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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5602302" data-attributes="member: 11751"><p>Screaming in pain and anger, the hulking brute hefts its heavy spiked club and swings it at Bannock. The massive weapon collides with Bannock, denting armor, bruising ribs and puncturing bloody wounds on exposed areas. The brute then steps closer to the fire, blood weeping from its wounds and rage still clear in its eyes (5-ft step to N,O,17,18)</p><p></p><p>Seeing a potential opportunity, Diashan attempts to tumble forward under the threatening reach of the massive war club (move to N16). He narrowly succeeds in avoiding an opportunistic swing by the large lizardfolk, and when coming out of his roll, he drives his longsword upwards in an attempt to finish the beast. The sword drives into the beast's belly, right to the hilt, and the massive enemy clutches at the wound as it falls over dead with a heavy thud.</p><p></p><p>Torrent wakes up late during the tumult. Without time to strap on her heavy armor, she stands in only a tunic brandishing her battleaxe and light shield. Confusion is strewn across her face and she readies her weapon in case any enemies emerge from the darkness.</p><p></p><p>The four lizardfolk continue to press on through the blowing wind and gravel of Hrimr's spell, though unhindered by the pools of water. They emerge at the edge of the campfire light, hiss and raise their clubs menacingly (each double moves - L5 to L11, M5 to M11, N6 to N12, O6 to O12).</p></blockquote><p></p>
[QUOTE="Gregor, post: 5602302, member: 11751"] Screaming in pain and anger, the hulking brute hefts its heavy spiked club and swings it at Bannock. The massive weapon collides with Bannock, denting armor, bruising ribs and puncturing bloody wounds on exposed areas. The brute then steps closer to the fire, blood weeping from its wounds and rage still clear in its eyes (5-ft step to N,O,17,18) Seeing a potential opportunity, Diashan attempts to tumble forward under the threatening reach of the massive war club (move to N16). He narrowly succeeds in avoiding an opportunistic swing by the large lizardfolk, and when coming out of his roll, he drives his longsword upwards in an attempt to finish the beast. The sword drives into the beast's belly, right to the hilt, and the massive enemy clutches at the wound as it falls over dead with a heavy thud. Torrent wakes up late during the tumult. Without time to strap on her heavy armor, she stands in only a tunic brandishing her battleaxe and light shield. Confusion is strewn across her face and she readies her weapon in case any enemies emerge from the darkness. The four lizardfolk continue to press on through the blowing wind and gravel of Hrimr's spell, though unhindered by the pools of water. They emerge at the edge of the campfire light, hiss and raise their clubs menacingly (each double moves - L5 to L11, M5 to M11, N6 to N12, O6 to O12). [/QUOTE]
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