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Six From Gate Pass - A War of the Burning Sky Campaign (3.5)
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<blockquote data-quote="Gregor" data-source="post: 5467632" data-attributes="member: 11751"><p>Bannock, your powerful attack on the horseman pursuing Hrimir is yet again deflected by his chainmail, which has now been battered by your blows and melted by the dwarf's acid. As a result, your balance is thrown off and you are unable to continue your assault on the mounted warrior.</p><p></p><p>[GM]Bannock, your initial attack missed, so your cleave did not trigger.</p><p></p><p>Just a quick note on Bannock's post for everyone: We're not using Action Points. We are using the 3.5 <u>Core</u> rules, as stated here: <a href="http://gregthedm.wordpress.com/rules-reference/" target="_blank">Rules Reference Six from Gate Pass</a> The 3.5 Core Rules are all the rules listed on the left hand side of this page (<a href="http://www.d20srd.org/index.htm" target="_blank">The Hypertext d20 SRD (v3.5 d20 System Reference Document) :: d20srd.org</a>) under the title "Core Rules." The Action Points are from the Variant Rules and are therefore not being used. If you're ever curious about what is in, or out, please let me know via email and I'll clarify. Cheers.[/GM]</p><p></p><p>The horseman, trusting in his sturdy armor to continuously protect him from the glaive-wielding warrior behind him, steps deeper into the foliage in hunt of Hrimr. Bannock attempts an opportunistic strike as the horseman enters the foliage, but yet again, damage is only dealt to his enemy's armor. Pushing the snowy brush out of his face, the horseman steps forward (to K3) and tries to stab the dwarf with his longsword. Through the covering bushes, his sword connects and drives deep into the Hrimr's stomach, splashing the snow crimson with blood. He sneers: <span style="color: Red">"Aye, ye burned me good ye mongrel, but I'z be gittin' the last laugh by spillin' yer gutz!"</span></p><p></p><p>The mounted archer checks his wounds and spies Kirio and Arnir as the culprits. <span style="color: red">"Elves!"</span> he calls, <span style="color: red">"I hate you and all your kind!" </span> He then draws his bow and fires twice. One arrow streaks towards Arnir and its aim is true, but instead of striking the mage, it lodges itself in the trunk of a sappling mere inches from Arnir's chest. The other arrow travels towards Kirio, but is deflected by the plate armor of the greatsword-wielding horseman.</p><p></p><p>The half-orc scout (at K11) reloads and fires a bolt at Bannock without success. Likewise, the half-orc scout (at D12) reloads and fires a bolt at Torrent, but it is deflected by the nearby rocks.</p></blockquote><p></p>
[QUOTE="Gregor, post: 5467632, member: 11751"] Bannock, your powerful attack on the horseman pursuing Hrimir is yet again deflected by his chainmail, which has now been battered by your blows and melted by the dwarf's acid. As a result, your balance is thrown off and you are unable to continue your assault on the mounted warrior. [GM]Bannock, your initial attack missed, so your cleave did not trigger. Just a quick note on Bannock's post for everyone: We're not using Action Points. We are using the 3.5 [U]Core[/U] rules, as stated here: [url=http://gregthedm.wordpress.com/rules-reference/]Rules Reference Six from Gate Pass[/url] The 3.5 Core Rules are all the rules listed on the left hand side of this page ([url=http://www.d20srd.org/index.htm]The Hypertext d20 SRD (v3.5 d20 System Reference Document) :: d20srd.org[/url]) under the title "Core Rules." The Action Points are from the Variant Rules and are therefore not being used. If you're ever curious about what is in, or out, please let me know via email and I'll clarify. Cheers.[/GM] The horseman, trusting in his sturdy armor to continuously protect him from the glaive-wielding warrior behind him, steps deeper into the foliage in hunt of Hrimr. Bannock attempts an opportunistic strike as the horseman enters the foliage, but yet again, damage is only dealt to his enemy's armor. Pushing the snowy brush out of his face, the horseman steps forward (to K3) and tries to stab the dwarf with his longsword. Through the covering bushes, his sword connects and drives deep into the Hrimr's stomach, splashing the snow crimson with blood. He sneers: [COLOR="Red"]"Aye, ye burned me good ye mongrel, but I'z be gittin' the last laugh by spillin' yer gutz!"[/COLOR] The mounted archer checks his wounds and spies Kirio and Arnir as the culprits. [COLOR="red"]"Elves!"[/COLOR] he calls, [COLOR="red"]"I hate you and all your kind!" [/COLOR] He then draws his bow and fires twice. One arrow streaks towards Arnir and its aim is true, but instead of striking the mage, it lodges itself in the trunk of a sappling mere inches from Arnir's chest. The other arrow travels towards Kirio, but is deflected by the plate armor of the greatsword-wielding horseman. The half-orc scout (at K11) reloads and fires a bolt at Bannock without success. Likewise, the half-orc scout (at D12) reloads and fires a bolt at Torrent, but it is deflected by the nearby rocks. [/QUOTE]
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