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<blockquote data-quote="overgeeked" data-source="post: 8753336" data-attributes="member: 86653"><p>Take a page from wargaming and treat indirect-fire siege weapons as scattering AoE. Pick the target spot. Roll 1d8 for the direction (four cardinal directions and four intercardinal directions) and a 1d4 or 1d6 for distance in 5ft squares. Anyone in the initial target spot and anyone in the path of the missile's scatter is subject to an AoE at the listed damage unless they make a DEX save for half. Make the size of the AoE based on the siege weapon used. A ballista or cannonball will not scatter, it will continue in a straight line...but it will AoE where it impacts and along its trajectory. But any of the catapults will definitely scatter. The AoE can be described as a combo of the flying debris and the missile itself.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8753336, member: 86653"] Take a page from wargaming and treat indirect-fire siege weapons as scattering AoE. Pick the target spot. Roll 1d8 for the direction (four cardinal directions and four intercardinal directions) and a 1d4 or 1d6 for distance in 5ft squares. Anyone in the initial target spot and anyone in the path of the missile's scatter is subject to an AoE at the listed damage unless they make a DEX save for half. Make the size of the AoE based on the siege weapon used. A ballista or cannonball will not scatter, it will continue in a straight line...but it will AoE where it impacts and along its trajectory. But any of the catapults will definitely scatter. The AoE can be described as a combo of the flying debris and the missile itself. [/QUOTE]
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