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General Tabletop Discussion
*Pathfinder & Starfinder
skill challenge complexity
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<blockquote data-quote="Master Witch" data-source="post: 4359431" data-attributes="member: 71055"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">I am a new DM and am trying to figure out skill challenges. My biggest problem is the “skill challenge complexity” rating. It seems to me that by the numbers the PCs are going to fail most of the time. As the skill challenges can change the direction of the game and this seems like a big deal. When I plan out a fight I assume the PCs will win. I would like to be able to assume the PCs will win skill challenges as well unless a run of bad luck blows it for them. </span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">At first level a DC of easy is 15, of moderate is 20, hard is 25. I assume that most DC will be 20. However when I look over my player’s skill states the best any of them has was a +9 (trained) and that was rear. Most of them only have a +7 (trained). This seems to me that a player has less then a 50% chance to succeed on any role and as they need 2 successes for every 1 failure. It just does not seem right to me. Can someone please explain to me what I am missing? </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Thanks</span></span></span></p></blockquote><p></p>
[QUOTE="Master Witch, post: 4359431, member: 71055"] [FONT=Times New Roman][SIZE=3][COLOR=white]I am a new DM and am trying to figure out skill challenges. My biggest problem is the “skill challenge complexity” rating. It seems to me that by the numbers the PCs are going to fail most of the time. As the skill challenges can change the direction of the game and this seems like a big deal. When I plan out a fight I assume the PCs will win. I would like to be able to assume the PCs will win skill challenges as well unless a run of bad luck blows it for them. [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white]At first level a DC of easy is 15, of moderate is 20, hard is 25. I assume that most DC will be 20. However when I look over my player’s skill states the best any of them has was a +9 (trained) and that was rear. Most of them only have a +7 (trained). This seems to me that a player has less then a 50% chance to succeed on any role and as they need 2 successes for every 1 failure. It just does not seem right to me. Can someone please explain to me what I am missing? [/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=white]Thanks[/COLOR][/SIZE][/FONT] [/QUOTE]
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skill challenge complexity
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