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*Pathfinder & Starfinder
Six Saving Throws - One for Each Ability Score?
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<blockquote data-quote="Li Shenron" data-source="post: 5801142" data-attributes="member: 1465"><p>Legitimate concern, but the xmas tree effect was a result of assuming that the PC had easy access to magic item and therefore designing monster with which <em>required</em> the PC to have pretty high stats (whatever the source). It was a self-fulfilling prophecy: "the players are going to have lots of magic items by this level, so let's make monsters tougher which in turns require the PC to have lots of magic items..."</p><p></p><p>So the xmas tree effect would have been probably worse in 3e if you removed natural stat bumps, but there's no reason to believe there will be a significant xmas tree effect at all when a new edition is "organically designed" with different assumptions.</p><p></p><p>(BTW, technically "xmas tree effect" refers more to having lots of magic items <em>for different things</em> so to be precise, removing stat bumps in 3e would rather result in PC trying bigger bonus items, not necessarily <em>more</em> items)</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5801142, member: 1465"] Legitimate concern, but the xmas tree effect was a result of assuming that the PC had easy access to magic item and therefore designing monster with which [I]required[/I] the PC to have pretty high stats (whatever the source). It was a self-fulfilling prophecy: "the players are going to have lots of magic items by this level, so let's make monsters tougher which in turns require the PC to have lots of magic items..." So the xmas tree effect would have been probably worse in 3e if you removed natural stat bumps, but there's no reason to believe there will be a significant xmas tree effect at all when a new edition is "organically designed" with different assumptions. (BTW, technically "xmas tree effect" refers more to having lots of magic items [I]for different things[/I] so to be precise, removing stat bumps in 3e would rather result in PC trying bigger bonus items, not necessarily [I]more[/I] items) [/QUOTE]
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Six Saving Throws - One for Each Ability Score?
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