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Skeleton behavior
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<blockquote data-quote="pukunui" data-source="post: 6733404" data-attributes="member: 54629"><p>Which adventure module is that?</p><p></p><p>If the skeletons have been commanded not to attack anything unless it comes within 10 feet, then yes, they just lie there looking like an inanimate skeleton until a living creature comes within 10 feet, at which point they stand up and attack. If the PCs attack the skeletons from a distance before they've had a chance to animate, then you could see if the damage is enough to kill the skeletons. If not, then you could have them rise up and attack anyway. Or they could just continue to "play dead" until someone moves closer. It depends on whether or not you want to reward your players for being extremely paranoid.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6733404, member: 54629"] Which adventure module is that? If the skeletons have been commanded not to attack anything unless it comes within 10 feet, then yes, they just lie there looking like an inanimate skeleton until a living creature comes within 10 feet, at which point they stand up and attack. If the PCs attack the skeletons from a distance before they've had a chance to animate, then you could see if the damage is enough to kill the skeletons. If not, then you could have them rise up and attack anyway. Or they could just continue to "play dead" until someone moves closer. It depends on whether or not you want to reward your players for being extremely paranoid. [/QUOTE]
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