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Skill based rules for Elements of Magic ?
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<blockquote data-quote="gpetruc" data-source="post: 1345261" data-attributes="member: 2255"><p>while still waiting for the revised Elements of Magic to come out, an idea came to my mind:</p><p>I have always tried to design a skill based magic system for D&D but the main problem was a good free system to create spells. But now Elements of Magic provides this, and so I only need a way to convert from magic points to skill checks:</p><p></p><p>If you remember Ars Magica (a great free system, but it would be a headache to port it to d20 well), you can see that Elements of Magic provides everything we need, that is:</p><p>- two axes for creating a spell: choose the verb (evoke, compel) and the object (water, humanoid, ...)</p><p>- a very good flexibility, with about 15 verbs and 40 objects.</p><p>- a precise way to determine the cost/power effect of spells (MPs)</p><p>- there is already a way of combining spells together, even if it requires them to have the same verb (transform water and air ...)</p><p></p><p>Is anybody interested in the project ? </p><p>If someone is I could try to post the first drafts of the system.</p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="gpetruc, post: 1345261, member: 2255"] while still waiting for the revised Elements of Magic to come out, an idea came to my mind: I have always tried to design a skill based magic system for D&D but the main problem was a good free system to create spells. But now Elements of Magic provides this, and so I only need a way to convert from magic points to skill checks: If you remember Ars Magica (a great free system, but it would be a headache to port it to d20 well), you can see that Elements of Magic provides everything we need, that is: - two axes for creating a spell: choose the verb (evoke, compel) and the object (water, humanoid, ...) - a very good flexibility, with about 15 verbs and 40 objects. - a precise way to determine the cost/power effect of spells (MPs) - there is already a way of combining spells together, even if it requires them to have the same verb (transform water and air ...) Is anybody interested in the project ? If someone is I could try to post the first drafts of the system. Thanks [/QUOTE]
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Skill based rules for Elements of Magic ?
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