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Size Modifiers???
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<blockquote data-quote="Devin Sarter" data-source="post: 7261496" data-attributes="member: 6882729"><p><strong>Why size mods are what they are</strong></p><p></p><p>The PHB explains size modifier affect attack and Ac Equally so as to cancel each other out. if 2 halflings are fighting, they both have a +1 to attacks and a +1 to hit, so the bonus to hit cancels the +1 to Ac so its as easy for a small character to hit another small Character as it is for 2 Medium characters to hit each other. Similarly, large characters get negatives because it's harder to hit something the smaller it is, but the size adjustments to Ac and To Hit are always equal to keep balance.</p><p> </p><p>Sidebar on page 20 of the PHB states:</p><p><span style="color: #daa520"><strong>"A Small character gets a +1 size bonus to Armor Class, a +1 size bonus</strong></span></p><p><span style="color: #daa520"><strong>on attack rolls, and a +4 size bonus on Hide checks. The bonus on</strong></span></p><p><span style="color: #daa520"><strong>attacks results from the fact that it’s really relative size that matters in</strong></span></p><p><span style="color: #daa520"><strong>determining attack chances. It’s no harder for a halfling to hit another</strong></span></p><p><span style="color: #daa520"><strong>halfling than it is for a human to hit another human, because the</strong></span></p><p><span style="color: #daa520"><strong>attacking halfling’s bonus on attack rolls counteracts the defending</strong></span></p><p><span style="color: #daa520"><strong>halfling’s bonus to Armor Class. Likewise, a halfling has an easy time</strong></span></p><p><span style="color: #daa520"><strong>hitting a human, just as a human has an easy time hitting an ogre, and</strong></span></p><p><span style="color: #daa520"><strong>an ogre has an easy time hitting a giant."</strong></span></p></blockquote><p></p>
[QUOTE="Devin Sarter, post: 7261496, member: 6882729"] [b]Why size mods are what they are[/b] The PHB explains size modifier affect attack and Ac Equally so as to cancel each other out. if 2 halflings are fighting, they both have a +1 to attacks and a +1 to hit, so the bonus to hit cancels the +1 to Ac so its as easy for a small character to hit another small Character as it is for 2 Medium characters to hit each other. Similarly, large characters get negatives because it's harder to hit something the smaller it is, but the size adjustments to Ac and To Hit are always equal to keep balance. Sidebar on page 20 of the PHB states: [COLOR=#daa520][B]"A Small character gets a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. The bonus on attacks results from the fact that it’s really relative size that matters in determining attack chances. It’s no harder for a halfling to hit another halfling than it is for a human to hit another human, because the attacking halfling’s bonus on attack rolls counteracts the defending halfling’s bonus to Armor Class. Likewise, a halfling has an easy time hitting a human, just as a human has an easy time hitting an ogre, and an ogre has an easy time hitting a giant."[/B][/COLOR] [/QUOTE]
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