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Size, Carrying Capacity, Strength, Athletics, Mobility
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<blockquote data-quote="tetrasodium" data-source="post: 9248883" data-attributes="member: 93670"><p>It doesn't matter if a player trusts the gm if the player is completely certain that the gm is unfairly nerfing them. A lot of players started with 5e and have never played anything else. On top of the deliberate fogbank of expectations 5e sets for athletics vrs acrobatics it adds all of the "well you can do whatever you want in your <em>home</em> game, but <em>officially</em> it should be x" type efforts wotc has made to reinforce the video game "my GM is just the meat computer " mindset. It's nottge 79s 80s or even 90 &wotc can't keep presenting player facing murk as if it is</p><p></p><p>It makes big difference how many players carry a particular poorly designed box that the GM needs to tick in order to avoid being responsible for that bad design... Your literal words here:<strong> "</strong><a href="https://www.enworld.org/threads/size-carrying-capacity-strength.701945/post-9247262" target="_blank"><em><u><strong>It is the DMs fault</strong>.</u></em></a><strong>"</strong> If they have three group members that rely on strength, then they need to build or modify the encounters to highlight their poorly defined poorly simplified strength" more & more. That goes double for being needlessly difficult when bad simplification& niche eroding ensures that nearly everything that might be a thing str(athletics) could apply to is a thing equally happy to work just as well with dex(acrobatics).</p><p></p><p>[MEDIA=youtube]54YfhiEoUCY[/MEDIA]</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9248883, member: 93670"] It doesn't matter if a player trusts the gm if the player is completely certain that the gm is unfairly nerfing them. A lot of players started with 5e and have never played anything else. On top of the deliberate fogbank of expectations 5e sets for athletics vrs acrobatics it adds all of the "well you can do whatever you want in your [I]home[/I] game, but [I]officially[/I] it should be x" type efforts wotc has made to reinforce the video game "my GM is just the meat computer " mindset. It's nottge 79s 80s or even 90 &wotc can't keep presenting player facing murk as if it is It makes big difference how many players carry a particular poorly designed box that the GM needs to tick in order to avoid being responsible for that bad design... Your literal words here:[B] "[/B][URL='https://www.enworld.org/threads/size-carrying-capacity-strength.701945/post-9247262'][I][U][B]It is the DMs fault[/B].[/U][/I][/URL][B]"[/B] If they have three group members that rely on strength, then they need to build or modify the encounters to highlight their poorly defined poorly simplified strength" more & more. That goes double for being needlessly difficult when bad simplification& niche eroding ensures that nearly everything that might be a thing str(athletics) could apply to is a thing equally happy to work just as well with dex(acrobatics). [MEDIA=youtube]54YfhiEoUCY[/MEDIA] [/QUOTE]
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