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Six From Gate Pass - Chapter 2: The Indomitable Fire Forest of Innenotdar
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<blockquote data-quote="Gregor" data-source="post: 5548945" data-attributes="member: 11751"><p>With a slightly confused look on her face, Torrent slowly follows and then calls upon her god to strengthen the now squid-like Hrimr. Laying a hand on one of his slimy tentacles, she discharges divine energy and then turns back to face the party.</p><p></p><p><span style="color: DeepSkyBlue">"Remember, when and if that stag crests the surface, try and get those Seela to stop singing. If not, this may get messy ..."</span> She then dives into the murky water along with the sea creature who was once a dwarf.</p><p></p><p>Torrent, and whoever else has gone into the water, follow behind in Hrimr's wake. From closer to the surface, you can see a glowing diffused red light perhaps 20 feet out and down. After a few feet of holding your breath and swimming down, the murkiness fades and you can see a large stag pinned on its side. The creature is quite large and it looks ancient. Its flesh is flickering with fire that sends up small bursts of steam. A greatsword carved of wood has been driven into the creature’s torso and into the ground, and yet the stag still struggles despite this mortal wound.</p><p></p><p>The beast raises its head in the dark water and stares at the squid and adventurers swimming towards it. Indomitability's voice bursts into your mind. </p><p></p><p><span style="color: DarkOrange"><span style="font-size: 18px">"Yes! Come forward! Free me from this prison and set me loose. Draw the sword and let me ascend. This song must end!" </span></span></p><p></p><p>[GM]Hrimr, to make this easier and assuming you're intending to try and draw the blade, you can just assume that Torrent and whomever else is down here, is going to move into position and assist you on your strength check. I've rolled for Torrent and she gives you a +2 to your roll. If anyone else is here, they can also try to aid (1d20 + strength modifier vs. DC 10). Each successful aid is another +2 on your roll.</p><p></p><p>Also, if anyone else has come along, keep in mind you need to make a swim check vs. DC 10 to get down to Indomitability. [/GM]</p></blockquote><p></p>
[QUOTE="Gregor, post: 5548945, member: 11751"] With a slightly confused look on her face, Torrent slowly follows and then calls upon her god to strengthen the now squid-like Hrimr. Laying a hand on one of his slimy tentacles, she discharges divine energy and then turns back to face the party. [COLOR="DeepSkyBlue"]"Remember, when and if that stag crests the surface, try and get those Seela to stop singing. If not, this may get messy ..."[/COLOR] She then dives into the murky water along with the sea creature who was once a dwarf. Torrent, and whoever else has gone into the water, follow behind in Hrimr's wake. From closer to the surface, you can see a glowing diffused red light perhaps 20 feet out and down. After a few feet of holding your breath and swimming down, the murkiness fades and you can see a large stag pinned on its side. The creature is quite large and it looks ancient. Its flesh is flickering with fire that sends up small bursts of steam. A greatsword carved of wood has been driven into the creature’s torso and into the ground, and yet the stag still struggles despite this mortal wound. The beast raises its head in the dark water and stares at the squid and adventurers swimming towards it. Indomitability's voice bursts into your mind. [COLOR="DarkOrange"][SIZE="5"]"Yes! Come forward! Free me from this prison and set me loose. Draw the sword and let me ascend. This song must end!" [/SIZE][/COLOR] [GM]Hrimr, to make this easier and assuming you're intending to try and draw the blade, you can just assume that Torrent and whomever else is down here, is going to move into position and assist you on your strength check. I've rolled for Torrent and she gives you a +2 to your roll. If anyone else is here, they can also try to aid (1d20 + strength modifier vs. DC 10). Each successful aid is another +2 on your roll. Also, if anyone else has come along, keep in mind you need to make a swim check vs. DC 10 to get down to Indomitability. [/GM] [/QUOTE]
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Six From Gate Pass - Chapter 2: The Indomitable Fire Forest of Innenotdar
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