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Skill Based spell casting, Balancing
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<blockquote data-quote="BlackSeed_Vash" data-source="post: 6256399" data-attributes="member: 33580"><p>Personally if I was going to use a system like this for casting, I would also keep their spells/day relevant by doing the following:</p><p></p><p>1) No checks need to cast a spell of appropriate level and less than the total max per day. </p><p>EX- A 4th level wizard can can 4-zero, 3-first and 2-second level spells without needing to make a check.</p><p></p><p>2) Every time a spell is cast outside of the class limit, the DC for the day is increased by spell level. In addition once the DC has been increased for the day, all spells that would normally not incur a check now do so; however they do not increase the DC.</p><p>EX- The above mentioned wizard casts has spent all his second level spells, casts 2 more (using the OP's chart) the 1st cast is a DC 12, the 2nd has a DC of 14. Should the wizard try to cast a fourth level spell latter on, he is looking at a DC 20 check. If later on, the wizard casts his 1st first level spell of the day, he'll need to make a DC 18 check, but the DC will not increase from first level spells until he cast 3 more that day.</p><p></p><p>3) Any spell more than twice the spell level the character can cast is lethal damage.</p><p>EX- Again, the 4th level wizard can safely cast up to fourth level spells with fear of killing himself. Failure of a fifth level spell or higher will be a serious risk of injury or death.</p></blockquote><p></p>
[QUOTE="BlackSeed_Vash, post: 6256399, member: 33580"] Personally if I was going to use a system like this for casting, I would also keep their spells/day relevant by doing the following: 1) No checks need to cast a spell of appropriate level and less than the total max per day. EX- A 4th level wizard can can 4-zero, 3-first and 2-second level spells without needing to make a check. 2) Every time a spell is cast outside of the class limit, the DC for the day is increased by spell level. In addition once the DC has been increased for the day, all spells that would normally not incur a check now do so; however they do not increase the DC. EX- The above mentioned wizard casts has spent all his second level spells, casts 2 more (using the OP's chart) the 1st cast is a DC 12, the 2nd has a DC of 14. Should the wizard try to cast a fourth level spell latter on, he is looking at a DC 20 check. If later on, the wizard casts his 1st first level spell of the day, he'll need to make a DC 18 check, but the DC will not increase from first level spells until he cast 3 more that day. 3) Any spell more than twice the spell level the character can cast is lethal damage. EX- Again, the 4th level wizard can safely cast up to fourth level spells with fear of killing himself. Failure of a fifth level spell or higher will be a serious risk of injury or death. [/QUOTE]
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