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Size Matters Rules Purposal for 5E
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<blockquote data-quote="Hautamaki" data-source="post: 5900415" data-attributes="member: 42219"><p>I always felt like the rules under-rated the effect of size. I mean the difference in human terms between 155 lbs and 170 lbs is enough to have weight classes for combat sports in order to ensure equity between combatants. What's the difference between 155 lbs and 500 lbs going to look like? Or 1500 lbs? Or 15,000? Likewise it's very difficult to imagine a little humanoid the size of a 15 lb rhesus monkey as a credible threat to a normal sized human equipped with weapons and armor.</p><p></p><p>I mean obviously we're talking about a fantasy world here with magical powers and whatnot. But it still strains verisimilitude that even a heroic human can withstand a single blow from a 15 foot tall 4000+ lb Frost Giant. Or that a blow from even a heroic human has a decent chance of hurting such a creature.</p><p></p><p>In my own homebrew campaign settings, creatures of large or huge size are already epic level challenges in their own right. A single ogre of the most basic type equipped with nothing but a loin cloth and a tree branch and encountered fast asleep and drunk should be a 3rd level solo encounter. Only the mightiest of heroes would think of taking something like that on in a fair fight. And then you have trolls, giants, etc, even larger and more dangerous and intelligent creatures... even encountered singly these things are the stuff of nightmares for 10th level and above adventurers.</p><p></p><p>I think that these sorts of large creatures should have every advantage and no disadvantages, except to being hit by ranged attacks. Just because something is larger doesn't make it easier to slash with a sword. You have to take its massive reach into account, providing it has limbs of course I guess. It doesn't apply to things with no appendages, but anything with any sort of a reach is going to use that to keep things with shorter reaches at bay very effectively, giving it a massive parry bonus to its AC and making it much much harder to hit than if it were the same size or smaller. Now if we're talking about fine things, like the size of a house fly, yes that's harder to hit than a medium creature with a club, but if something is large enough to actually be easily seen and followed by the eye and it has no reach to keep you at bay, like a rabbit or rat or something, then it's fairly trivial to just squash it with your boot if nothing else.</p><p></p><p>And the same goes for a titan targeting a human.</p></blockquote><p></p>
[QUOTE="Hautamaki, post: 5900415, member: 42219"] I always felt like the rules under-rated the effect of size. I mean the difference in human terms between 155 lbs and 170 lbs is enough to have weight classes for combat sports in order to ensure equity between combatants. What's the difference between 155 lbs and 500 lbs going to look like? Or 1500 lbs? Or 15,000? Likewise it's very difficult to imagine a little humanoid the size of a 15 lb rhesus monkey as a credible threat to a normal sized human equipped with weapons and armor. I mean obviously we're talking about a fantasy world here with magical powers and whatnot. But it still strains verisimilitude that even a heroic human can withstand a single blow from a 15 foot tall 4000+ lb Frost Giant. Or that a blow from even a heroic human has a decent chance of hurting such a creature. In my own homebrew campaign settings, creatures of large or huge size are already epic level challenges in their own right. A single ogre of the most basic type equipped with nothing but a loin cloth and a tree branch and encountered fast asleep and drunk should be a 3rd level solo encounter. Only the mightiest of heroes would think of taking something like that on in a fair fight. And then you have trolls, giants, etc, even larger and more dangerous and intelligent creatures... even encountered singly these things are the stuff of nightmares for 10th level and above adventurers. I think that these sorts of large creatures should have every advantage and no disadvantages, except to being hit by ranged attacks. Just because something is larger doesn't make it easier to slash with a sword. You have to take its massive reach into account, providing it has limbs of course I guess. It doesn't apply to things with no appendages, but anything with any sort of a reach is going to use that to keep things with shorter reaches at bay very effectively, giving it a massive parry bonus to its AC and making it much much harder to hit than if it were the same size or smaller. Now if we're talking about fine things, like the size of a house fly, yes that's harder to hit than a medium creature with a club, but if something is large enough to actually be easily seen and followed by the eye and it has no reach to keep you at bay, like a rabbit or rat or something, then it's fairly trivial to just squash it with your boot if nothing else. And the same goes for a titan targeting a human. [/QUOTE]
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