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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Advancement without Levels
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<blockquote data-quote="Lorehead" data-source="post: 2857267" data-attributes="member: 40086"><p>I don't think this would be terribly unbalancing, if you apply it only to skills that have low, fixed DCs. Apply the same house rule to a rogue's sneakiness or a caster's Concentration, and you'll run into problems. In particular, if one of those skills is a prerequisite for some feat or prestige class, I'd stick to the RAW.</p><p></p><p>Considering that experts' and commoners' combat stats will only matter if they participate in the same battle as the PCs, a simple solution is to say that they don't fight except as a desperate last resort. (Even then, an experienced expert or commoner would need plenty of luck to damage a monster with a CR of his level.) It's good that they have a decent number of HP, since that gives them at least a chance to escape alive.</p><p></p><p>If you consider this enough of a problem to change the rules, I would recommend giving all non-combatants a BAB of +0, regardless of level. I'd advise letting them keep the other benefits of gaining levels and leaving the skill system as is.</p></blockquote><p></p>
[QUOTE="Lorehead, post: 2857267, member: 40086"] I don't think this would be terribly unbalancing, if you apply it only to skills that have low, fixed DCs. Apply the same house rule to a rogue's sneakiness or a caster's Concentration, and you'll run into problems. In particular, if one of those skills is a prerequisite for some feat or prestige class, I'd stick to the RAW. Considering that experts' and commoners' combat stats will only matter if they participate in the same battle as the PCs, a simple solution is to say that they don't fight except as a desperate last resort. (Even then, an experienced expert or commoner would need plenty of luck to damage a monster with a CR of his level.) It's good that they have a decent number of HP, since that gives them at least a chance to escape alive. If you consider this enough of a problem to change the rules, I would recommend giving all non-combatants a BAB of +0, regardless of level. I'd advise letting them keep the other benefits of gaining levels and leaving the skill system as is. [/QUOTE]
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