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<blockquote data-quote="SableWyvern" data-source="post: 226305" data-attributes="member: 1008"><p>Well, here's a start.</p><p></p><p>The following lists are arranged with each spell listed at its appropriate rank, and its default level following in brackets.</p><p></p><p>Keep in mind that I am assuming max ranks = caster level + 3.</p><p></p><p>As for little things like how many skill points, what other effects skill value in a list might have, spells per day and the like - someone else can come up with bright ideas for that.</p><p></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">VISIONS</span></p><p><span style="font-size: 9px">1. Detect Poison (C)</span></p><p><span style="font-size: 9px">2. Detect Secret Doors (1)</span></p><p><span style="font-size: 9px">3. Detect Undead (1)</span></p><p><span style="font-size: 9px">4. True Strike (1)</span></p><p><span style="font-size: 9px">6. Locate Object (2)</span></p><p><span style="font-size: 9px">7. See Invisible (2)</span></p><p><span style="font-size: 9px">8. Clairvoyance/Clairaudience (3)</span></p><p><span style="font-size: 9px">9. Detect Scrying (4)</span></p><p><span style="font-size: 9px">10. Scrying (4)</span></p><p><span style="font-size: 9px">11. Locate Creature (4)</span></p><p><span style="font-size: 9px">12. Dream (5) + Nightmare (5)</span></p><p><span style="font-size: 9px">14. Legend Lore (6)</span></p><p><span style="font-size: 9px">15. True Seeing (6)</span></p><p><span style="font-size: 9px">16. Vision (7)</span></p><p><span style="font-size: 9px">17. Greater Scrying (7)</span></p><p><span style="font-size: 9px">18. Discern Location (8)</span></p><p><span style="font-size: 9px">20. Foresight (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">FORCE</span></p><p><span style="font-size: 9px">1. Tenser's Floating Disc (1)</span></p><p><span style="font-size: 9px">2. Unseen Servant (1)</span></p><p><span style="font-size: 9px">3. Mage Armour (1)</span></p><p><span style="font-size: 9px">4. Shield (1)</span></p><p><span style="font-size: 9px">5. Magic Missile (1)</span></p><p><span style="font-size: 9px">6. Spectral Hand (2)</span></p><p><span style="font-size: 9px">7. Protection from Arrows (2)</span></p><p><span style="font-size: 9px">10. Otiluke's Resilient Sphere (4)</span></p><p><span style="font-size: 9px">11. Evard's Black Tentacles (4)</span></p><p><span style="font-size: 9px">12. Bigby's Interposing Hand (5)</span></p><p><span style="font-size: 9px">13. Wall of Force (5)</span></p><p><span style="font-size: 9px">14. Bigby's Forceful Hand (6)</span></p><p><span style="font-size: 9px">15. Bigby's Grasping Hand (7)</span></p><p><span style="font-size: 9px">16. Force Cage (7)</span></p><p><span style="font-size: 9px">17. Mordenkainen's Sword (7)</span></p><p><span style="font-size: 9px">18. Otiluke's Telekinetic Sphere (8)</span></p><p><span style="font-size: 9px">19. Bigby's Clenched Fist (8)</span></p><p><span style="font-size: 9px">20. Bigby's Crushing Hand (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">COUNTERMAGIC</span></p><p><span style="font-size: 9px">2. Nystal's Undetectable Aura (1)</span></p><p><span style="font-size: 9px">5. Obscure Object (2)</span></p><p><span style="font-size: 9px">7. Misdirection (2)</span></p><p><span style="font-size: 9px">8. Dispel Magic (3)</span></p><p><span style="font-size: 9px">9. Nondetection (3)</span></p><p><span style="font-size: 9px">10. Remove Curse (4)</span></p><p><span style="font-size: 9px">11. Minor Globe of Invulnerability (4)</span></p><p><span style="font-size: 9px">12. False Vision (5)</span></p><p><span style="font-size: 9px">13. Antimagic Field (6)</span></p><p><span style="font-size: 9px">14. Greater Dispelling (6)</span></p><p><span style="font-size: 9px">15. Globe of Invulnerability (6)</span></p><p><span style="font-size: 9px">16. Sequester (7)</span></p><p><span style="font-size: 9px">18. Mind Blank (8)</span></p><p><span style="font-size: 9px">19. Screen (8)</span></p><p><span style="font-size: 9px">20. Mordenkainen's Disjunction (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ARCANE WARDS</span></p><p><span style="font-size: 9px">1. Alarm (1)</span></p><p><span style="font-size: 9px">2. Erase (1)</span></p><p><span style="font-size: 9px">3. Hold Portal (1)</span></p><p><span style="font-size: 9px">5. Leomund's Trap (2)</span></p><p><span style="font-size: 9px">6. Arcane Lock (2)</span></p><p><span style="font-size: 9px">7. Secret Page (3)</span></p><p><span style="font-size: 9px">8. Illusory Script (3)</span></p><p><span style="font-size: 9px">9. Explosive Runes (3)</span></p><p><span style="font-size: 9px">12. Mordenkainen's Faithful Hound (5)</span></p><p><span style="font-size: 9px">14. Guards and Wards (6)</span></p><p><span style="font-size: 9px">17. Symbol (8)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">LIGHT</span></p><p><span style="font-size: 9px">1. Dancing Lights (C)</span></p><p><span style="font-size: 9px">2. Light (C)</span></p><p><span style="font-size: 9px">3. Flare (C)</span></p><p><span style="font-size: 9px">4. Colour Spray (1)</span></p><p><span style="font-size: 9px">6. Daylight (2)</span></p><p><span style="font-size: 9px">8. Invisibility (2)</span></p><p><span style="font-size: 9px">10. Invisibility Sphere (3)</span></p><p><span style="font-size: 9px">11. Rainbow Pattern (4)</span></p><p><span style="font-size: 9px">12. Improved Invisibility (4)</span></p><p><span style="font-size: 9px">14. Mislead (6)</span></p><p><span style="font-size: 9px">16. Prismatic Spray (7)</span></p><p><span style="font-size: 9px">17. Mass Invisibility (7)</span></p><p><span style="font-size: 9px">18. Prismatic Wall (8)</span></p><p><span style="font-size: 9px">20. Prismatic Sphere (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">All invis spells exept Mass- come 2 levels late on this list. On the other hand, there are a lot of early spells, (1st level caster can get 3 cantrips, one 1st and one 2nd) and default invis is, IMHO, probably too low level for its utility anyway.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">COMMAND</span></p><p><span style="font-size: 9px">2. Hypnotism (1)</span></p><p><span style="font-size: 9px">4. Charm Person (1)</span></p><p><span style="font-size: 9px">6. Hypnotic Pattern (2)</span></p><p><span style="font-size: 9px">8. Suggestion (3)</span></p><p><span style="font-size: 9px">9. Hold Person (3)</span></p><p><span style="font-size: 9px">10. Lesser Geas (4)</span></p><p><span style="font-size: 9px">11. Charm Monster (4)</span></p><p><span style="font-size: 9px">12. Dominate Person (5)</span></p><p><span style="font-size: 9px">13. Hold Monster (5)</span></p><p><span style="font-size: 9px">14. Geas/Quest (6)</span></p><p><span style="font-size: 9px">15. Mass Suggestion (6)</span></p><p><span style="font-size: 9px">16. Power Word, Stun (7)</span></p><p><span style="font-size: 9px">18. Mass Charm (8)</span></p><p><span style="font-size: 9px">20. Dominate Monster (9)</span></p><p><span style="font-size: 9px">21. Power Word, KIll (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Slow early progression, but a pretty useful offensive list.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">MIND DISEASE</span></p><p><span style="font-size: 9px">1. Daze (C)</span></p><p><span style="font-size: 9px">2. Sleep (1)</span></p><p><span style="font-size: 9px">4. Cause Fear (1)</span></p><p><span style="font-size: 9px">6. Tasha's Hideous [Uncontrollable] Laughter (2)</span></p><p><span style="font-size: 9px">7. Scare (2)</span></p><p><span style="font-size: 9px">9. Confusion (4)</span></p><p><span style="font-size: 9px">10. Fear (4)</span></p><p><span style="font-size: 9px">11. Emotion (4)</span></p><p><span style="font-size: 9px">12. Mind Fog (5)</span></p><p><span style="font-size: 9px">13. Magic Jar (5)</span></p><p><span style="font-size: 9px">16. Insanity (7)</span></p><p><span style="font-size: 9px">18. Otto's Irresistible Dance (8)</span></p><p><span style="font-size: 9px">19. Trap Sould (8)</span></p><p><span style="font-size: 9px">20. Soul Bind (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">STORMS</span></p><p><span style="font-size: 9px">2. Obscuring Mist (1)</span></p><p><span style="font-size: 9px">5. Fog Cloud (2)</span></p><p><span style="font-size: 9px">6. Wind Wall (3)</span></p><p><span style="font-size: 9px">7. Gust of Wind (3)</span></p><p><span style="font-size: 9px">8. Stinking Cloud (3)</span></p><p><span style="font-size: 9px">9. Lightning Bolt (3)</span></p><p><span style="font-size: 9px">10. Solid Fog (4)</span></p><p><span style="font-size: 9px">11. Ice Storm (4)</span></p><p><span style="font-size: 9px">12. Cloud Kill (5)</span></p><p><span style="font-size: 9px">13. Acid Fog (6)</span></p><p><span style="font-size: 9px">14.Control Weather (6)</span></p><p><span style="font-size: 9px">15. Chain Lightning (6)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">This list a few spells early, but lacks upper-end utility.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">RESISTANCE</span></p><p><span style="font-size: 9px">1. Resistance (C)</span></p><p><span style="font-size: 9px">3. Endure Elements (1)</span></p><p><span style="font-size: 9px">5. Protection from G/E/L/C (1)</span></p><p><span style="font-size: 9px">6. Resist Elements (2)</span></p><p><span style="font-size: 9px">8. Protection from Elements (3)</span></p><p><span style="font-size: 9px">9. Magic Circle Against G/E/L/C (3)</span></p><p><span style="font-size: 9px">10. Stoneskin (4)</span></p><p><span style="font-size: 9px">14. Repulsion (6)</span></p><p><span style="font-size: 9px">16. Spell Turning (7)</span></p><p><span style="font-size: 9px">17. Antipathy (7)</span></p><p><span style="font-size: 9px">18. Protection From Spells (8)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">I threw a few spells in here that I had originally slotted into Countermagic, just to fill out the list a bit.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">UTILITY</span></p><p><span style="font-size: 9px">1. Read Magic + Arcane Mark (C)</span></p><p><span style="font-size: 9px">2. Detect Magic + Prestidigitation (C)</span></p><p><span style="font-size: 9px">3. Message (1)</span></p><p><span style="font-size: 9px">4. Comprehend Languages (1)</span></p><p><span style="font-size: 9px">5. Identify (1)</span></p><p><span style="font-size: 9px">6. Magic Mouth (2)</span></p><p><span style="font-size: 9px">7. Whispering Wind (2)</span></p><p><span style="font-size: 9px">8. Tongues (3)</span></p><p><span style="font-size: 9px">10. Rary's Mnemonic Enhancer (4)</span></p><p><span style="font-size: 9px">11. Rary's Telepathic Bond (5)</span></p><p><span style="font-size: 9px">12. Sending (5)</span></p><p><span style="font-size: 9px">13. Permancency (5)</span></p><p><span style="font-size: 9px">14. Analyse Dweomer (7)</span></p><p><span style="font-size: 9px">15. Mordenkainen's Lucubration (6)</span></p><p><span style="font-size: 9px">16. Contingency (6)</span></p><p><span style="font-size: 9px">17. Limited Wish (7)</span></p><p><span style="font-size: 9px">21. Wish (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">This list comprises most Universal magic, plus a lot of other stuff of generic use that doesn't obviously fit elsewhere. To try and get things to fit, quite a few spells on the list are now available earlier than the default, although the the wishes come a level later. This list was a nightmare to put together, so go easy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" />.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">FIRE</span></p><p><span style="font-size: 9px">2. Burning Hands (1)</span></p><p><span style="font-size: 9px">5. Continual Flame (2)</span></p><p><span style="font-size: 9px">6. Flaming Sphere (2)</span></p><p><span style="font-size: 9px">7. Pyrotechnics (2)</span></p><p><span style="font-size: 9px">8. Flame Arrow (3)</span></p><p><span style="font-size: 9px">9. Fireball (3)</span></p><p><span style="font-size: 9px">10. Firetrap (4)</span></p><p><span style="font-size: 9px">11. Wall of Fire (4)</span></p><p><span style="font-size: 9px">12. Fire Shield (4)</span></p><p><span style="font-size: 9px">16. Delayed Blast Fireball (7)</span></p><p><span style="font-size: 9px">18. Sunburst (8)</span></p><p><span style="font-size: 9px">19. Incendiary Cloud (8)</span></p><p><span style="font-size: 9px">20. Meteor Swarm (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">CURSES</span></p><p><span style="font-size: 9px">2. Chill Touch (1)</span></p><p><span style="font-size: 9px">4. Ray of Enfeeblement (1)</span></p><p><span style="font-size: 9px">6. Ghoul Touch (2)</span></p><p><span style="font-size: 9px">7. Blindness/Deafness (2)</span></p><p><span style="font-size: 9px">8. Vampiric Touch (3)</span></p><p><span style="font-size: 9px">9. Slow (3)</span></p><p><span style="font-size: 9px">10. Contagion (4)</span></p><p><span style="font-size: 9px">11. Enervation (4)</span></p><p><span style="font-size: 9px">12. Bestow Curse (4)</span></p><p><span style="font-size: 9px">13. Feeblemind (5)</span></p><p><span style="font-size: 9px">14. Eyebite (6)</span></p><p><span style="font-size: 9px">15. Circle of Death (6)</span></p><p><span style="font-size: 9px">16. Finger of Death (7)</span></p><p><span style="font-size: 9px">18. Horrid Wilting (8)</span></p><p><span style="font-size: 9px">19. Binding (8)</span></p><p><span style="font-size: 9px">20. Energy Drain (9)</span></p><p><span style="font-size: 9px">21. Wail of the Banshee (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">SUMMONS</span></p><p><span style="font-size: 9px">2. Mount (1)</span></p><p><span style="font-size: 9px">4. Summon Monster I (1)</span></p><p><span style="font-size: 9px">6. Summon Monster II (2)</span></p><p><span style="font-size: 9px">7. Summon Swarm (2)</span></p><p><span style="font-size: 9px">8. Summon Monster III (3)</span></p><p><span style="font-size: 9px">9. Phantom Steed (3)</span></p><p><span style="font-size: 9px">10. Summon Monster IV (4)</span></p><p><span style="font-size: 9px">11. Dismissal (4)</span></p><p><span style="font-size: 9px">12. Summon Monster V (5)</span></p><p><span style="font-size: 9px">13. Lesser Planar Binding (5)</span></p><p><span style="font-size: 9px">14. Summon Monster VI (6)</span></p><p><span style="font-size: 9px">15. Planar Binding (6)</span></p><p><span style="font-size: 9px">16. Summon Monster VII (7)</span></p><p><span style="font-size: 9px">17. Banishment (7)</span></p><p><span style="font-size: 9px">18. Summon Monster VIII (8)</span></p><p><span style="font-size: 9px">19. Greater Planar Binding (8)</span></p><p><span style="font-size: 9px">20. Summon Monster IX (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">TRANSFORMATION</span></p><p><span style="font-size: 9px">2. Enlarge/Reduce (1)</span></p><p><span style="font-size: 9px">6. Change Self (2)</span></p><p><span style="font-size: 9px">7. Water Breating (3)</span></p><p><span style="font-size: 9px">8. Shrink Item (3)</span></p><p><span style="font-size: 9px">9. Gaseous Form (3)</span></p><p><span style="font-size: 9px">10. Polymorph Other (4)</span></p><p><span style="font-size: 9px">11. Polymorph Self (4)</span></p><p><span style="font-size: 9px">12. Mud to Rock + Rock to Mud (5)</span></p><p><span style="font-size: 9px">13. Animal Growth (5)</span></p><p><span style="font-size: 9px">14. Flesh to Stone + Stone to Flesh (6)</span></p><p><span style="font-size: 9px">15. Disintegrate (6)</span></p><p><span style="font-size: 9px">16. Statue (7)</span></p><p><span style="font-size: 9px">17. Clone (8)</span></p><p><span style="font-size: 9px">18. Iron Body (8)</span></p><p><span style="font-size: 9px">19. Polymorph Any (8)</span></p><p><span style="font-size: 9px">20. Shapechange (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">PHYSICAL MANIPULATION</span></p><p><span style="font-size: 9px">1. Mending + Ghost Sound (C)</span></p><p><span style="font-size: 9px">2. Mending (C)</span></p><p><span style="font-size: 9px">3. Open/Close (C)</span></p><p><span style="font-size: 9px">4. Ventriloquism (1)</span></p><p><span style="font-size: 9px">5. Animate Rope (1)</span></p><p><span style="font-size: 9px">6. Knock (2)</span></p><p><span style="font-size: 9px">7. Shatter (2)</span></p><p><span style="font-size: 9px">8. Gentle Repose (3)</span></p><p><span style="font-size: 9px">10. Shout (4)</span></p><p><span style="font-size: 9px">12. Telekinesis (5)</span></p><p><span style="font-size: 9px">13. Passwall (5)</span></p><p><span style="font-size: 9px">14. Move Earth (6)</span></p><p><span style="font-size: 9px">16. Reverse Gravity (7)</span></p><p><span style="font-size: 9px">20. Temporal Stasis (9)</span></p><p><span style="font-size: 9px">21. Time Stop (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">CREATION</span></p><p><span style="font-size: 9px">3. Grease (1)</span></p><p><span style="font-size: 9px">6. Web (2)</span></p><p><span style="font-size: 9px">7. Glitterdust (2)</span></p><p><span style="font-size: 9px">8. Leomund's Tiny Hut (3)</span></p><p><span style="font-size: 9px">9. Wall of Ice (4)</span></p><p><span style="font-size: 9px">10. Leomund's Secure Shelter (4)</span></p><p><span style="font-size: 9px">11. Minor Creation (4)</span></p><p><span style="font-size: 9px">12. Fabricate (5)</span></p><p><span style="font-size: 9px">13. Major Creation (5)</span></p><p><span style="font-size: 9px">14. Wall of Iron + Wall of Stone (5)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">SHADOW MAGIC</span></p><p><span style="font-size: 9px">5. Darkness (2)</span></p><p><span style="font-size: 9px">6. Blur (2)</span></p><p><span style="font-size: 9px">8. Displacement (3)</span></p><p><span style="font-size: 9px">10. Phantasmal Killer (4)</span></p><p><span style="font-size: 9px">11. Shadow Conjuration (4)</span></p><p><span style="font-size: 9px">12. Shadow Evocation (5)</span></p><p><span style="font-size: 9px">13. Greater Shadow Conjuration (5)</span></p><p><span style="font-size: 9px">14. Greater Shadow Evocation (6)</span></p><p><span style="font-size: 9px">15. Shades (6)</span></p><p><span style="font-size: 9px">16. Veil (6)</span></p><p><span style="font-size: 9px">17. Shadow Walk (7)</span></p><p><span style="font-size: 9px">18. Ethereal Jaunt (7)</span></p><p><span style="font-size: 9px">19. Etherealness (8)</span></p><p><span style="font-size: 9px">20. Weird (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Pulled a few spells out of Light to fill this list out at the lower levels.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ILLUSION</span></p><p><span style="font-size: 9px">2. Change Self (1)</span></p><p><span style="font-size: 9px">4. Silent Image (1)</span></p><p><span style="font-size: 9px">6. Mirror Image (2)</span></p><p><span style="font-size: 9px">7. Minor Image (2)</span></p><p><span style="font-size: 9px">8. Major Image (3)</span></p><p><span style="font-size: 9px">9. Illusory Wall (4)</span></p><p><span style="font-size: 9px">10. Hallucinatory Terrain (4)</span></p><p><span style="font-size: 9px">11. Persistent Image (5)</span></p><p><span style="font-size: 9px">12. Seeming (5)</span></p><p><span style="font-size: 9px">13. Mirage Arcana (5)</span></p><p><span style="font-size: 9px">14. Programmed Image (6)</span></p><p><span style="font-size: 9px">15. Permanent Image (6)</span></p><p><span style="font-size: 9px">16. Project Image (6)</span></p><p><span style="font-size: 9px">17. Simalacrum (7)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">MOVEMENT</span></p><p><span style="font-size: 9px">2. Jump (1)</span></p><p><span style="font-size: 9px">3. Featherfall (1)</span></p><p><span style="font-size: 9px">4. Expeditious Retreat (1)</span></p><p><span style="font-size: 9px">5. Spider Climb (1)</span></p><p><span style="font-size: 9px">6. Levitate (2)</span></p><p><span style="font-size: 9px">8. Fly (3)</span></p><p><span style="font-size: 9px">9. Haste (3)</span></p><p><span style="font-size: 9px">14. Mass Haste (6)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Obvious problems here with the jump from 3rd to 6th.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">BASIC DIMENSIONAL MANIPULATION</span></p><p><span style="font-size: 9px">6. Rope Trick (2)</span></p><p><span style="font-size: 9px">8. Blink (3)</span></p><p><span style="font-size: 9px">10. Dimensional Anchor (4)</span></p><p><span style="font-size: 9px">11. Dimension Door (4)</span></p><p><span style="font-size: 9px">12. Leomund's Secret Chest (5)</span></p><p><span style="font-size: 9px">13. Contact Other Plane (5)</span></p><p><span style="font-size: 9px">14. Teleport (5)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ADVANCED DIMENSIONAL MANIPULATION A</span></p><p><span style="font-size: 9px">16. Drawmij's Instant Summons (7)</span></p><p><span style="font-size: 9px">17. Mordenkainen's Magnificent Mansion (7)</span></p><p><span style="font-size: 9px">18. Plane Shift (7)</span></p><p><span style="font-size: 9px">19. Maze (8)</span></p><p><span style="font-size: 9px">20. Freedom + Imprisonment (9)</span></p><p><span style="font-size: 9px">21. Refuge (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ADVANCED DIMENSIONAL MANIPULATION B</span></p><p><span style="font-size: 9px">16. Vanish (7)</span></p><p><span style="font-size: 9px">17. Telport Without Error (7)</span></p><p><span style="font-size: 9px">18. Phase Door (7)</span></p><p><span style="font-size: 9px">19. Teleport Circle (9)</span></p><p><span style="font-size: 9px">20. Astral Projection (9)</span></p><p><span style="font-size: 9px">21. Gate (9)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Problem: the dimensional spells are few at low levels, many at high. Thus, I decided to split them into three lists. Characters can count ranks from Basic Dimensional Manipulation towards both advanced lists. However, the Basic list is capped at 14 ranks.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">IOW, once a character gets to 14 ranks in BDM, he can begin developing ranks in ADM-A and ADM-B. The first purchased rank in both ADM-A and ADM-B will be 15.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">If anyone has a better solution, I'd be happy to hear it.</span></p><p><span style="font-size: 9px"></span></p><p></p><p></p><p>OTHER SPELLS</p><p>Sending (5)</p><p>Demand (8)</p><p>Ray of Frost (C)</p><p>Shocking Grasp (1)</p><p>Melf's Acid Arrow (2)</p><p>Cone of Cold (5)</p><p>Otiluke's Freezing Sphere (6)</p><p></p><p>I don't have a viable spot for these yet.</p><p></p><p>NOTES ON PLACEMENT OF SPELLS</p><p>When selecting spots for spells, I worked on the following:</p><p>Cantrips/Level 1: Ranks 1 - 5</p><p>Level 2: Ranks 6 - 7</p><p>Level 3: Ranks 8 - 9</p><p>Level 4: Ranks 10 - 11</p><p>Level 5: Ranks 12 - 13</p><p>Level 6: Ranks 14 - 15</p><p>Level 7: Ranks 16 - 17</p><p>Level 8: Ranks 18 - 19</p><p>Level 9: Ranks 20 - 21</p><p></p><p>Occasionally a spell appears higher or lower than its level indicates; in almost all circumstances never more than one rank outside the standard. Maintaining this placement mechanic is the most difficult task when putting lists together. When offering suggestions, keep in mind that having more than two spells of the same level (above level 1) causes some difficulty; having many same-level groups makes the task nigh on impossible - unless there are enough to warrant splitting the list into two.</p><p></p><p>I have avoiding listing two spells at the same rank within a list. Exceptions are for Cantrips, spells that are reverses of each other, and for Wall of Stone/Iron. In the latter case, the spells are very similar, and are placed higher than their standard position.</p><p></p><p></p><p>So, what've you all got to say?</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 226305, member: 1008"] Well, here's a start. The following lists are arranged with each spell listed at its appropriate rank, and its default level following in brackets. Keep in mind that I am assuming max ranks = caster level + 3. As for little things like how many skill points, what other effects skill value in a list might have, spells per day and the like - someone else can come up with bright ideas for that. [size=1] VISIONS 1. Detect Poison (C) 2. Detect Secret Doors (1) 3. Detect Undead (1) 4. True Strike (1) 6. Locate Object (2) 7. See Invisible (2) 8. Clairvoyance/Clairaudience (3) 9. Detect Scrying (4) 10. Scrying (4) 11. Locate Creature (4) 12. Dream (5) + Nightmare (5) 14. Legend Lore (6) 15. True Seeing (6) 16. Vision (7) 17. Greater Scrying (7) 18. Discern Location (8) 20. Foresight (9) FORCE 1. Tenser's Floating Disc (1) 2. Unseen Servant (1) 3. Mage Armour (1) 4. Shield (1) 5. Magic Missile (1) 6. Spectral Hand (2) 7. Protection from Arrows (2) 10. Otiluke's Resilient Sphere (4) 11. Evard's Black Tentacles (4) 12. Bigby's Interposing Hand (5) 13. Wall of Force (5) 14. Bigby's Forceful Hand (6) 15. Bigby's Grasping Hand (7) 16. Force Cage (7) 17. Mordenkainen's Sword (7) 18. Otiluke's Telekinetic Sphere (8) 19. Bigby's Clenched Fist (8) 20. Bigby's Crushing Hand (9) COUNTERMAGIC 2. Nystal's Undetectable Aura (1) 5. Obscure Object (2) 7. Misdirection (2) 8. Dispel Magic (3) 9. Nondetection (3) 10. Remove Curse (4) 11. Minor Globe of Invulnerability (4) 12. False Vision (5) 13. Antimagic Field (6) 14. Greater Dispelling (6) 15. Globe of Invulnerability (6) 16. Sequester (7) 18. Mind Blank (8) 19. Screen (8) 20. Mordenkainen's Disjunction (9) ARCANE WARDS 1. Alarm (1) 2. Erase (1) 3. Hold Portal (1) 5. Leomund's Trap (2) 6. Arcane Lock (2) 7. Secret Page (3) 8. Illusory Script (3) 9. Explosive Runes (3) 12. Mordenkainen's Faithful Hound (5) 14. Guards and Wards (6) 17. Symbol (8) LIGHT 1. Dancing Lights (C) 2. Light (C) 3. Flare (C) 4. Colour Spray (1) 6. Daylight (2) 8. Invisibility (2) 10. Invisibility Sphere (3) 11. Rainbow Pattern (4) 12. Improved Invisibility (4) 14. Mislead (6) 16. Prismatic Spray (7) 17. Mass Invisibility (7) 18. Prismatic Wall (8) 20. Prismatic Sphere (9) All invis spells exept Mass- come 2 levels late on this list. On the other hand, there are a lot of early spells, (1st level caster can get 3 cantrips, one 1st and one 2nd) and default invis is, IMHO, probably too low level for its utility anyway. COMMAND 2. Hypnotism (1) 4. Charm Person (1) 6. Hypnotic Pattern (2) 8. Suggestion (3) 9. Hold Person (3) 10. Lesser Geas (4) 11. Charm Monster (4) 12. Dominate Person (5) 13. Hold Monster (5) 14. Geas/Quest (6) 15. Mass Suggestion (6) 16. Power Word, Stun (7) 18. Mass Charm (8) 20. Dominate Monster (9) 21. Power Word, KIll (9) Slow early progression, but a pretty useful offensive list. MIND DISEASE 1. Daze (C) 2. Sleep (1) 4. Cause Fear (1) 6. Tasha's Hideous [Uncontrollable] Laughter (2) 7. Scare (2) 9. Confusion (4) 10. Fear (4) 11. Emotion (4) 12. Mind Fog (5) 13. Magic Jar (5) 16. Insanity (7) 18. Otto's Irresistible Dance (8) 19. Trap Sould (8) 20. Soul Bind (9) STORMS 2. Obscuring Mist (1) 5. Fog Cloud (2) 6. Wind Wall (3) 7. Gust of Wind (3) 8. Stinking Cloud (3) 9. Lightning Bolt (3) 10. Solid Fog (4) 11. Ice Storm (4) 12. Cloud Kill (5) 13. Acid Fog (6) 14.Control Weather (6) 15. Chain Lightning (6) This list a few spells early, but lacks upper-end utility. RESISTANCE 1. Resistance (C) 3. Endure Elements (1) 5. Protection from G/E/L/C (1) 6. Resist Elements (2) 8. Protection from Elements (3) 9. Magic Circle Against G/E/L/C (3) 10. Stoneskin (4) 14. Repulsion (6) 16. Spell Turning (7) 17. Antipathy (7) 18. Protection From Spells (8) I threw a few spells in here that I had originally slotted into Countermagic, just to fill out the list a bit. UTILITY 1. Read Magic + Arcane Mark (C) 2. Detect Magic + Prestidigitation (C) 3. Message (1) 4. Comprehend Languages (1) 5. Identify (1) 6. Magic Mouth (2) 7. Whispering Wind (2) 8. Tongues (3) 10. Rary's Mnemonic Enhancer (4) 11. Rary's Telepathic Bond (5) 12. Sending (5) 13. Permancency (5) 14. Analyse Dweomer (7) 15. Mordenkainen's Lucubration (6) 16. Contingency (6) 17. Limited Wish (7) 21. Wish (9) This list comprises most Universal magic, plus a lot of other stuff of generic use that doesn't obviously fit elsewhere. To try and get things to fit, quite a few spells on the list are now available earlier than the default, although the the wishes come a level later. This list was a nightmare to put together, so go easy :cool:. FIRE 2. Burning Hands (1) 5. Continual Flame (2) 6. Flaming Sphere (2) 7. Pyrotechnics (2) 8. Flame Arrow (3) 9. Fireball (3) 10. Firetrap (4) 11. Wall of Fire (4) 12. Fire Shield (4) 16. Delayed Blast Fireball (7) 18. Sunburst (8) 19. Incendiary Cloud (8) 20. Meteor Swarm (9) CURSES 2. Chill Touch (1) 4. Ray of Enfeeblement (1) 6. Ghoul Touch (2) 7. Blindness/Deafness (2) 8. Vampiric Touch (3) 9. Slow (3) 10. Contagion (4) 11. Enervation (4) 12. Bestow Curse (4) 13. Feeblemind (5) 14. Eyebite (6) 15. Circle of Death (6) 16. Finger of Death (7) 18. Horrid Wilting (8) 19. Binding (8) 20. Energy Drain (9) 21. Wail of the Banshee (9) SUMMONS 2. Mount (1) 4. Summon Monster I (1) 6. Summon Monster II (2) 7. Summon Swarm (2) 8. Summon Monster III (3) 9. Phantom Steed (3) 10. Summon Monster IV (4) 11. Dismissal (4) 12. Summon Monster V (5) 13. Lesser Planar Binding (5) 14. Summon Monster VI (6) 15. Planar Binding (6) 16. Summon Monster VII (7) 17. Banishment (7) 18. Summon Monster VIII (8) 19. Greater Planar Binding (8) 20. Summon Monster IX (9) TRANSFORMATION 2. Enlarge/Reduce (1) 6. Change Self (2) 7. Water Breating (3) 8. Shrink Item (3) 9. Gaseous Form (3) 10. Polymorph Other (4) 11. Polymorph Self (4) 12. Mud to Rock + Rock to Mud (5) 13. Animal Growth (5) 14. Flesh to Stone + Stone to Flesh (6) 15. Disintegrate (6) 16. Statue (7) 17. Clone (8) 18. Iron Body (8) 19. Polymorph Any (8) 20. Shapechange (9) PHYSICAL MANIPULATION 1. Mending + Ghost Sound (C) 2. Mending (C) 3. Open/Close (C) 4. Ventriloquism (1) 5. Animate Rope (1) 6. Knock (2) 7. Shatter (2) 8. Gentle Repose (3) 10. Shout (4) 12. Telekinesis (5) 13. Passwall (5) 14. Move Earth (6) 16. Reverse Gravity (7) 20. Temporal Stasis (9) 21. Time Stop (9) CREATION 3. Grease (1) 6. Web (2) 7. Glitterdust (2) 8. Leomund's Tiny Hut (3) 9. Wall of Ice (4) 10. Leomund's Secure Shelter (4) 11. Minor Creation (4) 12. Fabricate (5) 13. Major Creation (5) 14. Wall of Iron + Wall of Stone (5) SHADOW MAGIC 5. Darkness (2) 6. Blur (2) 8. Displacement (3) 10. Phantasmal Killer (4) 11. Shadow Conjuration (4) 12. Shadow Evocation (5) 13. Greater Shadow Conjuration (5) 14. Greater Shadow Evocation (6) 15. Shades (6) 16. Veil (6) 17. Shadow Walk (7) 18. Ethereal Jaunt (7) 19. Etherealness (8) 20. Weird (9) Pulled a few spells out of Light to fill this list out at the lower levels. ILLUSION 2. Change Self (1) 4. Silent Image (1) 6. Mirror Image (2) 7. Minor Image (2) 8. Major Image (3) 9. Illusory Wall (4) 10. Hallucinatory Terrain (4) 11. Persistent Image (5) 12. Seeming (5) 13. Mirage Arcana (5) 14. Programmed Image (6) 15. Permanent Image (6) 16. Project Image (6) 17. Simalacrum (7) MOVEMENT 2. Jump (1) 3. Featherfall (1) 4. Expeditious Retreat (1) 5. Spider Climb (1) 6. Levitate (2) 8. Fly (3) 9. Haste (3) 14. Mass Haste (6) Obvious problems here with the jump from 3rd to 6th. BASIC DIMENSIONAL MANIPULATION 6. Rope Trick (2) 8. Blink (3) 10. Dimensional Anchor (4) 11. Dimension Door (4) 12. Leomund's Secret Chest (5) 13. Contact Other Plane (5) 14. Teleport (5) ADVANCED DIMENSIONAL MANIPULATION A 16. Drawmij's Instant Summons (7) 17. Mordenkainen's Magnificent Mansion (7) 18. Plane Shift (7) 19. Maze (8) 20. Freedom + Imprisonment (9) 21. Refuge (9) ADVANCED DIMENSIONAL MANIPULATION B 16. Vanish (7) 17. Telport Without Error (7) 18. Phase Door (7) 19. Teleport Circle (9) 20. Astral Projection (9) 21. Gate (9) Problem: the dimensional spells are few at low levels, many at high. Thus, I decided to split them into three lists. Characters can count ranks from Basic Dimensional Manipulation towards both advanced lists. However, the Basic list is capped at 14 ranks. IOW, once a character gets to 14 ranks in BDM, he can begin developing ranks in ADM-A and ADM-B. The first purchased rank in both ADM-A and ADM-B will be 15. If anyone has a better solution, I'd be happy to hear it. [/size] OTHER SPELLS Sending (5) Demand (8) Ray of Frost (C) Shocking Grasp (1) Melf's Acid Arrow (2) Cone of Cold (5) Otiluke's Freezing Sphere (6) I don't have a viable spot for these yet. NOTES ON PLACEMENT OF SPELLS When selecting spots for spells, I worked on the following: Cantrips/Level 1: Ranks 1 - 5 Level 2: Ranks 6 - 7 Level 3: Ranks 8 - 9 Level 4: Ranks 10 - 11 Level 5: Ranks 12 - 13 Level 6: Ranks 14 - 15 Level 7: Ranks 16 - 17 Level 8: Ranks 18 - 19 Level 9: Ranks 20 - 21 Occasionally a spell appears higher or lower than its level indicates; in almost all circumstances never more than one rank outside the standard. Maintaining this placement mechanic is the most difficult task when putting lists together. When offering suggestions, keep in mind that having more than two spells of the same level (above level 1) causes some difficulty; having many same-level groups makes the task nigh on impossible - unless there are enough to warrant splitting the list into two. I have avoiding listing two spells at the same rank within a list. Exceptions are for Cantrips, spells that are reverses of each other, and for Wall of Stone/Iron. In the latter case, the spells are very similar, and are placed higher than their standard position. So, what've you all got to say? [/QUOTE]
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