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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5721897" data-attributes="member: 11751"><p>********</p><p><strong>Caves - Bottom of Shaft</strong></p><p></p><p>Arnir, the large polished tube is quite heavy when you pick it up. Inspecting it yields nothing of interest. You open the tube by unscrewing one end very slowly as the threading is old, not lubricated and judging by the sound it is making, made from some kind of metal. When you remove one end, your nose is filled with strange smells: smoke, sulphur and an irony hint of dried blood and cured leather. For a moment you think that the tube is empty, but you soon see that it is almost packed full with a tightly rolled up length of pitch black vellum or parchment.</p><p></p><p>Kirio, you and the party relocate Hrimr's stone platform with some effort, creating a bridge over the five foot gap to the other passageway. The passage is filled with thick webbing and it appears as if you are walking through a white tube-like tunnel. </p><p></p><p>The passage turns to the North and leads to an ancient web-choked chamber whose floor is covered in stones, broken masonry and segments of stone that seemed to be part of a vast staircase at one point. Looking up, you now see that you are standing at the bottom of the shaft you spied from the floor above. The trickling of water indicates the nearby position of the alabaster decanter on a portion of stone perhaps 10 feet above you. You also see the three packs that hang from patches of webbing on the walls at various heights.</p></blockquote><p></p>
[QUOTE="Gregor, post: 5721897, member: 11751"] ******** [B]Caves - Bottom of Shaft[/B] Arnir, the large polished tube is quite heavy when you pick it up. Inspecting it yields nothing of interest. You open the tube by unscrewing one end very slowly as the threading is old, not lubricated and judging by the sound it is making, made from some kind of metal. When you remove one end, your nose is filled with strange smells: smoke, sulphur and an irony hint of dried blood and cured leather. For a moment you think that the tube is empty, but you soon see that it is almost packed full with a tightly rolled up length of pitch black vellum or parchment. Kirio, you and the party relocate Hrimr's stone platform with some effort, creating a bridge over the five foot gap to the other passageway. The passage is filled with thick webbing and it appears as if you are walking through a white tube-like tunnel. The passage turns to the North and leads to an ancient web-choked chamber whose floor is covered in stones, broken masonry and segments of stone that seemed to be part of a vast staircase at one point. Looking up, you now see that you are standing at the bottom of the shaft you spied from the floor above. The trickling of water indicates the nearby position of the alabaster decanter on a portion of stone perhaps 10 feet above you. You also see the three packs that hang from patches of webbing on the walls at various heights. [/QUOTE]
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