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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5726066" data-attributes="member: 11751"><p>********</p><p><strong>Kirio and Alric</strong></p><p></p><p>After grabbing a bite and warming up by a hearth, you head back out into the drizzle and stride up towards the Lyceum. You're required to wait around for just over an hour as the clerks on duty tell you that Headmaster Simeon is busy with pressing duties.</p><p></p><p>Eventually you are brought up to a conference room where Simeon is closing out discussions with Magistrate Lorb and other dignitaries. They are huddled over some maps and documents, which are soon rolled up as the conversation ends. As Lorb and the others leave, Simeon invites you to join him at a table.</p><p></p><p><span style="color: Gray">"Ahhh, my friends from Gate Pass."</span> he says with fatigue in his voice, <span style="color: Gray">"Apologies for making you wait, but I was just discussing optimal irrigation, fresh water well siting and sanitation planning with the Magistrate. Speaking of which, I trust you are doing well and making progress on the missions we have entrusted you with? Any progress on the decanter or the lyre?"</span></p><p></p><p>********</p><p><strong>Hrimr and Bannock</strong></p><p></p><p>After asking around you learn that the only temples in town are located up at the Lyceum. You head up to the magical academy and are easily pointed to the three available places of worship located on the campus. Your choices include temples to Mystra the God of Magic, Azuth the Lord of Spells and Ohgma the Lord of Knowledge. </p><p></p><p>The priests at both the temples of Mystra and Azuth, though willing to assist Bannock in healing his condition, are unable to muster the requisite divine power to actually do so. However, you do find someone willing to assist at the temple of Ohgma, which appears to be more of a library than a place of worship. </p><p></p><p>Standing amidst well organized shelves filled with scrolls, books and stacks of bound paper and parchment, the lesser acolytes summon the head cleric to discuss with you. The man appears ancient when you see him, hobbling over in a long robe. He runs his hand through his long white beard and inspects Bannock for some time after hearing your story and your description of his condition.</p><p></p><p><em>"I can return the lost portion of your soul,"</em> he speaks through quivering lips, <em>"though the process is neither simple nor without expense."</em> He pauses to catch his breath before continuing. <em>"Given that you are not devotees of the Lord of Knowledge, I must first ask for a donation of twenty pieces of gold that we will use towards the maintenance of our library and archives. The cost of the actual spell, for you require a level of divine intervention beyond mere healing of wounds, will cost two hundred and eighty pieces of gold. Lastly, in order to focus the necessary divine energies, I will require the dust of diamonds worth one hundred gold pieces. This material component can be purchased at the Lyceum but you must be responsible for the cost." </em> He pauses once more, looking exhausted from the conversation. He raises a palsied hand to point at Bannock. <em>"I would also ask that he remain here at the Temple so that we may further study his condition and record treatment. For greater knowledge you understand. The entire process, both study and spell casting will take no longer than one day." </em></p></blockquote><p></p>
[QUOTE="Gregor, post: 5726066, member: 11751"] ******** [B]Kirio and Alric[/B] After grabbing a bite and warming up by a hearth, you head back out into the drizzle and stride up towards the Lyceum. You're required to wait around for just over an hour as the clerks on duty tell you that Headmaster Simeon is busy with pressing duties. Eventually you are brought up to a conference room where Simeon is closing out discussions with Magistrate Lorb and other dignitaries. They are huddled over some maps and documents, which are soon rolled up as the conversation ends. As Lorb and the others leave, Simeon invites you to join him at a table. [COLOR="Gray"]"Ahhh, my friends from Gate Pass."[/COLOR] he says with fatigue in his voice, [COLOR="Gray"]"Apologies for making you wait, but I was just discussing optimal irrigation, fresh water well siting and sanitation planning with the Magistrate. Speaking of which, I trust you are doing well and making progress on the missions we have entrusted you with? Any progress on the decanter or the lyre?"[/COLOR] ******** [B]Hrimr and Bannock[/B] After asking around you learn that the only temples in town are located up at the Lyceum. You head up to the magical academy and are easily pointed to the three available places of worship located on the campus. Your choices include temples to Mystra the God of Magic, Azuth the Lord of Spells and Ohgma the Lord of Knowledge. The priests at both the temples of Mystra and Azuth, though willing to assist Bannock in healing his condition, are unable to muster the requisite divine power to actually do so. However, you do find someone willing to assist at the temple of Ohgma, which appears to be more of a library than a place of worship. Standing amidst well organized shelves filled with scrolls, books and stacks of bound paper and parchment, the lesser acolytes summon the head cleric to discuss with you. The man appears ancient when you see him, hobbling over in a long robe. He runs his hand through his long white beard and inspects Bannock for some time after hearing your story and your description of his condition. [I]"I can return the lost portion of your soul,"[/I] he speaks through quivering lips, [I]"though the process is neither simple nor without expense."[/I] He pauses to catch his breath before continuing. [I]"Given that you are not devotees of the Lord of Knowledge, I must first ask for a donation of twenty pieces of gold that we will use towards the maintenance of our library and archives. The cost of the actual spell, for you require a level of divine intervention beyond mere healing of wounds, will cost two hundred and eighty pieces of gold. Lastly, in order to focus the necessary divine energies, I will require the dust of diamonds worth one hundred gold pieces. This material component can be purchased at the Lyceum but you must be responsible for the cost." [/I] He pauses once more, looking exhausted from the conversation. He raises a palsied hand to point at Bannock. [I]"I would also ask that he remain here at the Temple so that we may further study his condition and record treatment. For greater knowledge you understand. The entire process, both study and spell casting will take no longer than one day." [/I] [/QUOTE]
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