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Skill Boosts from Spells?
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<blockquote data-quote="Kemrain" data-source="post: 1316596" data-attributes="member: 12153"><p>As the Girlfriend in question, it's only fair that I chime in about now. Given the posts so far, this is a little off topic, but I want to give more information on our situation.</p><p></p><p>We play a Low Magic game, where our ideas of what magic should be are borrowed both from Tolkein and from Mage the Ascention. As such, we include the concepts of Coincidental and Vulgar magics, and we've decided that vulgar affects are more difficult to control and thus higher level. We have also instituted a rule that requires a caster check as every spell is cast, and failure ruins the spell.</p><p>I'm bothered by my partner's desire to have magical affects be something that only a mage can do, when those things that only a mage can do are consitered very vulgar, and thus available to high level casters only. When you're limited to coincidental affects, you can get a lot of milage out of Stat/Skill/Save/Attack/Defense boosting spells, but you can't cast a magic missile to save your life. I think it's hypocritical to complain that I want to get a +5 to my hide skill from casting a spell one level beneath the level with the spell that makes you completely transparent.</p><p>To my credit, I've been fairly good about describing spell effects, and I've kept every one I've used so far beneath the notice of even the other PC's let alone people in the world. That's about as Coincidental as you can get, isn't it? Isn't using magic to boost something you're already pretty good at easier than using it to make someone who' never tried a task before a master, or even a decent competitor?</p><p></p><p>I don't want this to be an argument between E1ven and I, and I certan'y do't want to have it on the boards, as I respect others enough to realise that would be in quite bad taste. I would, however, like to see what others have to say about this disagreement, and hopefully be able to come to a compramise. </p><p>I really like the game I'm playing in, and I really do like the idea of using my character's magical ability to improve her skills; it defeats the entire purpose for taking levels of Mage if I can't do that. It's not even from a powergaming stance, because the character saught out the magical training <strong>to use magic to improve her skills</strong>. If she can't do that, because of a limitation of the system, then I need to redesign my character, as levels of Mage are useless to her without buffs.</p><p></p><p>- Kemrain the Girlfriend in Question.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1316596, member: 12153"] As the Girlfriend in question, it's only fair that I chime in about now. Given the posts so far, this is a little off topic, but I want to give more information on our situation. We play a Low Magic game, where our ideas of what magic should be are borrowed both from Tolkein and from Mage the Ascention. As such, we include the concepts of Coincidental and Vulgar magics, and we've decided that vulgar affects are more difficult to control and thus higher level. We have also instituted a rule that requires a caster check as every spell is cast, and failure ruins the spell. I'm bothered by my partner's desire to have magical affects be something that only a mage can do, when those things that only a mage can do are consitered very vulgar, and thus available to high level casters only. When you're limited to coincidental affects, you can get a lot of milage out of Stat/Skill/Save/Attack/Defense boosting spells, but you can't cast a magic missile to save your life. I think it's hypocritical to complain that I want to get a +5 to my hide skill from casting a spell one level beneath the level with the spell that makes you completely transparent. To my credit, I've been fairly good about describing spell effects, and I've kept every one I've used so far beneath the notice of even the other PC's let alone people in the world. That's about as Coincidental as you can get, isn't it? Isn't using magic to boost something you're already pretty good at easier than using it to make someone who' never tried a task before a master, or even a decent competitor? I don't want this to be an argument between E1ven and I, and I certan'y do't want to have it on the boards, as I respect others enough to realise that would be in quite bad taste. I would, however, like to see what others have to say about this disagreement, and hopefully be able to come to a compramise. I really like the game I'm playing in, and I really do like the idea of using my character's magical ability to improve her skills; it defeats the entire purpose for taking levels of Mage if I can't do that. It's not even from a powergaming stance, because the character saught out the magical training [b]to use magic to improve her skills[/b]. If she can't do that, because of a limitation of the system, then I need to redesign my character, as levels of Mage are useless to her without buffs. - Kemrain the Girlfriend in Question. [/QUOTE]
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