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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5600411" data-attributes="member: 11751"><p>Cries of pain and hisses sound out in the darkness as Hrimr finishes his spell, the edge of which begins to blow sand and gravel on Kirio's narrowly missed sleeping form.</p><p></p><p>Near the road, the now briefly illuminated hulking Lizardman releases a deep cry of words and then charges towards Lars with its massive spiked club raised over its crested head. The ground shakes as it lopes into the firelight, light glinting off its large ebon scales and it roars as it brings the club down in a murderous arc aimed at the rogue (charges as standard action to O,P,16,17). The weight of the blow drives the head of the club into the damp ground with a heavy thud, having narrowly missed connecting with Lars shoulder.</p><p></p><p>[sblock="if you speak Draconic"]Tonight we feast on man flesh![/sblock]</p><p></p><p>Thanks to his elven eyes, Diashan has the benefit of seeing the additional attackers beyond the gloom. Without much to do as the surprise attack takes place, he draws his two swords and readies to attack any enemies who would approach the sleeping forms of his elven brothers Kirio and Arnir. He calls out: "Arm yourselves friends, lizard folk are attacking!"</p><p></p><p>Two more arrows then flash out of the darkness and into the camp. This time, the missiles seek out the large form of Bannock who stands silhouetted against the light of the camp fire. The first arrow sails wide, but the second finds a gap in the warrior's half plate. The small projectile pierces the chain undercoat and wedges itself in flesh.</p><p></p><p>[sblock="for Bannock"]Mere seconds after the arrow strikes you, your vision begins to swim and your stomach starts to roil. At the start of your turn, please make a Fortitude save vs. DC 14 or lose 1d4 Strength.[/sblock]</p></blockquote><p></p>
[QUOTE="Gregor, post: 5600411, member: 11751"] Cries of pain and hisses sound out in the darkness as Hrimr finishes his spell, the edge of which begins to blow sand and gravel on Kirio's narrowly missed sleeping form. Near the road, the now briefly illuminated hulking Lizardman releases a deep cry of words and then charges towards Lars with its massive spiked club raised over its crested head. The ground shakes as it lopes into the firelight, light glinting off its large ebon scales and it roars as it brings the club down in a murderous arc aimed at the rogue (charges as standard action to O,P,16,17). The weight of the blow drives the head of the club into the damp ground with a heavy thud, having narrowly missed connecting with Lars shoulder. [sblock="if you speak Draconic"]Tonight we feast on man flesh![/sblock] Thanks to his elven eyes, Diashan has the benefit of seeing the additional attackers beyond the gloom. Without much to do as the surprise attack takes place, he draws his two swords and readies to attack any enemies who would approach the sleeping forms of his elven brothers Kirio and Arnir. He calls out: "Arm yourselves friends, lizard folk are attacking!" Two more arrows then flash out of the darkness and into the camp. This time, the missiles seek out the large form of Bannock who stands silhouetted against the light of the camp fire. The first arrow sails wide, but the second finds a gap in the warrior's half plate. The small projectile pierces the chain undercoat and wedges itself in flesh. [sblock="for Bannock"]Mere seconds after the arrow strikes you, your vision begins to swim and your stomach starts to roil. At the start of your turn, please make a Fortitude save vs. DC 14 or lose 1d4 Strength.[/sblock] [/QUOTE]
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