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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5638273" data-attributes="member: 11751"><p>[sblock="for Hrimr"]You're not sure what kind of scales were used to make the armor, but because it lacks metal components, you are free to wear it as a druid.[/sblock]</p><p></p><p>Bannock, you are waved towards the North harbour as a place to find accommodations and merchants. Most of the refugees are obviously not in a position to afford such things but you are still warned of the egregiously high rates that rooms are going for.</p><p></p><p>Seeing as shopping and finding a bed is on your minds, you all heed that advice and walk towards the North harbour, Torrent chats casually about how long it has been since she was back in Seaquen. <span style="color: DeepSkyBlue">"We should stop in and see my old teacher, a druid by the name of Lee Sidoneth."</span> She says, <span style="color: DeepSkyBlue">"He works with the school and can grant us an audience with the headmasters. Lets try to find a place to rest first though, the sun is going down soon."</span></p><p></p><p>As you walk into the city, you see just how busy it is. People clog the streets and move from packed Inn to packed Inn, searching in vain for a free room. Many have 'no vacancy' signs on them, except for some of the higher end establishments found nearer to the Lyceum and overlooking the harbour. Some of the walls are plastered with war propaganda messages such as "Resist Ragesia!" and others appear to be flyers for a performance of a play called "The Spectacular Trial of Toteth Topec" being put on by some group called the Wayfairers, whose ship is in port. Merchants are doing good business and you can see that there are many alchemists, scribes, book binders and other learned professions that obviously cater to the high numbers of magic users that attend the Lyceum. You turn into one of the nicer looking inns, an establishment called 'The Scholar's Respite' which seems to house wealthy merchants and other professionals. The Inn, much like all the others you've seen, is filled to the rafters, but the Innkeep is willing to toss some occupants onto the street if you're willing to pay 20gp a night (for one room of 4).</p><p></p><p>[GM]Feel free to go and shop. Seaquen is not a massive town, maybe 2,000 people (plus another 3 or 4 thousand refugees) but you can find pretty much anything you want or need. Most services are available. Your goods sell for 1/2 the market price (if you need the prices for certain magic items, just flip me an email). [/GM]</p></blockquote><p></p>
[QUOTE="Gregor, post: 5638273, member: 11751"] [sblock="for Hrimr"]You're not sure what kind of scales were used to make the armor, but because it lacks metal components, you are free to wear it as a druid.[/sblock] Bannock, you are waved towards the North harbour as a place to find accommodations and merchants. Most of the refugees are obviously not in a position to afford such things but you are still warned of the egregiously high rates that rooms are going for. Seeing as shopping and finding a bed is on your minds, you all heed that advice and walk towards the North harbour, Torrent chats casually about how long it has been since she was back in Seaquen. [COLOR="DeepSkyBlue"]"We should stop in and see my old teacher, a druid by the name of Lee Sidoneth."[/COLOR] She says, [COLOR="DeepSkyBlue"]"He works with the school and can grant us an audience with the headmasters. Lets try to find a place to rest first though, the sun is going down soon."[/COLOR] As you walk into the city, you see just how busy it is. People clog the streets and move from packed Inn to packed Inn, searching in vain for a free room. Many have 'no vacancy' signs on them, except for some of the higher end establishments found nearer to the Lyceum and overlooking the harbour. Some of the walls are plastered with war propaganda messages such as "Resist Ragesia!" and others appear to be flyers for a performance of a play called "The Spectacular Trial of Toteth Topec" being put on by some group called the Wayfairers, whose ship is in port. Merchants are doing good business and you can see that there are many alchemists, scribes, book binders and other learned professions that obviously cater to the high numbers of magic users that attend the Lyceum. You turn into one of the nicer looking inns, an establishment called 'The Scholar's Respite' which seems to house wealthy merchants and other professionals. The Inn, much like all the others you've seen, is filled to the rafters, but the Innkeep is willing to toss some occupants onto the street if you're willing to pay 20gp a night (for one room of 4). [GM]Feel free to go and shop. Seaquen is not a massive town, maybe 2,000 people (plus another 3 or 4 thousand refugees) but you can find pretty much anything you want or need. Most services are available. Your goods sell for 1/2 the market price (if you need the prices for certain magic items, just flip me an email). [/GM] [/QUOTE]
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