from the ruts, that many a wagon has rested here. You figure it must be a common stopping place for merchants or other travelers as there is a large stack of fire wood piled up which forms a wall between the overhang and the elements. You all follow Torrent under the overhang, which is high enough for even Bannock not to worry about hitting his head and take a seat. Torrent blows on her hands and asks: [COLOR="DeepSkyBlue"]"Does anyone have any flint and steel, I forgot to pack some. We should get a fire going and then set up tents. The sun is already beyond the cliffs and its only going to get darker and colder. I've got a bottle of whiskey on me, I'll pop it open once we've got some flames going." [/COLOR] [GM]I'll leave it up to you to mark off any food and water you consume tonight. Also, check how many tents, blankets and/or cold weather outfits you have. When outdoors, you'll need to make a Fortitude save vs. DC 15 each morning or be fatigued for the day due to the temperature. Cold weather outfits grant you a +5 on your roll. I'll leave you to manage those saving throws each morning.[/GM] [/QUOTE]
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