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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="Gregor" data-source="post: 5746202" data-attributes="member: 11751"><p>********</p><p><strong>Clerk's Row</strong></p><p></p><p>Hrimr, the chests are not trapped. They are old and warped, much like the doors to these old, run down and decrepit rooms in the equally squalid building. Mostly there is nothing of interest inside them, changes of clothing, bits of armor such as a leather elbow pad, or a metal bracer, some waterskins, whetstones and packages of dried meat. One of the chests also contains some sheets of blank paper, some bottles of ink and a few quills. There is also a rolled up sheet of parchment with a broken red wax seal.</p><p></p><p>The parchment, when unrolled and viewed, reads the following:</p><p></p><p><em>"Apprentice,</em></p><p><em></em></p><p><em>Your instructions are clear: eliminate the mark and then leave word at the embassy with the contact. Once word is given, return to the lair. The contact will report to the lair with payment representing the end of the contract.</em></p><p><em></em></p><p><em>Additionally, should you encounter the priest, your orders are to avoid confrontation. His abilities are beyond you. </em></p><p><em></em></p><p><em>All glory to the Lord of Three Crowns.</em></p><p><em></em></p><p><em>Z" </em></p></blockquote><p></p>
[QUOTE="Gregor, post: 5746202, member: 11751"] ******** [B]Clerk's Row[/B] Hrimr, the chests are not trapped. They are old and warped, much like the doors to these old, run down and decrepit rooms in the equally squalid building. Mostly there is nothing of interest inside them, changes of clothing, bits of armor such as a leather elbow pad, or a metal bracer, some waterskins, whetstones and packages of dried meat. One of the chests also contains some sheets of blank paper, some bottles of ink and a few quills. There is also a rolled up sheet of parchment with a broken red wax seal. The parchment, when unrolled and viewed, reads the following: [I]"Apprentice, Your instructions are clear: eliminate the mark and then leave word at the embassy with the contact. Once word is given, return to the lair. The contact will report to the lair with payment representing the end of the contract. Additionally, should you encounter the priest, your orders are to avoid confrontation. His abilities are beyond you. All glory to the Lord of Three Crowns. Z" [/I] [/QUOTE]
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