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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5600440" data-attributes="member: 11751"><p><strong>Round 1 Starts Now!</strong></p><p></p><p>********</p><p><strong>Full Initiative Order </strong></p><p></p><p>1 - Lars</p><p>2 - Arnir</p><p>3 - Bannock</p><p>4 - Kirio</p><p>5 - Hrimr</p><p>6 - DM#3 - B <span style="color: Red">(Dead)</span></p><p>7 - Diashan</p><p>8 - Torrent</p><p>9 - DM#1 - L</p><p>10 - Alric</p><p>11 - DM#2 - P <span style="color: Red">(Dead)</span></p><p>********</p><p></p><p>[GM]Given that the darkness is a key terrain feature of this fight, I have edited the map to indicate the aura of light being shed by the campfire. The area between the campfire and the yellow line is fully lit. The area between the yellow line and the orange line is the shadowy illumination (concealment). Obviously anything beyond the orange line is completely hidden by darkness and is thus invisible to you (just suspend disbelief even though you can see them on the map <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) unless you have low-light vision which lets you see in colour another 20ft beyond the orange line (still concealment), or darkvision which lets you see in black and white the same distance. </p><p></p><p>Lars is producing an aura of light just as large due to his spell, so I can edit the light when and if he moves or throws his dagger or something.</p><p></p><p>Is this helpful?[/GM]</p><p></p><p><a href="http://gregthedm.files.wordpress.com/2011/06/swamp-ambush-round-1.jpg" target="_blank">Swamp Ambush - Round 1</a></p></blockquote><p></p>
[QUOTE="Gregor, post: 5600440, member: 11751"] [b]Round 1 Starts Now![/b] ******** [B]Full Initiative Order [/B] 1 - Lars 2 - Arnir 3 - Bannock 4 - Kirio 5 - Hrimr 6 - DM#3 - B [COLOR="Red"](Dead)[/COLOR] 7 - Diashan 8 - Torrent 9 - DM#1 - L 10 - Alric 11 - DM#2 - P [COLOR="Red"](Dead)[/COLOR] ******** [GM]Given that the darkness is a key terrain feature of this fight, I have edited the map to indicate the aura of light being shed by the campfire. The area between the campfire and the yellow line is fully lit. The area between the yellow line and the orange line is the shadowy illumination (concealment). Obviously anything beyond the orange line is completely hidden by darkness and is thus invisible to you (just suspend disbelief even though you can see them on the map :) ) unless you have low-light vision which lets you see in colour another 20ft beyond the orange line (still concealment), or darkvision which lets you see in black and white the same distance. Lars is producing an aura of light just as large due to his spell, so I can edit the light when and if he moves or throws his dagger or something. Is this helpful?[/GM] [URL="http://gregthedm.files.wordpress.com/2011/06/swamp-ambush-round-1.jpg"]Swamp Ambush - Round 1[/URL] [/QUOTE]
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