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*Pathfinder & Starfinder
Skill at Aide Other (the anti-skill monkey).
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<blockquote data-quote="Garthanos" data-source="post: 5137817" data-attributes="member: 82504"><p>Help I have an idea but not an implementation.</p><p></p><p>This idea is....inspired by elements of a thread about balance ... where it was brought up that in 4th Edition we can make very definite non-combatant PCs who inspire people to fight for them and who are in character "hiding and screaming" ... actually work well in 4th edition and the key component isnt even something brand spanking new (The Warlord). </p><p>[sblock=more quote]</p><p>When I built my Frodo baggins character I did build him with some of the latest rules... probably because I wanted him to be very good at hiding and made him hybrid rogue and warlord. ;-).</p><p></p><p>Frodo isnt a comedy relief but I do find the warlord useful for building comedy relief characters (out of genre characters). Non combatant in the middle of the fight get themselves in trouble almost constantly and coincidently the real heros are always in the right place to save them.</p><p></p><p>Warlord doesnt have to be visualized exactly this way but it really lends itself to it.....and the warlord is actually an under appreciated class.</p><p>[/sblock]</p><p></p><p>The idea is a feat which could improve AA I am really zoning one what mechanics might work or to what degree it ought to function ... basicallly its the out of combat nod to the Warlords in combat ... non-combatant skinning.</p><p></p><p>My first thought was to have it cost one of there trained skills and then another thought was to have them to have broad penalties on any skill where they arent using Aide Other or something similar.</p><p></p><p>It could be visualized as them doing something silly or unrelated that just happens to point out exactly the right next move or something which acts as a reminder... (which could be done for any aide other but the idea is a feat that makes somebody awesome at it).</p></blockquote><p></p>
[QUOTE="Garthanos, post: 5137817, member: 82504"] Help I have an idea but not an implementation. This idea is....inspired by elements of a thread about balance ... where it was brought up that in 4th Edition we can make very definite non-combatant PCs who inspire people to fight for them and who are in character "hiding and screaming" ... actually work well in 4th edition and the key component isnt even something brand spanking new (The Warlord). [sblock=more quote] When I built my Frodo baggins character I did build him with some of the latest rules... probably because I wanted him to be very good at hiding and made him hybrid rogue and warlord. ;-). Frodo isnt a comedy relief but I do find the warlord useful for building comedy relief characters (out of genre characters). Non combatant in the middle of the fight get themselves in trouble almost constantly and coincidently the real heros are always in the right place to save them. Warlord doesnt have to be visualized exactly this way but it really lends itself to it.....and the warlord is actually an under appreciated class. [/sblock] The idea is a feat which could improve AA I am really zoning one what mechanics might work or to what degree it ought to function ... basicallly its the out of combat nod to the Warlords in combat ... non-combatant skinning. My first thought was to have it cost one of there trained skills and then another thought was to have them to have broad penalties on any skill where they arent using Aide Other or something similar. It could be visualized as them doing something silly or unrelated that just happens to point out exactly the right next move or something which acts as a reminder... (which could be done for any aide other but the idea is a feat that makes somebody awesome at it). [/QUOTE]
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Skill at Aide Other (the anti-skill monkey).
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