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Six From Gate Pass - Chapter 3: Shelter From The Storm
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<blockquote data-quote="funkmamagoat" data-source="post: 5834230" data-attributes="member: 100581"><p>Kirio makes his way to the cavern floor moving as fast as he can; the now familiar sinking/exciting feeling in the pit of his stomach that tells him someone is likely going to try and kill him.</p><p></p><p>He quickly finds Bannock, takes out his flute and plays a very short and confusing tune. Bannock is surrounded by a shimmering green mist for a moment... and his outline now wavers and appears blurred [OOC]Kirio casts blur on Bannock, grants him concealment - 20% miss chance for the next 6 minutes[/OOC] <span style="color: lime"><em>"That will make you harder to hit"</em></span></p><p></p><p>He then mumbles <span style="color: Lime"><em>"you know, we really should start sending Lars ahead for this sort of thing..., he can actually see traps or alarms before we trip them"</em></span>. </p><p></p><p>He then moves back (to T 2) and raises his flute, ready to start playing... [OOC]Kirio readies action, he will begin Performing Inspire Courage as soon as he sees an enemy, +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls[/OOC]</p></blockquote><p></p>
[QUOTE="funkmamagoat, post: 5834230, member: 100581"] Kirio makes his way to the cavern floor moving as fast as he can; the now familiar sinking/exciting feeling in the pit of his stomach that tells him someone is likely going to try and kill him. He quickly finds Bannock, takes out his flute and plays a very short and confusing tune. Bannock is surrounded by a shimmering green mist for a moment... and his outline now wavers and appears blurred [OOC]Kirio casts blur on Bannock, grants him concealment - 20% miss chance for the next 6 minutes[/OOC] [COLOR="lime"][I]"That will make you harder to hit"[/I][/COLOR] He then mumbles [COLOR="Lime"][I]"you know, we really should start sending Lars ahead for this sort of thing..., he can actually see traps or alarms before we trip them"[/I][/COLOR]. He then moves back (to T 2) and raises his flute, ready to start playing... [OOC]Kirio readies action, he will begin Performing Inspire Courage as soon as he sees an enemy, +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls[/OOC] [/QUOTE]
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