Any suggestions on implementing a skill challenge to find a serial killer? What skills to use/info to provide in response?
I am intentionally preventing the players from using any contemporary knowledge of crime scene techniques (since their characters Would Not Know It). They're in an isolated place (A new colony), so no one in the area is versed in CSI.
The specific details are thus: An individual is killing carpenters (and other manual labor). He is basically grabbing them and holding them down as various tools are animated by magic and kill the victim. (thus, despite there being one killer, it looks like there are several).
He removes the left hand, and discards the body, unconcerned with how it is found.
The killer is aided by a Bloody Hand; a spirit of murder that is helping the killer sneak up on his victim/escape notice. In exchange, it has been taking the hands as trophies/payment.
(Incidentally, I am not sure why the killer is killing the workers. I haven't really decided his motivation).
I am intentionally preventing the players from using any contemporary knowledge of crime scene techniques (since their characters Would Not Know It). They're in an isolated place (A new colony), so no one in the area is versed in CSI.
The specific details are thus: An individual is killing carpenters (and other manual labor). He is basically grabbing them and holding them down as various tools are animated by magic and kill the victim. (thus, despite there being one killer, it looks like there are several).
He removes the left hand, and discards the body, unconcerned with how it is found.
The killer is aided by a Bloody Hand; a spirit of murder that is helping the killer sneak up on his victim/escape notice. In exchange, it has been taking the hands as trophies/payment.
(Incidentally, I am not sure why the killer is killing the workers. I haven't really decided his motivation).